changeset 152:9fc2d52b28c5 default

merge
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Sat, 30 Jul 2011 14:44:30 +0900
parents 03facc8588eb (current diff) 7a66ffe9561e (diff)
children
files TAGS
diffstat 1 files changed, 0 insertions(+), 617 deletions(-) [+]
line wrap: on
line diff
--- a/TAGS	Sat Jul 30 14:43:05 2011 +0900
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,617 +0,0 @@
-
-Magoroku.h,121
-#define INCLUDE_MAGOROKU_H2,27
-class Magoroku 10,170
-typedef void (*move)move18,378
-typedef void (*coll)coll19,449
-
-camera.h,74
-#define CAMERA_H2,17
-typedef struct camera{camera7,74
-} CAMERA;12,205
-
-car.h,74
-#define CAR_H4,27
-typedef struct car 9,83
-} Car, *CarPtr;CarPtr25,486
-
-carNode.h,23
-#define CARNODE_H2,18
-
-col.h,157
-#define COL_H2,14
-typedef struct detection_face 7,71
-} ColFace, *ColFacePtr;ColFacePtr12,179
-typedef struct col_face_handler 14,204
-} ColFaceHd;18,294
-
-controler.h,467
-#define CONTROLER_H2,20
-#define PS2_CROSS 6,70
-#define PS2_CIRCLE 7,90
-#define PS2_SQUARE 8,111
-#define PS2_TRIANGLE 9,132
-#define PS2_L1 11,156
-#define PS2_R1 12,173
-#define PS2_L2 13,190
-#define PS2_R2 14,207
-#define PS2_START 15,224
-#define PS2_SELECT 16,244
-#define PS2_L3 17,265
-#define PS2_R3 18,283
-#define PS2_LEFT 20,302
-#define PS2_RIGHT 21,322
-#define PS2_UP 22,343
-#define PS2_DOWN 23,361
-typedef struct SGO_PAD 34,514
-} SGO_PAD;49,731
-
-field.h,225
-#define FIELD_H2,16
-#define EFFECT_TEXTURE_USE 14,336
-#define EFFECT_ALPHABLEND_UNUSE 15,365
-#define EFFECT_SHADING_FLAT 16,399
-#define DEFAULT_SET 18,430
-typedef struct field 19,519
-} Field, *FieldPtr;FieldPtr28,796
-
-gSprite.h,849
-#define GSPRITE_H2,18
-#define TEST_Z_GRID 7,74
-enum eSpName 11,226
-  TITLE	12,241
-  SELECT 13,262
-  SP_METER 14,283
-  R_ARROW 15,304
-  L_ARROW 16,325
-  KM	17,346
-  RAP	18,372
-  PLAYER_1 19,391
-  PLAYER_2 20,412
-  SELECT_CAR_1 22,436
-  SELECT_CAR_2 23,457
-  SELECT_CAR_3 24,478
-  SELECT_CORSE_1 26,502
-  SELECT_CORSE_2 27,525
-  CHOICE_CAR,35,619
-  COURSE1_1,37,674
-  COURSE1_2,38,687
-  COURSE1_3,39,700
-  COURSE2_1,41,716
-  COURSE2_2,42,729
-  COURSE2_3,43,742
-  COURSE3_1,45,756
-  COURSE3_2,46,769
-  COURSE3_3,47,782
-  COURSE4_1,49,796
-  COURSE4_2,50,809
-  COURSE4_3,51,822
-  COURSE5_1,53,838
-  COURSE5_2,54,851
-  COURSE5_3,55,864
-  COURSE6_1,57,878
-  COURSE6_2,58,891
-  COURSE6_3,59,904
-  SP_TABLE_MAX_NUM 61,918
-#define SPRITE_PRIO_FOREGROUND 67,1025
-typedef struct SpriteTable 69,1059
-} SpriteTable;83,1262
-
-game.h,81
-#define GAME_H4,29
-typedef struct game 14,148
-} Game, *GamePtr;GamePtr21,339
-
-libps2.h,266
-#define LIBPS2_H3,18
-typedef float FVECTOR[FVECTOR9,77
-typedef float FMATRIX[FMATRIX10,133
-typedef struct object 44,1400
-} OBJECT;63,2043
-} GsPrim;98,2557
-} GsSpritePacket;108,2678
-} SPRITE;123,2983
-typedef struct popygon 130,3077
-} PolygonInfo;133,3148
-
-light.h,16
-} LIGHT;11,159
-
-linda.h,723
-#define LINDA_H2,16
-#define MODE_INIT 21,547
-#define MODE_WAIT 22,579
-#define MODE_WAIT_READY 23,611
-#define MODE_OPENING 24,643
-#define MODE_SELECT_CAR 25,675
-#define MODE_SELECT_COURSE 26,707
