diff gcc/tree-ssa-threadupdate.c @ 0:a06113de4d67

first commit
author kent <kent@cr.ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2009 14:47:48 +0900
parents
children 77e2b8dfacca
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gcc/tree-ssa-threadupdate.c	Fri Jul 17 14:47:48 2009 +0900
@@ -0,0 +1,1107 @@
+/* Thread edges through blocks and update the control flow and SSA graphs.
+   Copyright (C) 2004, 2005, 2006, 2007, 2008 Free Software Foundation,
+   Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3.  If not see
+<http://www.gnu.org/licenses/>.  */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "tree.h"
+#include "flags.h"
+#include "rtl.h"
+#include "tm_p.h"
+#include "ggc.h"
+#include "basic-block.h"
+#include "output.h"
+#include "expr.h"
+#include "function.h"
+#include "diagnostic.h"
+#include "tree-flow.h"
+#include "tree-dump.h"
+#include "tree-pass.h"
+#include "cfgloop.h"
+
+/* Given a block B, update the CFG and SSA graph to reflect redirecting
+   one or more in-edges to B to instead reach the destination of an
+   out-edge from B while preserving any side effects in B.
+
+   i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
+   side effects of executing B.
+
+     1. Make a copy of B (including its outgoing edges and statements).  Call
+	the copy B'.  Note B' has no incoming edges or PHIs at this time.
+
+     2. Remove the control statement at the end of B' and all outgoing edges
+	except B'->C.
+
+     3. Add a new argument to each PHI in C with the same value as the existing
+	argument associated with edge B->C.  Associate the new PHI arguments
+	with the edge B'->C.
+
+     4. For each PHI in B, find or create a PHI in B' with an identical
+	PHI_RESULT.  Add an argument to the PHI in B' which has the same
+	value as the PHI in B associated with the edge A->B.  Associate
+	the new argument in the PHI in B' with the edge A->B.
+
+     5. Change the edge A->B to A->B'.
+
+	5a. This automatically deletes any PHI arguments associated with the
+	    edge A->B in B.
+
+	5b. This automatically associates each new argument added in step 4
+	    with the edge A->B'.
+
+     6. Repeat for other incoming edges into B.
+
+     7. Put the duplicated resources in B and all the B' blocks into SSA form.
+
+   Note that block duplication can be minimized by first collecting the
+   set of unique destination blocks that the incoming edges should
+   be threaded to.  Block duplication can be further minimized by using
+   B instead of creating B' for one destination if all edges into B are
+   going to be threaded to a successor of B.
+
+   We further reduce the number of edges and statements we create by
+   not copying all the outgoing edges and the control statement in
+   step #1.  We instead create a template block without the outgoing
+   edges and duplicate the template.  */
+
+
+/* Steps #5 and #6 of the above algorithm are best implemented by walking
+   all the incoming edges which thread to the same destination edge at
+   the same time.  That avoids lots of table lookups to get information
+   for the destination edge.
+
+   To realize that implementation we create a list of incoming edges
+   which thread to the same outgoing edge.  Thus to implement steps
+   #5 and #6 we traverse our hash table of outgoing edge information.
+   For each entry we walk the list of incoming edges which thread to
+   the current outgoing edge.  */
+
+struct el
+{
+  edge e;
+  struct el *next;
+};
+
+/* Main data structure recording information regarding B's duplicate
+   blocks.  */
+
+/* We need to efficiently record the unique thread destinations of this
+   block and specific information associated with those destinations.  We
+   may have many incoming edges threaded to the same outgoing edge.  This
+   can be naturally implemented with a hash table.  */
+
+struct redirection_data
+{
+  /* A duplicate of B with the trailing control statement removed and which
+     targets a single successor of B.  */
+  basic_block dup_block;
+
+  /* An outgoing edge from B.  DUP_BLOCK will have OUTGOING_EDGE->dest as
+     its single successor.  */
+  edge outgoing_edge;
+
+  /* A list of incoming edges which we want to thread to
+     OUTGOING_EDGE->dest.  */
+  struct el *incoming_edges;
+
+  /* Flag indicating whether or not we should create a duplicate block
+     for this thread destination.  This is only true if we are threading
+     all incoming edges and thus are using BB itself as a duplicate block.  */
+  bool do_not_duplicate;
+};
+
+/* Main data structure to hold information for duplicates of BB.  */
+static htab_t redirection_data;
+
+/* Data structure of information to pass to hash table traversal routines.  */
+struct local_info
+{
+  /* The current block we are working on.  */
+  basic_block bb;
+
+  /* A template copy of BB with no outgoing edges or control statement that
+     we use for creating copies.  */
+  basic_block template_block;
+
+  /* TRUE if we thread one or more jumps, FALSE otherwise.  */
+  bool jumps_threaded;
+};
+
+/* Passes which use the jump threading code register jump threading
+   opportunities as they are discovered.  We keep the registered
+   jump threading opportunities in this vector as edge pairs
+   (original_edge, target_edge).  */
+static VEC(edge,heap) *threaded_edges;
+
+
+/* Jump threading statistics.  */
+
+struct thread_stats_d
+{
+  unsigned long num_threaded_edges;
+};
+
+struct thread_stats_d thread_stats;
+
+
+/* Remove the last statement in block BB if it is a control statement
+   Also remove all outgoing edges except the edge which reaches DEST_BB.
