111
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1 // { dg-do compile }
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2
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3 namespace std __attribute__ ((__visibility__ ("default"))) {
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4 template<typename _Iterator> struct iterator_traits {
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5 };
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6 template<typename _Tp> struct iterator_traits<_Tp*> {
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7 typedef _Tp& reference;
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8 };
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9 }
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10 namespace __gnu_cxx __attribute__ ((__visibility__ ("default"))) {
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11 using std::iterator_traits;
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12 template<typename _Iterator, typename _Container> class __normal_iterator {
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13 _Iterator _M_current;
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14 typedef iterator_traits<_Iterator> __traits_type;
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15 public:
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16 typedef typename __traits_type::reference reference;
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17 explicit __normal_iterator(const _Iterator& __i) : _M_current(__i) {
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18 }
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19 reference operator*() const {
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20 return *_M_current;
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21 }
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22 __normal_iterator operator++(int) {
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23 return __normal_iterator(_M_current++);
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24 }
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25 };
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26 template<typename _Tp> class new_allocator {
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27 public:
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28 typedef _Tp* pointer;
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29 template<typename _Tp1> struct rebind {
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30 typedef new_allocator<_Tp1> other;
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31 };
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32 };
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33 }
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34 namespace std __attribute__ ((__visibility__ ("default"))) {
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35 template<typename _Tp> class allocator: public __gnu_cxx::new_allocator<_Tp> {
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36 };
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37 }
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38 namespace __gnu_cxx __attribute__ ((__visibility__ ("default"))) {
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39 template<typename _Alloc> struct __alloc_traits {
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40 typedef typename _Alloc::pointer pointer;
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41 template<typename _Tp> struct rebind {
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42 typedef typename _Alloc::template rebind<_Tp>::other other;
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43 };
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44 };
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45 }
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46 namespace std __attribute__ ((__visibility__ ("default"))) {
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47 template<typename _Tp, typename _Alloc> struct _Vector_base {
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48 typedef typename __gnu_cxx::__alloc_traits<_Alloc>::template rebind<_Tp>::other _Tp_alloc_type;
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49 typedef typename __gnu_cxx::__alloc_traits<_Tp_alloc_type>::pointer pointer;
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50 struct _Vector_impl : public _Tp_alloc_type {
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51 pointer _M_start;
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52 };
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53 _Vector_impl _M_impl;
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54 };
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55 template<typename _Tp, typename _Alloc = std::allocator<_Tp> > class vector : protected _Vector_base<_Tp, _Alloc> {
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56 typedef _Vector_base<_Tp, _Alloc> _Base;
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57 public:
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58 typedef typename _Base::pointer pointer;
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59 typedef __gnu_cxx::__normal_iterator<pointer, vector> iterator;
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60 iterator begin() {
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61 return iterator(this->_M_impl._M_start);
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62 }
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63 };
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64 }
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65 class myServer {
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66 static std::vector<myServer *> server_list;
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67 class Callback;
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68 class myFolder *currentFolder;
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69 static bool eventloop(Callback *);
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70 };
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71 extern "C" {
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72 typedef unsigned int uint32_t;
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73 typedef uint32_t unicode_char;
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74 extern int strcmp (__const char *__s1, __const char *__s2) throw () __attribute__ ((__pure__)) __attribute__ ((__nonnull__ (1, 2)));
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75 };
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76 class CursesObj {
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77 };
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78 class Curses : public CursesObj {
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79 public:
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80 class Key {
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81 public:
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82 unicode_char ukey;
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83 const char *keycode;
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84 Key(unicode_char ch) : ukey(ch), keycode(0) {
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85 }
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86 bool plain() const {
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87 }
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88 bool nokey() const {
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89 }
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90 bool operator==(const Key &k) const {
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91 return strcmp(keycode ? keycode:
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92 "", k.keycode ? k.keycode:
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93 "") == 0 && ukey == k.ukey;
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94 }
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95 };
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96 static bool processKey(const Key &k);
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97 };
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98 class CursesContainer : public Curses {
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99 };
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100 class myFolder {
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101 public:
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102 void checkExpunged();
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103 };
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104 class Typeahead {
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105 public:
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106 static Typeahead *typeahead;
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107 bool empty() {
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108 }
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109 Curses::Key pop() {
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110 }
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111 };
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112 class CursesScreen : public CursesContainer {
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113 public:
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114 Key getKey();
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115 };
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116 using namespace std;
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117 extern CursesScreen *cursesScreen;
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118 bool myServer::eventloop(myServer::Callback *callback) {
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119 Curses::Key k1= (callback == __null && !Typeahead::typeahead->empty() ? Typeahead::typeahead->pop() : cursesScreen->getKey());
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120 if (callback == __null || (k1.plain() && k1.ukey == '\x03')) {
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121 if (!k1.nokey()) {
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122 bool rc=Curses::processKey(k1);
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123 if (rc) { while (k1.plain() && k1 == '\x03' && !Typeahead::typeahead->empty()) Typeahead::typeahead->pop(); }
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124 }
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125 }
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126 vector<myServer *>::iterator b=server_list.begin();
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127 while (1) {
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128 myServer *p= *b++;
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129 if (p->currentFolder) p->currentFolder->checkExpunged();
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130 }
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131 }
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