changeset 273:08d0f920dad2

add RedBlackTree.cbc
author mir3636
date Tue, 31 Jan 2017 17:19:01 +0900
parents 68cf983475e7
children d14eb393023d
files src/parallel_execution/RedBlackTree.cbc
diffstat 1 files changed, 727 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/parallel_execution/RedBlackTree.cbc	Tue Jan 31 17:19:01 2017 +0900
@@ -0,0 +1,727 @@
+#include <stdio.h>
+
+#include "../context.h"
+#include "../origin_cs.h"
+#include "../stack.h"
+
+extern enum Relational compare(struct Node* node1, struct Node* node2);
+
+Tree* createRedBlackTree(struct Context* context) {
+    struct Tree* tree = new Tree();
+    struct RedBlackTree* redBlackTree = new RedBlackTree();
+    tree->tree = (union Data*)redBlackTree;
+    redBlackTree->root = NULL;
+    redBlackTree->nodeStack = &createSingleLinkedStack(context)->Stack;
+    tree->put = C_putRedBlackTree;
+    tree->get = C_getRedBlackTree;
+    // tree->remove = C_removeRedBlackTree;
+    // tree->clear = C_clearRedBlackTree;
+    return tree;
+}
+
+void printTree1(union Data* data) {
+    struct Node* node = &data->Node;
+    if (node == NULL) {
+        printf("NULL");
+    } else {
+        printf("key = %d (", node->key);
+        printTree1((union Data*)(node->right));
+        printf("), (");
+        printTree1((union Data*)(node->left));
+        printf(")");
+    }
+}
+
+void printTree(union Data* data) {
+    printTree1(data);
+    printf("\n");
+}
+
+__code putRedBlackTree(struct RedBlackTree* traverse, struct Node* node, struct Node* root, struct Node* newNode) {
+    printTree((union Data*)(traverse->root));
+    traverse->newNode = newNode;
+    traverse->root = newNode; // this should done at stackClear
+    traverse->parent = NULL;
+    if (root) {
+        traverse->current = root;
+        traverse->result = compare(traverse->current, node);
+        goto C_replaceNode(...);
+    }
+
+    goto C_insertNode(...);
+}
+
+__code putRedBlackTree_stub(struct Context* context) {
+    struct Node* newNode = &ALLOCATE(context, Node)->Node;
+    goto putRedBlackTree(context,
+             &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+             Gearef(context, Tree)->node,
+             Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.root,
+             newNode
+             );
+}
+
+__code replaceNode(struct RedBlackTree* traverse, struct Node* oldNode, struct Node* newNode, struct Stack* nodeStack) {
+    traverse->previous = newNode;
+    *newNode = *oldNode;
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->data = (union Data*)(newNode);
+    nodeStack->next = C_replaceNode1;
+    goto meta(context, traverse->nodeStack->push);
+}
+
+__code replaceNode_stub(struct Context* context) {
+    goto replaceNode(context,
+                  &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+                  Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.current,
+                  //context->data[D_RedBlackTree]->RedBlackTree.newNode,
+                  Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.newNode,
+                  Gearef(context, Stack));
+}
+
+__code replaceNode1(struct RedBlackTree* traverse, struct Node* node, struct Node* oldNode, struct Node* newNode, struct Node* newnewNode, int result, __code next(...)) {
+    if (result == EQ) {
+        newNode->value = node->value;
+        // go to stack clear
+        goto meta(context, next);
+    } else if (result == GT) {
+        traverse->current = oldNode->right;
+        newNode->right = newnewNode;
+    } else {
+        traverse->current = oldNode->left;
+        newNode->left = newnewNode;
+    }
+    traverse->newNode = newnewNode;
+    if (traverse->current) {
+        traverse->result = compare(traverse->current, node);
+        goto C_replaceNode(...);
+    }
+    goto C_insertNode(...);
+
+}
+
+__code replaceNode1_stub(struct Context* context) {
+    struct Node* newnewNode = &ALLOCATE(context, Node)->Node;
+    goto replaceNode1(context,
+                     &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+                     Gearef(context, Tree)->node,
+                     Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.current,
+                     Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.previous,
+                     newnewNode,