+   If DEST_BB is NULL, then remove all outgoing edges.  */
+
+static void
+remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
+{
+  gimple_stmt_iterator gsi;
+  edge e;
+  edge_iterator ei;
+
+  gsi = gsi_last_bb (bb);
+
+  /* If the duplicate ends with a control statement, then remove it.
+
+     Note that if we are duplicating the template block rather than the
+     original basic block, then the duplicate might not have any real
+     statements in it.  */
+  if (!gsi_end_p (gsi)
+      && gsi_stmt (gsi)
+      && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
+	  || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
+	  || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH))
+    gsi_remove (&gsi, true);
+
+  for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
+    {
+      if (e->dest != dest_bb)
+	remove_edge (e);
+      else
+	ei_next (&ei);
+    }
+}
+
+/* Create a duplicate of BB which only reaches the destination of the edge
+   stored in RD.  Record the duplicate block in RD.  */
+
+static void
+create_block_for_threading (basic_block bb, struct redirection_data *rd)
+{
+  /* We can use the generic block duplication code and simply remove
+     the stuff we do not need.  */
+  rd->dup_block = duplicate_block (bb, NULL, NULL);
+
+  /* Zero out the profile, since the block is unreachable for now.  */
+  rd->dup_block->frequency = 0;
+  rd->dup_block->count = 0;
+
+  /* The call to duplicate_block will copy everything, including the
+     useless COND_EXPR or SWITCH_EXPR at the end of BB.  We just remove
+     the useless COND_EXPR or SWITCH_EXPR here rather than having a
+     specialized block copier.  We also remove all outgoing edges
+     from the duplicate block.  The appropriate edge will be created
+     later.  */
+  remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL);
+}
+
+/* Hashing and equality routines for our hash table.  */
+static hashval_t
+redirection_data_hash (const void *p)
+{
+  edge e = ((const struct redirection_data *)p)->outgoing_edge;
+  return e->dest->index;
+}
+
+static int
+redirection_data_eq (const void *p1, const void *p2)
+{
+  edge e1 = ((const struct redirection_data *)p1)->outgoing_edge;
+  edge e2 = ((const struct redirection_data *)p2)->outgoing_edge;
+
+  return e1 == e2;
+}
+
+/* Given an outgoing edge E lookup and return its entry in our hash table.
+
+   If INSERT is true, then we insert the entry into the hash table if
+   it is not already present.  INCOMING_EDGE is added to the list of incoming
+   edges associated with E in the hash table.  */
+
+static struct redirection_data *
+lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert)
+{
+  void **slot;
+  struct redirection_data *elt;
+
+ /* Build a hash table element so we can see if E is already
+     in the table.  */
+  elt = XNEW (struct redirection_data);
+  elt->outgoing_edge = e;
+  elt->dup_block = NULL;
+  elt->do_not_duplicate = false;
+  elt->incoming_edges = NULL;
+
+  slot = htab_find_slot (redirection_data, elt, insert);
+
+  /* This will only happen if INSERT is false and the entry is not
+     in the hash table.  */
+  if (slot == NULL)
+    {
+      free (elt);
+      return NULL;
+    }
+
+  /* This will only happen if E was not in the hash table and
+     INSERT is true.  */
+  if (*slot == NULL)
+    {
+      *slot = (void *)elt;
+      elt->incoming_edges = XNEW (struct el);
+      elt->incoming_edges->e = incoming_edge;
+      elt->incoming_edges->next = NULL;
+      return elt;
+    }
+  /* E was in the hash table.  */
+  else
+    {
+      /* Free ELT as we do not need it anymore, we will extract the
+	 relevant entry from the hash table itself.  */
+      free (elt);
+
+      /* Get the entry stored in the hash table.  */
+      elt = (struct redirection_data *) *slot;
+
+      /* If insertion was requested, then we need to add INCOMING_EDGE
+	 to the list of incoming edges associated with E.  */
+      if (insert)
+	{
+          struct el *el = XNEW (struct el);
+	  el->next = elt->incoming_edges;
+	  el->e = incoming_edge;
+	  elt->incoming_edges = el;
+	}
+
+      return elt;
+    }
+}
+
+/* Given a duplicate block and its single destination (both stored
+   in RD).  Create an edge between the duplicate and its single
+   destination.
