comparison src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle/JungleTreeEditor.cs @ 0:dec15de2c6ff

first commit
author Kazuma
date Tue, 21 Jun 2016 17:11:12 +0900
parents
children 4d08270a61c8 02b2ab7bffe6
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-1:000000000000 0:dec15de2c6ff
1 using UnityEngine;
2 public interface JungleTreeEditor {
3 Either<Error,JungleTreeEditor> addNewChildAt(NodePath path,int pos);
4 Either<Error,JungleTreeEditor> deleteChildAt(NodePath path,int pos);
5 Either<Error,JungleTreeEditor> putAttribute(NodePath path,string key, GameObject value);
6 Either<Error,JungleTreeEditor> deleteAttribute(NodePath path,string key);
7 Either<Error, JungleTreeEditor> replaceNewRootNode();
8 Either<Error,JungleTreeEditor> edit(NodePath path,NodeEditor editor);
9 Either<Error,JungleTreeEditor> success();
10 Either<Error,JungleTreeEditor> flushSuccess();
11
12 }