comparison Orchestland/Assets/LeapMotion/Widgets/Scripts/Events/EventArg.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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0:347d21cdfc22 1:f7675884f2a1
1 using UnityEngine;
2 using System;
3 using System.Collections;
4
5 namespace LMWidgets {
6 public class EventArg<T> : EventArgs {
7 private T m_currentValue;
8 public T CurrentValue { get { return m_currentValue; } }
9 public EventArg ( T currentValue ) {
10 m_currentValue = currentValue;
11 }
12 }
13 }