+
+   Add an additional argument to any PHI nodes at the single
+   destination.  */
+
+static void
+create_edge_and_update_destination_phis (struct redirection_data *rd)
+{
+  edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU);
+  gimple_stmt_iterator gsi;
+
+  rescan_loop_exit (e, true, false);
+  e->probability = REG_BR_PROB_BASE;
+  e->count = rd->dup_block->count;
+  e->aux = rd->outgoing_edge->aux;
+
+  /* If there are any PHI nodes at the destination of the outgoing edge
+     from the duplicate block, then we will need to add a new argument
+     to them.  The argument should have the same value as the argument
+     associated with the outgoing edge stored in RD.  */
+  for (gsi = gsi_start_phis (e->dest); !gsi_end_p (gsi); gsi_next (&gsi))
+    {
+      gimple phi = gsi_stmt (gsi);
+
+      int indx = rd->outgoing_edge->dest_idx;
+      add_phi_arg (phi, gimple_phi_arg_def (phi, indx), e);
+    }
+}
+
+/* Hash table traversal callback routine to create duplicate blocks.  */
+
+static int
+create_duplicates (void **slot, void *data)
+{
+  struct redirection_data *rd = (struct redirection_data *) *slot;
+  struct local_info *local_info = (struct local_info *)data;
+
+  /* If this entry should not have a duplicate created, then there's
+     nothing to do.  */
+  if (rd->do_not_duplicate)
+    return 1;
+
+  /* Create a template block if we have not done so already.  Otherwise
+     use the template to create a new block.  */
+  if (local_info->template_block == NULL)
+    {
+      create_block_for_threading (local_info->bb, rd);
+      local_info->template_block = rd->dup_block;
+
+      /* We do not create any outgoing edges for the template.  We will
+	 take care of that in a later traversal.  That way we do not
+	 create edges that are going to just be deleted.  */
+    }
+  else
+    {
+      create_block_for_threading (local_info->template_block, rd);
+
+      /* Go ahead and wire up outgoing edges and update PHIs for the duplicate
+         block.  */
+      create_edge_and_update_destination_phis (rd);
+    }
+
+  /* Keep walking the hash table.  */
+  return 1;
+}
+
+/* We did not create any outgoing edges for the template block during
+   block creation.  This hash table traversal callback creates the
+   outgoing edge for the template block.  */
+
+static int
+fixup_template_block (void **slot, void *data)
+{
+  struct redirection_data *rd = (struct redirection_data *) *slot;
+  struct local_info *local_info = (struct local_info *)data;
+
+  /* If this is the template block, then create its outgoing edges
+     and halt the hash table traversal.  */
+  if (rd->dup_block && rd->dup_block == local_info->template_block)
+    {
+      create_edge_and_update_destination_phis (rd);
+      return 0;
+    }
+
+  return 1;
+}
+
+/* Hash table traversal callback to redirect each incoming edge
+   associated with this hash table element to its new destination.  */
+
+static int
+redirect_edges (void **slot, void *data)
+{
+  struct redirection_data *rd = (struct redirection_data *) *slot;
+  struct local_info *local_info = (struct local_info *)data;
+  struct el *next, *el;
+
+  /* Walk over all the incoming edges associated associated with this
+     hash table entry.  */
+  for (el = rd->incoming_edges; el; el = next)
+    {
+      edge e = el->e;
+
+      /* Go ahead and free this element from the list.  Doing this now
+	 avoids the need for another list walk when we destroy the hash
+	 table.  */
+      next = el->next;
+      free (el);
+