-#define MODE_READY 27,739
-#define MODE_MAIN_INIT 28,771
-#define MODE_MAIN_READY 29,803
-#define MODE_MAIN 30,835
-#define MODE_MAIN_PAUSE 31,867
-#define MODE_MAIN_GOAL 32,899
-#define MODE_MAIN_FINISH 33,931
-#define MODE_FINISH 34,963
-#define PLAYER_1P 36,996
-#define CLIENT_MAX 38,1017
-#define LINDA_ASK_ID 39,1038
-#define LINDA_HOST 40,1065
-#define PKT_MODE_OFFSET 43,1117
-#define PKT_CARID_OFFSET 44,1148
-#define PKT_COURSEID_OFFSET 45,1179
-#define PKT_DATA_OFFSET 46,1210
-#define PKT_HEADER_SIZE 48,1242
-
-mytype.h,211
-#define RADIAN(4,33
-#define INIT_VECTOR(5,68
-#define NORM(6,137
-enum { X_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=2, W_AXIS=8,215
-
-name_dictionary.h,31
-#define NAME_DICTIONARY_H2,26
-
-ps2util.h,142
-#define JOYPAD_1 4,48
-#define PS2UTIL_H8,87
-#define ALIGN_16BYTE 14,153
-typedef struct ps2sprite{ps2sprite28,427
-} ps2utilSprite;30,473
-
-quotanion.h,25
-#define QUOTANION_H2,20
-
-schedule.h,24
-#define SCHEDULE_H3,36
-
-sjoy.h,681
-#define SJOY_PS2_R_LEFT 10,273
-#define SJOY_PS2_R_DOWN 11,309
-#define SJOY_PS2_R_UP 12,350
-#define SJOY_PS2_R_RIGHT 13,391
-#define SJOY_PS2_L1 14,432
-#define SJOY_PS2_R1 15,473
-#define SJOY_PS2_L2 16,514
-#define SJOY_PS2_R2 17,555
-#define SJOY_PS2_SELECT 18,596
-#define SJOY_PS2_START 19,637
-#define SJOY_PS2_L_LEFT 20,678
-#define SJOY_PS2_L_DOWN 21,720
-#define SJOY_PS2_L_UP 22,762
-#define SJOY_PS2_L_RIGHT 23,804
-#define SJOY_PS2_SQUARE 26,862
-#define SJOY_PS2_CROSS 27,898
-#define SJOY_PS2_TRIANGLE 28,939
-#define SJOY_PS2_CIRCLE 29,980
-#define SJOY_PS2_LEFT 30,1021
-#define SJOY_PS2_DOWN 31,1063
-#define SJOY_PS2_UP 32,1105
-#define SJOY_PS2_RIGHT 33,1147
-
-sound.h,412
-#define _SOUND_H_2,18
-#define BGM 4,37
-#define SHOT_A 5,51
-#define SHOT_B 6,68
-#define SHOT_C 7,85
-#define RING 8,102
-#define NEW 9,117
-#define JIKIOUT 10,131
-#define BOM 11,149
-#define SE_VOLUME 13,164
- #define LASER_A 15,186
- #define LASER_C 16,205
- #define JIKIOUT 17,224
-#define VH_NAME 19,244
-#define VB_NAME 20,287
-#define SQVH_ADDR 21,330
-#define SQVB_ADDR 22,376
-#define SQ_ADDR 23,422
-
-sprite.h,508
-#define FRAME_ANGLE_NORMAL 1,0
-#define FRAME_ANGLE_REVERSE_HORIZON 2,39
-#define FRAME_ANGLE_REVERSE_VERTICAL 3,78
-#define FRAME_ANGLE_ROTATE_180 4,117
-#define UNVISIBLE 7,190
-#define VISIBLE 8,210
-typedef struct sprite_frame 11,237
-} SPRITE_FRAME;21,401
-typedef struct sprite_polygon 23,418
-} SPRITE_POLYGON;36,679
-typedef struct sprite_polygon_head 38,698
-} SPRITE_POLYGON_HEAD;44,897
-#define free_sprite_frame 49,1067
-} GsPrim;69,1649
-} GsSpritePacket;87,2043
-} SpritePacketHeader;102,2557
-
-Magoroku.cc,507
-int runmode;48,1073
-SDL_Joystick *joy;joy50,1087
-const char *usr_help_str usr_help_str52,1107
-Viewer *droot;droot56,1293
-static    int screen_w;58,1309
-static    int screen_h;59,1333
-Magoroku::init(63,1418
-Application *application(application71,1536
-Magoroku::app_loop(95,2076
-Magoroku::application_task(105,2268
-task_init(115,2398
-FILE *main_fp;main_fp120,2441
-TMmain(123,2461
-TMend(150,2920
-static int light_sysswitch 160,3042
-static int light_num 161,3074