+                     Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.result,
+                     Gearef(context, Tree)->next);
+}
+
+__code insertNode(struct RedBlackTree* traverse, struct Stack *nodeStack, struct Node* node, struct Node* newNode) {
+    *newNode = *node;
+    newNode->color = Red;
+    traverse->current = newNode;
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->next = C_insertCase1;
+    goto meta(context, traverse->nodeStack->get2);
+}
+
+__code insertNode_stub(struct Context* context) {
+    goto insertNode(context,
+                    &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+                    Gearef(context, Stack),
+                    Gearef(context, Tree)->node,
+                    Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.newNode);
+}
+
+__code insertCase1(struct RedBlackTree* traverse, struct Node *parent, struct Node *grandparent) {
+    if (parent != NULL) {
+        traverse->parent = parent;
+        traverse->grandparent = grandparent;
+        goto C_insertCase2(...); 
+    }
+    traverse->root->color = Black;
+    goto C_stackClear(...);
+}
+
+__code insertCase1_stub(struct Context* context) {
+    goto insertCase1(context, 
+        &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+        &context->data[D_Stack]->Stack.data->Node,
+        &context->data[D_Stack]->Stack.data1->Node);
+}
+
+__code insertCase2(struct RedBlackTree* traverse) {
+    if (traverse->parent->color == Black) {
+        goto C_stackClear(...);
+    }
+    goto C_insertCase3(...); 
+}
+
+__code insertCase2_stub(struct Context* context) {
+    goto insertCase2(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree);
+}
+
+__code insertCase3(struct RedBlackTree* traverse, struct Stack* nodeStack) {
+    struct Node* uncle;
+
+    if (traverse->grandparent->left == traverse->parent)
+        uncle = traverse->grandparent->right;
+    else
+        uncle = traverse->grandparent->left;
+
+    if (uncle && (uncle->color == Red)) {
+        // do insertcase1 on grandparent, stack must be pop by two
+        traverse->parent->color = Black;
+        uncle->color = Black;
+        traverse->grandparent->color = Red;
+        traverse->current = traverse->grandparent;
+        nodeStack->stack = (union Data*)traverse->nodeStack;
+        nodeStack->next = C_insertCase1;
+        goto meta(context, traverse->nodeStack->pop2);
+    }
+    goto C_insertCase4(...);
+}
+
+__code insertCase3_stub(struct Context* context) {
+    goto insertCase3(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+                     Gearef(context, Stack));
+}
+
+__code insertCase4(struct RedBlackTree* traverse, struct RotateTree* rotateTree) {
+    struct Stack* nodeStack = traverse->nodeStack;
+
+    if ((traverse->current == traverse->parent->right) && (traverse->parent == traverse->grandparent->left)) {
+        traverse->current = traverse->current->left;
+        traverse->parent = traverse->grandparent;
+
+        rotateTree->traverse = traverse;
+        rotateTree->next = C_insertCase5;
+
+        nodeStack->stack = (union Data*)traverse->nodeStack;
+        nodeStack->next = C_rotateLeft;
+        goto meta(context, nodeStack->pop);
+    } else if ((traverse->current == traverse->parent->left) && (traverse->parent == traverse->grandparent->right)) {
+        traverse->parent = traverse->grandparent;
+        traverse->current = traverse->current->right;
+
+        rotateTree->traverse = traverse;
+        rotateTree->next = C_insertCase5;
+
+        nodeStack->stack = (union Data*)traverse->nodeStack;
+        nodeStack->next = C_rotateRight;
+        goto meta(context, nodeStack->pop);
+    }
+
+    goto C_insertCase5(...);
+}
+
+__code insertCase4_stub(struct Context* context) {
+    goto insertCase4(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, RotateTree));
+}
+
+__code insertCase5(struct RedBlackTree* traverse,struct Stack *nodeStack) {
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->next = C_insertCase51;
+    goto meta(context, traverse->nodeStack->pop2);
+}
+
+__code insertCase5_stub(struct Context* context) {
+    goto insertCase5(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, Stack));
+}
+
+__code insertCase51(struct RedBlackTree* traverse, struct RotateTree *rotateTree, struct Node* current, struct Node* parent, struct Node* grandparent) {