+      /* Go ahead and clear E->aux.  It's not needed anymore and failure
+         to clear it will cause all kinds of unpleasant problems later.  */
+      e->aux = NULL;
+
+      thread_stats.num_threaded_edges++;
+
+      if (rd->dup_block)
+	{
+	  edge e2;
+
+	  if (dump_file && (dump_flags & TDF_DETAILS))
+	    fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
+		     e->src->index, e->dest->index, rd->dup_block->index);
+
+	  rd->dup_block->count += e->count;
+	  rd->dup_block->frequency += EDGE_FREQUENCY (e);
+	  EDGE_SUCC (rd->dup_block, 0)->count += e->count;
+	  /* Redirect the incoming edge to the appropriate duplicate
+	     block.  */
+	  e2 = redirect_edge_and_branch (e, rd->dup_block);
+	  gcc_assert (e == e2);
+	  flush_pending_stmts (e2);
+	}
+      else
+	{
+	  if (dump_file && (dump_flags & TDF_DETAILS))
+	    fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
+		     e->src->index, e->dest->index, local_info->bb->index);
+
+	  /* We are using BB as the duplicate.  Remove the unnecessary
+	     outgoing edges and statements from BB.  */
+	  remove_ctrl_stmt_and_useless_edges (local_info->bb,
+					      rd->outgoing_edge->dest);
+
+	  /* Fixup the flags on the single remaining edge.  */
+	  single_succ_edge (local_info->bb)->flags
+	    &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
+	  single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU;
+
+	  /* And adjust count and frequency on BB.  */
+	  local_info->bb->count = e->count;
+	  local_info->bb->frequency = EDGE_FREQUENCY (e);
+	}
+    }
+
+  /* Indicate that we actually threaded one or more jumps.  */
+  if (rd->incoming_edges)
+    local_info->jumps_threaded = true;
+
+  return 1;
+}
+
+/* Return true if this block has no executable statements other than
+   a simple ctrl flow instruction.  When the number of outgoing edges
+   is one, this is equivalent to a "forwarder" block.  */
+
+static bool
+redirection_block_p (basic_block bb)
+{
+  gimple_stmt_iterator gsi;
+
+  /* Advance to the first executable statement.  */
+  gsi = gsi_start_bb (bb);
+  while (!gsi_end_p (gsi)
+         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_LABEL
+             || gimple_nop_p (gsi_stmt (gsi))))
+    gsi_next (&gsi);
+  
+  /* Check if this is an empty block.  */
+  if (gsi_end_p (gsi))
+    return true;
+
+  /* Test that we've reached the terminating control statement.  */
+  return gsi_stmt (gsi)
+         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
+             || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
+             || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH);
+}
+
+/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
+   is reached via one or more specific incoming edges, we know which
+   outgoing edge from BB will be traversed.
+
+   We want to redirect those incoming edges to the target of the
+   appropriate outgoing edge.  Doing so avoids a conditional branch
+   and may expose new optimization opportunities.  Note that we have
+   to update dominator tree and SSA graph after such changes.
+
+   The key to keeping the SSA graph update manageable is to duplicate
+   the side effects occurring in BB so that those side effects still
+   occur on the paths which bypass BB after redirecting edges.
+
+   We accomplish this by creating duplicates of BB and arranging for
+   the duplicates to unconditionally pass control to one specific
+   successor of BB.  We then revector the incoming edges into BB to
+   the appropriate duplicate of BB.
