Mercurial > hg > Game > Games
diff Orchestland/Assets/LeapMotion/DemoResources/Scripts/ResetCollisionsOnBreak.cs @ 3:0030a1b971fb default tip
merge
author | Yuta ANSE <e135745@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:23:43 +0900 |
parents | f7675884f2a1 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Orchestland/Assets/LeapMotion/DemoResources/Scripts/ResetCollisionsOnBreak.cs Fri Jul 17 23:23:43 2015 +0900 @@ -0,0 +1,20 @@ +/******************************************************************************\ +* Copyright (C) Leap Motion, Inc. 2011-2014. * +* Leap Motion proprietary. Licensed under Apache 2.0 * +* Available at http://www.apache.org/licenses/LICENSE-2.0.html * +\******************************************************************************/ + +using UnityEngine; +using System.Collections; + +public class ResetCollisionsOnBreak : MonoBehaviour { + + public Collider[] collidersToReset; + + void OnJointBreak() { + for (int i = 0; i < collidersToReset.Length; ++i) { + collidersToReset[i].GetComponent<Collider>().enabled = false; + collidersToReset[i].GetComponent<Collider>().enabled = true; + } + } +}