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1 using UnityEngine;
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2 using System.Collections.Generic;
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3 using System;
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4 using System.Collections;
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5 using System.Linq;
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6
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7
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8 public class DefaultTreeOperationLog : TreeOperationLog {
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9 private IEnumerable<TreeOperation> list;
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10 private int size;
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11
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12 TreeOperation[] _array;
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13 TreeOperation Count;
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14
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15 IEnumerator IEnumerable.GetEnumerator()
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16 {
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17 // call the generic version of the method
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18 return this.GetEnumerator();
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19 }
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20
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21 public IEnumerator<TreeOperation> GetEnumerator()
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22 {
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23 for (int i = 0; i < Convert.ToInt32(Count); i++)
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24 yield return _array[i];
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25 }
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26
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27
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28 public DefaultTreeOperationLog()
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29 {
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30 list = new List<TreeOperation>();
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31 size = 0;
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32 }
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33
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34 public DefaultTreeOperationLog(IEnumerable<TreeOperation> _list,int _size)
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35 {
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36 list = _list;
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37 size = _size;
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38 }
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39
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40 // public IEnumerator<TreeOperation> iterator()
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41 // {
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42 // return list.itetator();
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43 // }
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44
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45 public TreeOperationLog add(NodePath _p, NodeOperation _op)
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46 {
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47 TreeOperation op = new DefaultTreeOperation(_p,_op);
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48 List<TreeOperation> newList = new List<TreeOperation>(op);
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49 // java write Iterables.concat ここは間違い
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50 IEnumerable<TreeOperation> concat = list.Union<TreeOperation>(newList);
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51
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52 return new DefaultTreeOperationLog(concat,size + 1);
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53 }
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54
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55 public TreeOperationLog append(TreeOperationLog _log)
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56 {
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57 int argumentLogSize = _log.length();
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58 // java write Iterables.concat
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59 IEnumerable<TreeOperation> concat = list.Union<TreeOperation>(_log);
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60
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61 return new DefaultTreeOperationLog(concat,argumentLogSize + size);
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62 }
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63
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64
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65 public int length(){
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66 return size;
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67 }
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68 }
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