+
+   If NOLOOP_ONLY is true, we only perform the threading as long as it
+   does not affect the structure of the loops in a nontrivial way.  */
+
+static bool
+thread_block (basic_block bb, bool noloop_only)
+{
+  /* E is an incoming edge into BB that we may or may not want to
+     redirect to a duplicate of BB.  */
+  edge e, e2;
+  edge_iterator ei;
+  struct local_info local_info;
+  struct loop *loop = bb->loop_father;
+
+  /* ALL indicates whether or not all incoming edges into BB should
+     be threaded to a duplicate of BB.  */
+  bool all = true;
+
+  /* To avoid scanning a linear array for the element we need we instead
+     use a hash table.  For normal code there should be no noticeable
+     difference.  However, if we have a block with a large number of
+     incoming and outgoing edges such linear searches can get expensive.  */
+  redirection_data = htab_create (EDGE_COUNT (bb->succs),
+				  redirection_data_hash,
+				  redirection_data_eq,
+				  free);
+
+  /* If we thread the latch of the loop to its exit, the loop ceases to
+     exist.  Make sure we do not restrict ourselves in order to preserve
+     this loop.  */
+  if (loop->header == bb)
+    {
+      e = loop_latch_edge (loop);
+      e2 = (edge) e->aux;
+
+      if (e2 && loop_exit_edge_p (loop, e2))
+	{
+	  loop->header = NULL;
+	  loop->latch = NULL;
+	}
+    }
+
+  /* Record each unique threaded destination into a hash table for
+     efficient lookups.  */
+  FOR_EACH_EDGE (e, ei, bb->preds)
+    {
+      e2 = (edge) e->aux;
+
+      if (!e2
+	  /* If NOLOOP_ONLY is true, we only allow threading through the
+	     header of a loop to exit edges.  */
+	  || (noloop_only
+	      && bb == bb->loop_father->header
+	      && !loop_exit_edge_p (bb->loop_father, e2)))
+	{
+	  all = false;
+	  continue;
+	}
+
+      update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
+				       e->count, (edge) e->aux);
+
+      /* Insert the outgoing edge into the hash table if it is not
+	 already in the hash table.  */
+      lookup_redirection_data (e2, e, INSERT);
+    }
+
+  /* If we are going to thread all incoming edges to an outgoing edge, then
+     BB will become unreachable.  Rather than just throwing it away, use
+     it for one of the duplicates.  Mark the first incoming edge with the
+     DO_NOT_DUPLICATE attribute.  */
+  if (all)
+    {
+      edge e = (edge) EDGE_PRED (bb, 0)->aux;
+      lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true;
+    }
+
+  /* We do not update dominance info.  */
+  free_dominance_info (CDI_DOMINATORS);
+
+  /* Now create duplicates of BB.
+
+     Note that for a block with a high outgoing degree we can waste
+     a lot of time and memory creating and destroying useless edges.
+
+     So we first duplicate BB and remove the control structure at the
+     tail of the duplicate as well as all outgoing edges from the
+     duplicate.  We then use that duplicate block as a template for
+     the rest of the duplicates.  */
+  local_info.template_block = NULL;
+  local_info.bb = bb;
+  local_info.jumps_threaded = false;
+  htab_traverse (redirection_data, create_duplicates, &local_info);
+
+  /* The template does not have an outgoing edge.  Create that outgoing
+     edge and update PHI nodes as the edge's target as necessary.
+
+     We do this after creating all the duplicates to avoid creating
+     unnecessary edges.  */
+  htab_traverse (redirection_data, fixup_template_block, &local_info);
+
+  /* The hash table traversals above created the duplicate blocks (and the
+     statements within the duplicate blocks).  This loop creates PHI nodes for
+     the duplicated blocks and redirects the incoming edges into BB to reach
+     the duplicates of BB.  */
+  htab_traverse (redirection_data, redirect_edges, &local_info);
+
+  /* Done with this block.  Clear REDIRECTION_DATA.  */
+  htab_delete (redirection_data);
+  redirection_data = NULL;
+
+  /* Indicate to our caller whether or not any jumps were threaded.  */
+  return local_info.jumps_threaded;
+}
+
+/* Threads edge E through E->dest to the edge E->aux.  Returns the copy
+   of E->dest created during threading, or E->dest if it was not necessary
+   to copy it (E is its single predecessor).  */
+
+static basic_block
+thread_single_edge (edge e)
+{
+  basic_block bb = e->dest;
+  edge eto = (edge) e->aux;
+  struct redirection_data rd;
+  struct local_info local_info;
+
+  e->aux = NULL;
+
+  thread_stats.num_threaded_edges++;
+
+  if (single_pred_p (bb))
+    {
+      /* If BB has just a single predecessor, we should only remove the