-LightSysSwitch_2(165,3189
-
-Ss.cc,403
-int SsUtKeyOn(11,255
-int SsUtKeyOff(17,360
-void SsSetSerialAttr(23,447
-void SsSetSerialVol(28,508
-int SsUtSetReverbType(33,556
-void SsSetMVol(40,612
-void SsUtReverbOn(48,656
-int VSync(55,693
-int SsVabTransfer(63,742
-int SsSeqOpen(71,860
-void SsSeqPlay(78,927
-void SsSeqStop(84,996
-void SsSeqClose(90,1038
-void SsSetTempo(113,1286
-void GetPadBuf(118,1329
-void SsUtSetReverbDepth(123,1406
-
-camera.cc,174
-static CAMERA camera,13,214
-static CAMERA camera, def_camera;13,214
-camera_init(17,255
-void set_camera(51,1136
-camera_update(63,1479
-CAMERA get_MagorokuCamera(106,2576
-
-car.cc,386
-#define DEFAULT_SET 18,283
-#define BUFSIZE 19,372
-static FVECTOR location 22,427
-static FVECTOR direction 24,469
-car_create(29,548
-car_new_readCSV(108,2930
-CarPtr car_init(154,3922
-car_swerve(177,4345
-car_accelerate(199,5008
-car_field_check(222,5707
-car_move(264,6772
-car_axis_rotation(326,8805
-void car_update(365,9789
-car_destroy(384,10210
-void car_id_update(404,10517
-
-carNode.cc,99
-static CarPtr car_list;15,266
-carNode_append(18,296
-carNode_draw(38,597
-carNode_destroy(50,773
-
-col.cc,95
-col_detect_approx(21,451
-col_orthocenter(47,1182
-col_detect(70,1835
-void col_init(107,2814
-
-controler.cc,72
-struct SGO_PAD pad;18,294
-bool padCheck(24,429
-bool keybord(115,2735
-
-field.cc,420
-#define BUFSIZE 17,273
-static int field_num_max 23,374
-static int field_num 27,537
-static FieldPtr field_list;30,625
-static FieldPtr field_actual;33,681
-PolygonInfo* xml_read_file(37,737
-field_create(47,864
-field_new_readCSV(102,2320
-field_init(184,3917
-field_draw(200,4233
-void field_update(221,4817
-field_destroy(257,5492
-field_rap_increment(292,6014
-field_set_actual(304,6166
-field_get_actual(310,6229
-
-gFont.cc,625
-#define DEFOBJ 15,332
-#define SPRITE_COL 16,351
-#define SCREEN_HALF_W 17,375
-#define SCREEN_HALF_H 18,401
-#define CHAR_W_SIZE 19,427
-#define CHAR_H_SIZE 20,450
-static SpriteTable   sptable[sptable22,474
-static ps2utilSprite sp[sp23,512
-static unsigned int  sp_counter;24,587
-static bool          flag_spriteInited 25,620
-gFont_Init_Png(30,773
-gFont_Create(50,1162
-gFont_DefSprite(69,1501
-DefSprite(78,1669
-gFont_Init(92,1977
-gFont_PutSprite(109,2244
-gFont_Clear(130,2723
-gFont_Draw_Reset(141,2848
-get_number_char(149,2941
-gFont_SetString(158,3034
-gFont_SetStringInt(179,3495
-gFont_SetFont_OP(188,3631
-
-gSprite.cc,912
-#define DEFOBJ	17,287
-#define SPRITE_COL	18,307
-#define SCREEN_HALF_W	19,331
-#define SCREEN_HALF_H	20,357
-static SpriteTable	sptable[sptable22,384
-static ps2utilSprite	sp[sp23,420
-static unsigned int	sp_counter;24,493
-static bool		flag_spriteInited 25,525
-/*static*/ SceneGraphPtr root;31,657
-static float	my_scale 33,689
-static FVECTOR cameraMan_pos 36,718
-static FVECTOR cameraMan_angle 37,765
-FVECTOR def_cameraMan 39,815
-CameraPtr camera;44,886
-void flip(48,993
-SceneGraphPtr getRootPtr(101,2514
-float get_cameraPos(118,2706
-void set_cameraMan(129,2864
-void set_cameraPos(143,3246
-gSprite_DefSprite(154,3466
-void gSprite_PutSprite(168,3860
-void gSprite_PutObject(235,5575