+    traverse->parent = parent;
+    traverse->grandparent = grandparent;
+
+    parent->color = Black;
+    grandparent->color = Red;
+
+    traverse->current = grandparent;
+
+    rotateTree->traverse = traverse;
+    rotateTree->next = C_stackClear;
+
+    if ((current == parent->left) && (parent == grandparent->left))
+        goto C_rotateRight(...);
+    else
+        goto C_rotateLeft(...);
+}
+
+__code insertCase51_stub(struct Context* context) {
+    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
+    struct Node* grandparent = &context->data[D_Stack]->Stack.data1->Node;
+    goto insertCase51(context,
+                      &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree,
+                      Gearef(context, RotateTree),
+                      Gearef(context, Tree)->tree->Tree.tree->RedBlackTree.current,
+                      parent,
+                      grandparent);
+}
+
+__code rotateLeft(struct RedBlackTree* traverse,struct Stack* nodeStack) {
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->next = C_rotateLeft1;
+    goto meta(context, traverse->nodeStack->get);
+}
+
+__code rotateLeft_stub(struct Context* context) {
+    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
+    goto rotateLeft(context, traverse, Gearef(context, Stack));
+}
+
+__code rotateLeft1(struct Node* node, struct RedBlackTree* traverse, struct Node *parent,struct RotateTree *rotateTree) {
+    struct Node* tmp = node->right;
+
+    if (parent) {
+        if (node == parent->left)
+            parent->left = tmp;
+        else
+            parent->right = tmp;
+    } else {
+        traverse->root = tmp;
+    }
+
+    node->right = tmp->left;
+    tmp->left = node;
+    traverse->current = tmp;
+    
+    goto meta(context, rotateTree->next);
+}
+    
+__code rotateLeft1_stub(struct Context* context) {
+    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
+    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
+    goto rotateLeft1(context,
+                    traverse->current,
+                    traverse,
+                    parent,
+                    Gearef(context, RotateTree));
+}
+
+__code rotateRight(struct RedBlackTree* traverse,struct Stack *nodeStack) {
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->next = C_rotateRight1;
+    goto meta(context, traverse->nodeStack->get);
+}
+
+__code rotateRight_stub(struct Context* context) {
+    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
+    goto rotateLeft(context, traverse, Gearef(context, Stack));
+}
+
+__code rotateRight1(struct Node* node, struct RedBlackTree* traverse,struct Node *parent,struct RotateTree *rotateTree) {
+    struct Node* tmp = node->left;
+    
+    if (parent) {
+        if (node == parent->left)
+            parent->left = tmp;
+        else
+            parent->right = tmp;
+    } else {
+        traverse->root = tmp;
+    }
+
+    node->left = tmp->right;
+    tmp->right = node;
+    traverse->current = tmp;
+    
+    goto meta(context, rotateTree->next);
+}
+
+__code rotateRight1_stub(struct Context* context) {
+    struct RedBlackTree* traverse = context->data[D_RotateTree]->RotateTree.traverse;
+    struct Node* parent = &context->data[D_Stack]->Stack.data->Node;
+    goto rotateRight1(context,
+                     traverse->current,
+                     traverse,
+                     parent,
+                     Gearef(context, RotateTree));
+}
+
+__code stackClear(struct RedBlackTree* traverse,struct Stack *nodeStack, __code next(...)) {
+    traverse->current = 0;
+    nodeStack->stack = (union Data*)traverse->nodeStack;
+    nodeStack->next = next;
+    goto meta(context, traverse->nodeStack->clear);
+}
+
+__code stackClear_stub(struct Context* context) {
+    goto stackClear(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, Stack),
+        Gearef(context, Tree)->next);
+}
+    
+
+__code getRedBlackTree(struct RedBlackTree* traverse, __code next(...)) {
+    if (traverse->root) {
+        traverse->current = traverse->root;
+
+        goto C_search(...);
+    }
+
+    goto next(...);
+}
+
+__code getRedBlackTree_stub(struct Context* context) {
+    goto getRedBlackTree(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, Tree)->next);
+}
+
