comparison src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-main/data/treemap/rebuildNode.cs @ 10:abe0c247f5a5

Add Network module. but, unComplete NetworkDefaultJungleTreeEditor.cs
author Kazuma Takeda <kazuma-arashi@hotmail.co.jp>
date Sun, 23 Oct 2016 07:40:50 +0900
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9:e6ad9016601c 10:abe0c247f5a5
1 using UnityEngine;
2 using System.Collections;
3 using System;
4
5 public class rebuildNode<K,V> {
6 private bool rebuild;
7 TreeMapNode<K,V> node;
8
9 public rebuildNode(bool l,TreeMapNode<K,V> node){
10 this.rebuild = l;
11 this.node = node;
12 }
13 //don't same name.
14 public bool rebuilds(){
15 return rebuild;
16 }
17
18 public TreeMapNode<K,V> getNode(){
19 return node;
20 }
21
22 public bool notEmpty(){
23 return node != null;
24 }
25 }