+	 control statements at its end, and successors except for ETO.  */
+      remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
+
+      /* And fixup the flags on the single remaining edge.  */
+      eto->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
+      eto->flags |= EDGE_FALLTHRU;
+
+      return bb;
+    }
+
+  /* Otherwise, we need to create a copy.  */
+  update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
+
+  local_info.bb = bb;
+  rd.outgoing_edge = eto;
+
+  create_block_for_threading (bb, &rd);
+  create_edge_and_update_destination_phis (&rd);
+
+  if (dump_file && (dump_flags & TDF_DETAILS))
+    fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
+	     e->src->index, e->dest->index, rd.dup_block->index);
+
+  rd.dup_block->count = e->count;
+  rd.dup_block->frequency = EDGE_FREQUENCY (e);
+  single_succ_edge (rd.dup_block)->count = e->count;
+  redirect_edge_and_branch (e, rd.dup_block);
+  flush_pending_stmts (e);
+
+  return rd.dup_block;
+}
+
+/* Callback for dfs_enumerate_from.  Returns true if BB is different
+   from STOP and DBDS_CE_STOP.  */
+
+static basic_block dbds_ce_stop;
+static bool
+dbds_continue_enumeration_p (const_basic_block bb, const void *stop)
+{
+  return (bb != (const_basic_block) stop
+	  && bb != dbds_ce_stop);
+}
+
+/* Evaluates the dominance relationship of latch of the LOOP and BB, and
+   returns the state.  */
+
+enum bb_dom_status
+{
+  /* BB does not dominate latch of the LOOP.  */
+  DOMST_NONDOMINATING,
+  /* The LOOP is broken (there is no path from the header to its latch.  */
+  DOMST_LOOP_BROKEN,
+  /* BB dominates the latch of the LOOP.  */
+  DOMST_DOMINATING
+};
+
+static enum bb_dom_status
+determine_bb_domination_status (struct loop *loop, basic_block bb)
+{
+  basic_block *bblocks;
+  unsigned nblocks, i;
+  bool bb_reachable = false;
+  edge_iterator ei;
+  edge e;
+
+#ifdef ENABLE_CHECKING
+  /* This function assumes BB is a successor of LOOP->header.  */
+    {
+      bool ok = false;
+
+      FOR_EACH_EDGE (e, ei, bb->preds)
+	{
+     	  if (e->src == loop->header)
+	    {
+	      ok = true;
+	      break;
+	    }
+	}
+
+      gcc_assert (ok);
+    }
+#endif
+
+  if (bb == loop->latch)
+    return DOMST_DOMINATING;
+
+  /* Check that BB dominates LOOP->latch, and that it is back-reachable
+     from it.  */
+
+  bblocks = XCNEWVEC (basic_block, loop->num_nodes);
+  dbds_ce_stop = loop->header;
+  nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
+				bblocks, loop->num_nodes, bb);
+  for (i = 0; i < nblocks; i++)
+    FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
+      {
+	if (e->src == loop->header)
+	  {
+	    free (bblocks);
+	    return DOMST_NONDOMINATING;
+	  }
+	if (e->src == bb)
+	  bb_reachable = true;
+      }
+
+  free (bblocks);
+  return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
+}
+
+/* Thread jumps through the header of LOOP.  Returns true if cfg changes.
+   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
+   to the inside of the loop.  */
+
+static bool
+thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
+{
+  basic_block header = loop->header;
+  edge e, tgt_edge, latch = loop_latch_edge (loop);
+  edge_iterator ei;
+  basic_block tgt_bb, atgt_bb;
+  enum bb_dom_status domst;
+
+  /* We have already threaded through headers to exits, so all the threading
+     requests now are to the inside of the loop.  We need to avoid creating
+     irreducible regions (i.e., loops with more than one entry block), and
+     also loop with several latch edges, or new subloops of the loop (although
+     there are cases where it might be appropriate, it is difficult to decide,
+     and doing it wrongly may confuse other optimizers).
+
+     We could handle more general cases here.  However, the intention is to
+     preserve some information about the loop, which is impossible if its
+     structure changes significantly, in a way that is not well understood.
+     Thus we only handle few important special cases, in which also updating
+     of the loop-carried information should be feasible:
+
+     1) Propagation of latch edge to a block that dominates the latch block
+	of a loop.  This aims to handle the following idiom:
+
+	first = 1;
+	while (1)
+	  {
+	    if (first)
+	      initialize;
+	    first = 0;
+	    body;
+	  }
+
+	After threading the latch edge, this becomes
+
+	first = 1;
+	if (first)
+	  initialize;
+	while (1)
+	  {
+	    first = 0;
+	    body;
+	  }
+
+	The original header of the loop is moved out of it, and we may thread
+	the remaining edges through it without further constraints.
