view src/main/csharp/jp.ac.u-ryukyu.ie.cr/jungle-network/operations/NetworkDeleteAttributeOperation.cs @ 17:01a08cf4b2d9

Liq Files
author Kazuma
date Mon, 07 Nov 2016 01:05:24 +0900
parents b71d9ea6bd8e
children
line wrap: on
line source

using UnityEngine;
using System.Collections;

public class NetworkDeleteAttributeOperation : NodeOperation {

	private string Key;

	public NetworkDeleteAttributeOperation() {
		this.Key = null;
	}

	public NetworkDeleteAttributeOperation(string key){
		this.Key = key;
	}

	public Command getCommand() {
		return Command.DELETE_ATTRIBUTE;
	}

	public Either<Error, TreeNode> invoke (TreeNode target) {
		return target.getAttributes().delete(this.Key);
	}

	public int getPosition () {
		return -1;
	}

	public string getKey() {
		return this.Key;
	}

	public byte[] getValue() {
		return null;
	}
}