+__code search(struct RedBlackTree* traverse, struct Node* node, __code next(...)) {
+    // compare(context, traverse, traverse->current->key, node->key);
+    traverse->result = compare(traverse->current, node);
+    if (traverse->result == EQ) {
+        *node = *traverse->current;
+        
+        goto meta(context, next);
+    } else if (traverse->result == GT) {
+        traverse->current = traverse->current->right;
+    } else {
+        traverse->current = traverse->current->left;
+    }
+        
+    if (traverse->current)
+        goto C_search(...);
+
+    goto next(...);
+}
+
+__code search_stub(struct Context* context) {
+    goto search(context, &Gearef(context, Tree)->tree->Tree.tree->RedBlackTree, Gearef(context, Node), Gearef(context, Tree)->next);
+}
+
+/* /\* __code delete(struct Context* context, struct Tree* tree) { *\/ */
+/* /\*     if (tree->root) { *\/ */
+/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+/* /\*         context->next = Delete1; *\/ */
+/* /\*         goto meta(context, Get); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, context->next); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete_stub(struct Context* context) { *\/ */
+/* /\*     goto delete(context, &context->data[Tree]->tree); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete1(struct Context* context, struct Tree* tree, struct Allocate* allocate) { *\/ */
+/* /\*     allocate->size = sizeof(struct Node); *\/ */
+/* /\*     allocator(context); *\/ */
+    
+/* /\*     struct Node* root = tree->root; *\/ */
+
+/* /\*     tree->root = &context->data[context->dataNum]->node; *\/ */
+/* /\*     tree->current = root; *\/ */
+
+/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
+    
+/* /\*     goto meta(context, Replace_d1); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete1_stub(struct Context* context) { *\/ */
+/* /\*     goto delete1(context, &context->data[Tree]->tree, &context->data[Allocate]->allocate); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete2(struct Context* context, struct Node* current) { *\/ */
+/* /\*     if (current->color == Black) { *\/ */
+/* /\*         struct Node* child = current->right == NULL ? current->left : current->right; *\/ */
+/* /\*         current->color = child == NULL ? Black : child->color; *\/ */
+
+/* /\*         goto meta(context, DeleteCase1); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, Delete3); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete2_stub(struct Context* context) { *\/ */
+/* /\*     goto delete2(context, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
+/* /\*     struct Node* tmp = current->right == NULL ? current->left : current->right; *\/ */
+
+/* /\*     if (current->parent) { *\/ */
+/* /\*         if (current == current->parent->left) *\/ */
+/* /\*             current->parent->left = tmp; *\/ */
+/* /\*         else *\/ */
+/* /\*             current->parent->right = tmp; *\/ */
+/* /\*     } else { *\/ */
+/* /\*         tree->root = tmp; *\/ */
+/* /\*     } *\/ */
+
+/* /\*     if (tmp) *\/ */
+/* /\*         tmp->parent = current->parent; *\/ */
+
+/* /\*     if (current->parent == NULL && tmp) *\/ */
+/* /\*         tmp->color = Black; *\/ */
+
+/* /\*     current == current->parent->left ? (current->parent->left = NULL) : (current->parent->right = NULL); *\/ */
+
+/* /\*     stack_pop(context->code_stack, &context->next); *\/ */
+/* /\*     goto meta(context, context->next); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code delete3_stub(struct Context* context) { *\/ */
+/* /\*     goto delete3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code replaceNodeForDelete1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode, int result) { *\/ */
+/* /\*     *newNode = *oldNode; *\/ */
+
+/* /\*     if (result == EQ) *\/ */
+/* /\*         goto meta(context, Replace_d2); *\/ */
+/* /\*     else if (result == GT) *\/ */
+/* /\*         tree->current = newNode->right; *\/ */
+/* /\*     else *\/ */
+/* /\*         tree->current = newNode->left; *\/ */
+
+/* /\*     tree->current->parent = newNode; *\/ */
+    
+/* /\*     if (tree->current->left == NULL && tree->current->right == NULL) *\/ */
+/* /\*         goto meta(context, Delete2); *\/ */
+    
+/* /\*     if (result == GT) *\/ */
+/* /\*         newNode->right = context->heap; *\/ */