+
+     2) All entry edges are propagated to a single basic block that dominates
+	the latch block of the loop.  This aims to handle the following idiom
+	(normally created for "for" loops):
+
+	i = 0;
+	while (1)
+	  {
+	    if (i >= 100)
+	      break;
+	    body;
+	    i++;
+	  }
+
+	This becomes
+
+	i = 0;
+	while (1)
+	  {
+	    body;
+	    i++;
+	    if (i >= 100)
+	      break;
+	  }
+     */
+
+  /* Threading through the header won't improve the code if the header has just
+     one successor.  */
+  if (single_succ_p (header))
+    goto fail;
+
+  if (latch->aux)
+    {
+      tgt_edge = (edge) latch->aux;
+      tgt_bb = tgt_edge->dest;
+    }
+  else if (!may_peel_loop_headers
+	   && !redirection_block_p (loop->header))
+    goto fail;
+  else
+    {
+      tgt_bb = NULL;
+      tgt_edge = NULL;
+      FOR_EACH_EDGE (e, ei, header->preds)
+	{
+	  if (!e->aux)
+	    {
+	      if (e == latch)
+		continue;
+
+	      /* If latch is not threaded, and there is a header
+		 edge that is not threaded, we would create loop
+		 with multiple entries.  */
+	      goto fail;
+	    }
+
+	  tgt_edge = (edge) e->aux;
+	  atgt_bb = tgt_edge->dest;
+	  if (!tgt_bb)
+	    tgt_bb = atgt_bb;
+	  /* Two targets of threading would make us create loop
+	     with multiple entries.  */
+	  else if (tgt_bb != atgt_bb)
+	    goto fail;
+	}
+
+      if (!tgt_bb)
+	{
+	  /* There are no threading requests.  */
+	  return false;
+	}
+
+      /* Redirecting to empty loop latch is useless.  */
+      if (tgt_bb == loop->latch
+	  && empty_block_p (loop->latch))
+	goto fail;
+    }
+
+  /* The target block must dominate the loop latch, otherwise we would be
+     creating a subloop.  */
+  domst = determine_bb_domination_status (loop, tgt_bb);
+  if (domst == DOMST_NONDOMINATING)
+    goto fail;
+  if (domst == DOMST_LOOP_BROKEN)
+    {
+      /* If the loop ceased to exist, mark it as such, and thread through its
+	 original header.  */
+      loop->header = NULL;
+      loop->latch = NULL;
+      return thread_block (header, false);
+    }
+
+  if (tgt_bb->loop_father->header == tgt_bb)
+    {
+      /* If the target of the threading is a header of a subloop, we need
+	 to create a preheader for it, so that the headers of the two loops
+	 do not merge.  */
+      if (EDGE_COUNT (tgt_bb->preds) > 2)
+	{
+	  tgt_bb = create_preheader (tgt_bb->loop_father, 0);
+	  gcc_assert (tgt_bb != NULL);
+	}
+      else
+	tgt_bb = split_edge (tgt_edge);
+    }
+      
+  if (latch->aux)
+    {
+      /* First handle the case latch edge is redirected.  */
+      loop->latch = thread_single_edge (latch);
+      gcc_assert (single_succ (loop->latch) == tgt_bb);
+      loop->header = tgt_bb;
+
+      /* Thread the remaining edges through the former header.  */
+      thread_block (header, false);
+    }
+  else
+    {
+      basic_block new_preheader;
+
+      /* Now consider the case entry edges are redirected to the new entry
+	 block.  Remember one entry edge, so that we can find the new
+	preheader (its destination after threading).  */
+      FOR_EACH_EDGE (e, ei, header->preds)
+	{
+	  if (e->aux)
+	    break;
+	}
+
+      /* The duplicate of the header is the new preheader of the loop.  Ensure
+	 that it is placed correctly in the loop hierarchy.  */
+      set_loop_copy (loop, loop_outer (loop));
+
+      thread_block (header, false);
+      set_loop_copy (loop, NULL);
+      new_preheader = e->dest;
+
+      /* Create the new latch block.  This is always necessary, as the latch
+	 must have only a single successor, but the original header had at
+	 least two successors.  */
+      loop->latch = NULL;
+      mfb_kj_edge = single_succ_edge (new_preheader);
+      loop->header = mfb_kj_edge->dest;
+      latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
+      loop->header = latch->dest;
+      loop->latch = latch->src;
+    }
+  
+  return true;
+
+fail:
+  /* We failed to thread anything.  Cancel the requests.  */
+  FOR_EACH_EDGE (e, ei, header->preds)
+    {
+      e->aux = NULL;
+    }
+  return false;
+}
+
+/* Walk through the registered jump threads and convert them into a
+   form convenient for this pass.
+
+   Any block which has incoming edges threaded to outgoing edges
+   will have its entry in THREADED_BLOCK set.
