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view Orchestland/Assets/LeapMotion/Scripts/LeapDeviceInfo.cs @ 1:f7675884f2a1
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author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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using UnityEngine; using System.Collections; public enum LeapDeviceType { Invalid, Peripheral } /// <summary> /// Leap device info struct. /// </summary> /// <remarks> /// Default values are for Leap peripheral. /// </remarks> public struct LeapDeviceInfo { public LeapDeviceType type; public bool isEmbedded; // TODO: Is head mounted public float baseline; //(meters) Distance between focal points of cameras public float focalPlaneOffset; //(meters) Distance from mount center to focal plane of cameras public float horizontalViewAngle; //(degrees) Field of view angle in parallel to baseline axis public float verticalViewAngle; //(degrees) Field of view angle perpendicular to baseline axis public float trackingRange; //(degrees) Maximum radius for reliable tracking public string serialID; //Device alphanumeric unique hardware ID public LeapDeviceInfo(LeapDeviceType initialization = LeapDeviceType.Invalid) { type = initialization; switch (type) { case LeapDeviceType.Peripheral: isEmbedded = false; baseline = 0.04f; focalPlaneOffset = 0.07f; horizontalViewAngle = 2.303835f * Mathf.Rad2Deg; verticalViewAngle = 2.007129f * Mathf.Rad2Deg; trackingRange = 470f / 1000f; serialID = ""; break; default: isEmbedded = false; baseline = 0f; focalPlaneOffset = 0f; horizontalViewAngle = 0f; verticalViewAngle = 0f; trackingRange = 0f; serialID = ""; break; } } }