changeset 12:34821c03b206

Java3D sample
author axmo
date Mon, 11 Aug 2008 01:53:54 +0900
parents 1355eb28e41d
children 0652ac3c8b5f
files tools/java3d-test/src/HelloUniverse.java
diffstat 1 files changed, 129 insertions(+), 0 deletions(-) [+]
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tools/java3d-test/src/HelloUniverse.java	Mon Aug 11 01:53:54 2008 +0900
@@ -0,0 +1,129 @@
+/*
+ * @(#)HelloUniverse.java 1.55 02/10/21 13:43:36
+ *
+ * Copyright (c) 1996-2002 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in
+ *   the documentation and/or other materials provided with the
+ *   distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES
+ * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN
+ * OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR
+ * FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
+ * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF
+ * LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE,
+ * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that Software is not designed,licensed or intended
+ * for use in the design, construction, operation or maintenance of
+ * any nuclear facility.
+ */
+
+import java.applet.Applet;
+import java.awt.BorderLayout;
+import java.awt.event.*;
+import java.awt.GraphicsConfiguration;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class HelloUniverse extends Applet {
+
+	private SimpleUniverse u = null;
+
+	public BranchGroup createSceneGraph() {
+		// Create the root of the branch graph
+		BranchGroup objRoot = new BranchGroup();
+
+		RotationInterpolator rotator = addCube(objRoot, new Point3d(0.0,0.0,0.0), new Alpha(-1, 4000));
+		objRoot.addChild(rotator);
+		RotationInterpolator rotator1 = addCube(objRoot, new Point3d(1.0,0.0,0.0), new Alpha(4000, -1));
+		objRoot.addChild(rotator1);
+
+		// Have Java 3D perform optimizations on this scene graph.
+		objRoot.compile();
+
+		return objRoot;
+	}
+
+	private RotationInterpolator addCube(BranchGroup objRoot, Point3d position, Alpha alpha) {
+		// Create the TransformGroup node and initialize it to the
+		// identity. Enable the TRANSFORM_WRITE capability so that
+		// our behavior code can modify it at run time. Add it to
+		// the root of the subgraph.
+		TransformGroup objTrans = new TransformGroup();
+		objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+		objRoot.addChild(objTrans);
+
+		// Create a simple Shape3D node; add it to the scene graph.
+		objTrans.addChild(new ColorCube(0.4));
+
+		// Create a new Behavior object that will perform the
+		// desired operation on the specified transform and add
+		// it into the scene graph.
+		Transform3D yAxis = new Transform3D();
+		Alpha rotationAlpha = alpha;
+
+		RotationInterpolator rotator =
+			new RotationInterpolator(rotationAlpha, objTrans, yAxis,
+					0.0f, (float) Math.PI*2.0f);
+		BoundingSphere bounds =
+			new BoundingSphere(position, 100.0);
+		rotator.setSchedulingBounds(bounds);
+		return rotator;
+	}
+
+	public HelloUniverse() {
+	}
+
+	public void init() {
+		setLayout(new BorderLayout());
+		GraphicsConfiguration config =
+			SimpleUniverse.getPreferredConfiguration();
+
+		Canvas3D c = new Canvas3D(config);
+		add("Center", c);
+
+		// Create a simple scene and attach it to the virtual universe
+		BranchGroup scene = createSceneGraph();
+		u = new SimpleUniverse(c);
+
+		// This will move the ViewPlatform back a bit so the
+		// objects in the scene can be viewed.
+		u.getViewingPlatform().setNominalViewingTransform();
+
+		u.addBranchGraph(scene);
+	}
+
+	public void destroy() {
+		u.cleanup();
+	}
+
+	//
+	// The following allows HelloUniverse to be run as an application
+	// as well as an applet
+	//
+	public static void main(String[] args) {
+		new MainFrame(new HelloUniverse(), 256, 256);
+	}
+}
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