+
+   Any threaded edge will have its new outgoing edge stored in the
+   original edge's AUX field.
+
+   This form avoids the need to walk all the edges in the CFG to
+   discover blocks which need processing and avoids unnecessary
+   hash table lookups to map from threaded edge to new target.  */
+
+static void
+mark_threaded_blocks (bitmap threaded_blocks)
+{
+  unsigned int i;
+  bitmap_iterator bi;
+  bitmap tmp = BITMAP_ALLOC (NULL);
+  basic_block bb;
+  edge e;
+  edge_iterator ei;
+
+  for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
+    {
+      edge e = VEC_index (edge, threaded_edges, i);
+      edge e2 = VEC_index (edge, threaded_edges, i + 1);
+
+      e->aux = e2;
+      bitmap_set_bit (tmp, e->dest->index);
+    }
+
+  /* If optimizing for size, only thread through block if we don't have
+     to duplicate it or it's an otherwise empty redirection block.  */
+  if (optimize_function_for_size_p (cfun))
+    {
+      EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
+	{
+	  bb = BASIC_BLOCK (i);
+	  if (EDGE_COUNT (bb->preds) > 1
+	      && !redirection_block_p (bb))
+	    {
+	      FOR_EACH_EDGE (e, ei, bb->preds)
+		      e->aux = NULL;
+	    }
+	  else
+	    bitmap_set_bit (threaded_blocks, i);
+	}
+    }
+  else
+    bitmap_copy (threaded_blocks, tmp);
+
+  BITMAP_FREE(tmp);
+}
+
+
+/* Walk through all blocks and thread incoming edges to the appropriate
+   outgoing edge for each edge pair recorded in THREADED_EDGES.
+
+   It is the caller's responsibility to fix the dominance information
+   and rewrite duplicated SSA_NAMEs back into SSA form.
+
+   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
+   loop headers if it does not simplify the loop.
+
+   Returns true if one or more edges were threaded, false otherwise.  */
+
+bool
+thread_through_all_blocks (bool may_peel_loop_headers)
+{
+  bool retval = false;
+  unsigned int i;
+  bitmap_iterator bi;
+  bitmap threaded_blocks;
+  struct loop *loop;
+  loop_iterator li;
+
+  /* We must know about loops in order to preserve them.  */
+  gcc_assert (current_loops != NULL);
+
+  if (threaded_edges == NULL)
+    return false;
+
+  threaded_blocks = BITMAP_ALLOC (NULL);
+  memset (&thread_stats, 0, sizeof (thread_stats));
+
+  mark_threaded_blocks (threaded_blocks);
+
+  initialize_original_copy_tables ();
+
+  /* First perform the threading requests that do not affect
+     loop structure.  */
+  EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
+    {
+      basic_block bb = BASIC_BLOCK (i);
+
+      if (EDGE_COUNT (bb->preds) > 0)
+	retval |= thread_block (bb, true);
+    }
+
+  /* Then perform the threading through loop headers.  We start with the
+     innermost loop, so that the changes in cfg we perform won't affect
+     further threading.  */
+  FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
+    {
+      if (!loop->header
+	  || !bitmap_bit_p (threaded_blocks, loop->header->index))
+	continue;
+
+      retval |= thread_through_loop_header (loop, may_peel_loop_headers);
+    }
+
+  statistics_counter_event (cfun, "Jumps threaded",
+			    thread_stats.num_threaded_edges);
+
+  free_original_copy_tables ();
+
+  BITMAP_FREE (threaded_blocks);
+  threaded_blocks = NULL;
+  VEC_free (edge, heap, threaded_edges);
+  threaded_edges = NULL;
+
+  if (retval)
+    loops_state_set (LOOPS_NEED_FIXUP);
+
+  return retval;
+}
+
+/* Register a jump threading opportunity.  We queue up all the jump
+   threading opportunities discovered by a pass and update the CFG
+   and SSA form all at once.
+
+   E is the edge we can thread, E2 is the new target edge, i.e., we
+   are effectively recording that E->dest can be changed to E2->dest
+   after fixing the SSA graph.  */
+
+void
+register_jump_thread (edge e, edge e2)
+{
+  if (threaded_edges == NULL)
+    threaded_edges = VEC_alloc (edge, heap, 10);
+
+  VEC_safe_push (edge, heap, threaded_edges, e);
+  VEC_safe_push (edge, heap, threaded_edges, e2);
+}