-gSprite_PutSpriteEx(286,7136
-gSprite_Init(321,8333
-gSprite_Clear(370,10421
-gSprite_Draw_Reset(383,10550
-gSprite_PutSprite_Pause(393,10643
-void call_createFromXMLfile(398,10711
-void cameraControl(430,11333
-
-game.cc,50
-#define linda_init(25,359
-void game_main(28,390
-
-game_time.cc,169
-int game_time_get_msec(6,67
-int game_time_conv_ms2cs 29,516
-int game_time_conv_ms2sec 34,603
-int game_time_conv_ms2minute 39,672
-void game_time_set_raptime 56,1044
-
-getStrFromFile.cc,27
-int getStrFromFile(18,580
-
-light.cc,187
-FMATRIX normal_light;9,124
-FMATRIX light_color;10,146
-void init_light(13,169
-void ps2_vu0_normal_light_matrix(60,1060
-void ps2_vu0_light_color_matrix(66,1213
-void set_light(71,1361
-
-linda.cc,967
-static int my_id;18,343
-static CarPtr linda_carlist[linda_carlist19,361
-static int linda_seq[linda_seq20,404
-set_header(25,485
-get_header(35,650
-make_packet(49,871
-send_packet(71,1361
-get_packet(99,2004
-linda_set_schedule(119,2572
-static bool linda_sche_wait0(128,2769
-linda_sche_wait1(153,3296
-linda_sche_wait_ready0(168,3573
-linda_sche_wait_ready1(197,4111
-linda_sche_opening0(212,4384
-linda_sche_opening1(236,4866
-linda_sche_select_car0(251,5147
-linda_sche_select_car1(275,5641
-linda_sche_select_course0(290,5933
-linda_sche_select_course1(323,6639
-linda_sche_ready0(342,7022
-linda_sche_ready1(366,7497
-linda_sche_main_init(381,7771
-linda_sche_main_ready0(416,8517
-linda_sche_main_ready1(440,8992
-linda_sche_main(455,9256
-linda_update(500,10398
-linda_jiki_compareLocation(512,10573
-linda_jiki_compare(539,11098
-linda_jiki_update(553,11389
-linda_update(578,11956
-get_id(675,14406
-void linda_env_init(692,14734
-linda_init(704,14853
-
-main.cc,39
-FILE *main_fp;main_fp6,79
-main(9,99
-
-mytype.cc,139
-static clock_t start;10,137
-static clock_t race_start;11,159
-wait_init(14,192
-wait(24,315
-time_RaceStart(39,480
-time_RaceTime(45,533
-
-name_dictionary.cc,307
-#define NAME_HASH_SIZE 6,80
-#define REHASH_NUM 7,131
-typedef struct name_dic 9,173
-} NAME_DIC;12,238
-static NAME_DIC *name_hash=name_hash14,251
-int hash_func(16,285
-const char *refer_name_dictionary(refer_name_dictionary32,541
-void delete_name_dictionary(62,1356
-int init_name_dictionary(87,1914
-
-ps2util.cc,1202
-OBJECT *ps2util_obj_Create_fromXML(ps2util_obj_Create_fromXML20,414
-void ps2util_obj_Set_effect(38,768
-void ps2_vu0_copy_vector(44,891
-void ps2util_obj_Renew_transMatrix(50,1013
-int ps2util_tex_Set(71,1299
-int ps2util_sprite_Create(76,1350
-void ps2util_obj_Set_texture(82,1434
-void ps2_vu0_unit_matrix(89,1564
-void ps2_vu0_rot_matrix_y(103,2160
-void ps2_vu0_apply_matrix(135,2906
-void ps2_vu0_scale_vector(143,3299
-void ps2_vu0_add_vector(153,3647
-void ps2_vu0_outer_product(163,3867
-float ps2_vu0_inner_product(172,4104
-void ps2_vu0_mul_matrix(178,4218
-void ps2_vu0_copy_matrix(202,5955
-void ps2util_obj_Free(207,6060
-void ps2_vu0_sub_vector(214,6115
-void ps2_vu0_normalize(224,6305
-void xml_free(235,6552
-void ps2util_obj_Draw(247,6788
-void  ps2util_sprite_Destroy(274,7588
-void ps2util_sprite_Set_basicAttribute(281,7693
-void ps2util_sprite_Request(291,7999