+/* /\*     else if (result == LT) *\/ */
+/* /\*         newNode->left = context->heap; *\/ */
+    
+/* /\*     allocator(context); *\/ */
+    
+/* /\*     compare(context, tree, tree->current->key, context->data[Node]->node.key); *\/ */
+    
+/* /\*     goto meta(context, Replace_d1); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code replaceNodeForDelete1_stub(struct Context* context) { *\/ */
+/* /\*     goto replaceNodeForDelete1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node, context->data[Tree]->tree.result); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code replaceNodeForDelete2(struct Context* context, struct Tree* tree, struct Node* newNode) { *\/ */
+/* /\*     if (tree->current->left && tree->current->right) { *\/ */
+/* /\*         newNode->left->parent = newNode; *\/ */
+/* /\*         tree->current = newNode->left; *\/ */
+/* /\*         newNode->left = context->heap; *\/ */
+/* /\*         tree->deleted = newNode; *\/ */
+
+/* /\*         allocator(context); *\/ */
+/* /\*         tree->current->parent = newNode; *\/ */
+        
+/* /\*         goto meta(context, FindMax1); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, Delete2); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code replaceNodeForDelete2_stub(struct Context* context) { *\/ */
+/* /\*     goto replaceNodeForDelete2(context, &context->data[Tree]->tree, &context->data[context->dataNum]->node); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code findMax1(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
+/* /\*     *newNode = *oldNode; *\/ */
+
+/* /\*     if (newNode->right) *\/ */
+/* /\*         goto meta(context, FindMax2); *\/ */
+    
+/* /\*     tree->deleted->key = newNode->key; *\/ */
+/* /\*     tree->deleted->value = newNode->value; *\/ */
+
+/* /\*     tree->current = newNode; *\/ */
+
+/* /\*     goto meta(context, Delete2); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code findMax1_stub(struct Context* context) { *\/ */
+/* /\*     goto findMax1(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
+/* /\* } *\/ */
+    
+
+/* /\* __code findMax2(struct Context* context, struct Tree* tree, struct Node* oldNode, struct Node* newNode) { *\/ */
+/* /\*     *newNode = *oldNode; *\/ */
+
+/* /\*     if (newNode->right->right) { *\/ */
+/* /\*         tree->current = newNode->right; *\/ */
+/* /\*         newNode->right = context->heap; *\/ */
+
+/* /\*         allocator(context); *\/ */
+/* /\*         tree->current->parent = newNode; *\/ */
+        
+/* /\*         goto meta(context, FindMax2); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     tree->deleted->key = newNode->right->key; *\/ */
+/* /\*     tree->deleted->value = newNode->right->value; *\/ */
+
+/* /\*     tree->current = newNode; *\/ */
+    
+/* /\*     goto meta(context, Delete2); *\/ */
+/* /\* } *\/ */
+    
+/* /\* __code findMax2_stub(struct Context* context) { *\/ */
+/* /\*     goto findMax2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current, &context->data[context->dataNum]->node); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase1(struct Context* context, struct Node* current) { *\/ */
+/* /\*     if (current->parent) *\/ */
+/* /\*         goto meta(context, DeleteCase2); *\/ */
+
+/* /\*     goto meta(context, Delete3); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase1_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase1(context, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase2(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
+/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+    
+/* /\*     if ((sibling == NULL ? Black : sibling->color) == Red) { *\/ */
+/* /\*         current->parent->color = Red; *\/ */
+/* /\*         sibling->color = Black; *\/ */
+
+/* /\*         current == current->parent->left ? (current->parent->left = context->heap) : (current->parent->right = context->heap); *\/ */
+/* /\*         allocator(context); *\/ */
+/* /\*         context->data[context->dataNum]->node = *sibling; *\/ */
+        
+/* /\*         tree->current = current->parent; *\/ */
+        
+/* /\*         context->next = DeleteCase3; *\/ */
+/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+
+/* /\*         if (current == current->parent->left) *\/ */
