Mercurial > hg > Database > jungle-sharp
view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-main/data/treemap/rebuildNode.cs @ 10:abe0c247f5a5
Add Network module. but, unComplete NetworkDefaultJungleTreeEditor.cs
author | Kazuma Takeda <kazuma-arashi@hotmail.co.jp> |
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date | Sun, 23 Oct 2016 07:40:50 +0900 |
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using UnityEngine; using System.Collections; using System; public class rebuildNode<K,V> { private bool rebuild; TreeMapNode<K,V> node; public rebuildNode(bool l,TreeMapNode<K,V> node){ this.rebuild = l; this.node = node; } //don't same name. public bool rebuilds(){ return rebuild; } public TreeMapNode<K,V> getNode(){ return node; } public bool notEmpty(){ return node != null; } }