-void ps2util_sprite_Unuse_alpha(297,8060
-void ps2util_graphic_Init(302,8125
-#define SPRITE_HAS_4VERTEXIS 311,8221
-#define PS2_GS_XYZ3 313,8253
-sprite_disappear(316,8345
-int malloc_align16(348,9010
-void ps2util_sprite_Draw(377,9614
-void ps2util_graphic_Finish(382,9683
-void ps2util_sprite_Use_alpha(389,9785
-
-quotanion.cc,69
-quotanion(11,226
-quotanion_rotmatrix(25,509
-degree2radian(47,1115
-
-schedule.cc,1047
-#define linda_update(32,538
-#define MAXCAR 35,592
-#define MAXFIELD 36,633
-#define MAXRAP 37,677
-#define SP_SEL_CAR 38,712
-#define SP_SEL_COURSE 39,737
-static int start_time,63,1523
-static int start_time,time_count;63,1523
-static int RUNNIG=64,1557
-char raptime[raptime65,1578
-static int ranking 67,1597
-static LIGHT l;68,1621
-static int i=69,1637
-static int change_state 73,1749
-set_schedule_assumption(82,1899
-unset_schedule(89,2015
-set_schedule(95,2069
-graphic_init(102,2167
-play_init(113,2358
-void linda_env_init(127,2641
-static void game_env_init 132,2704
-sche_game_init(148,2938
-sche_game_opening(211,4177
-sche_game_select_car(254,5061
-sche_game_select_course(290,5803
-sche_game_ready(321,6586
-sche_game_main_init(349,7433
-sche_game_main_ready(383,8240
-sche_game_main(391,8378
-sche_game_main_pause(493,10881
-sche_game_main_goal(528,11647
-sche_game_main_finish(560,12375
-sche_game_main_finish2(570,12534
-void wait_sync(581,12725
-void swap_dbuff(587,12795
-schedule(593,12851
-void testCarControll(623,13340
-
-sjoy.cc,437
-#define N_JOY 14,195
-static const char *g_devName[g_devName16,214
-static int g_fd[g_fd21,286
-int sjoy_open(29,527
-int sjoy_close(52,1101
-struct js_event68,1349
-int g_button[g_button75,1410
-int g_axis[g_axis76,1428
-#define JS_EVENT_INIT 78,1449
-#define JS_EVENT_BUTTON 79,1473
-#define JS_EVENT_AXIS 80,1499
-void sjoy_poll(85,1637
-int sjoy_get_button(119,2314
-int sjoy_get_axis(125,2445
-int sjoy_get_ps2_button(131,2588
-
-sound.cc,578
-Mix_Chunk *chunk[chunk14,355
-int channel[channel15,419
-static char buf0[buf019,502
-long vh_addr[vh_addr21,532
-int vb_addr[vb_addr26,643
-int vab[vab31,788
-unsigned char *buf;buf32,820
-int cnt;33,840
-int seqno 34,849
-int seq[seq36,866
-int sdvab;37,898
-int SQ[SQ41,959
-void Soundss(45,1093
-void SoundPlay(108,3399
-void SoundStop(120,3682
-int no_useSDLMixer 133,3965
-InitSdlMixer(136,3995
-void LoadSdlMixer(146,4219
-PlaySdlMixer(175,5174
-PauseSdlMixer(186,5392
-ResumeSdlMixer(197,5565
-TimeSdlMixer(208,5740
-FreeSdlMixer(221,6002
-InitVolume(236,6223
-
-test_vector.cc,157
-int main(16,358
-void init_FVECTOR(134,2887
-void init_FMATRIX(144,3081
-void output_FVECTOR(159,3395
-void output_FMATRIX(169,3558
-void all_init(184,3789
-
-title_scene.cc,316
-    TITLE_INIT,::TITLE_INIT10,123
-    TITLE_MAIN,::TITLE_MAIN11,139
-    TITLE_FINISH::TITLE_FINISH12,155
-} TITLE_STATE;13,172
-static ps2utilSprite title_sprite;15,188
-#define TITLE_IMG_FILE 19,254
-title_init(23,307
-title_init_call(46,755
-title_finish(52,806
-title_finish_call(60,943
-title_scene(66,990
-
-title_scene.h,0
-
-getStrFromFile.h,0
-
-game_time.h,0
-
-gFont.h,0
-
-Ss.h,0
-
-LoadSprite.h,0