+/* /\*             goto meta(context, RotateL); *\/ */
+/* /\*         else *\/ */
+/* /\*             goto meta(context, RotateR); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, DeleteCase3); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase2_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase2(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase3(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
+/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+    
+/* /\*     if (current->parent->color == Black && *\/ */
+/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
+/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
+/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
+/* /\*         sibling->color = Red; *\/ */
+
+/* /\*         tree->current = current->parent; *\/ */
+/* /\*         goto meta(context, DeleteCase1); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, DeleteCase4); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase3_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase3(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase4(struct Context* context, struct Node* current) { *\/ */
+/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+    
+/* /\*     if (current->parent->color == Red && *\/ */
+/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
+/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
+/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
+/* /\*         sibling->color = Red; *\/ */
+/* /\*         current->parent->color = Black; *\/ */
+
+/* /\*         goto meta(context, Delete3); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, DeleteCase5); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase4_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase4(context, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase5(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
+/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+/* /\*     sibling->parent = current->parent; *\/ */
+    
+/* /\*     if (current == current->parent->left && *\/ */
+/* /\*         (sibling == NULL ? Black : sibling->color) == Black && *\/ */
+/* /\*         (sibling->left == NULL ? Black : sibling->left->color) == Red && *\/ */
+/* /\*         (sibling->right == NULL ? Black : sibling->right->color) == Black) { *\/ */
+/* /\*         sibling->color = Red; *\/ */
+/* /\*         sibling->left->color = Black; *\/ */
+        
+/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
+/* /\*         allocator(context); *\/ */
+/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
+/* /\*         *tmp = *sibling; *\/ */
+/* /\*         tmp->parent = current; *\/ */
+        
+/* /\*         tmp->left = context->heap; *\/ */
+/* /\*         allocator(context); *\/ */
+/* /\*         context->data[context->dataNum]->node = *sibling->left; *\/ */
+/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+
+/* /\*         tree->current = tmp; *\/ */
+        
+/* /\*         context->next = DeleteCase6; *\/ */
+/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+
+/* /\*         goto meta(context, RotateR); *\/ */
+/* /\*     } else if (current == current->parent->right && *\/ */
+/* /\*                (sibling == NULL ? Black : sibling->color) == Black && *\/ */
+/* /\*                (sibling->left == NULL ? Black : sibling->left->color) == Black && *\/ */
+/* /\*                (sibling->right == NULL ? Black : sibling->right->color) == Red) { *\/ */
+/* /\*         sibling->color = Red; *\/ */
+/* /\*         sibling->right->color = Black; *\/ */
+
+/* /\*         sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
+/* /\*         allocator(context); *\/ */
+/* /\*         struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
+/* /\*         *tmp = *sibling; *\/ */
+/* /\*         tmp->parent = current; *\/ */
+
+/* /\*         tmp->right = context->heap; *\/ */
+/* /\*         allocator(context); *\/ */
+/* /\*         context->data[context->dataNum]->node = *sibling->right; *\/ */
+/* /\*         context->data[context->dataNum]->node.parent = tmp; *\/ */
+
+/* /\*         tree->current = tmp; *\/ */
+
+/* /\*         context->next = DeleteCase6; *\/ */
+/* /\*         stack_push(context->code_stack, &context->next); *\/ */
+/* /\*         goto meta(context, RotateL); *\/ */
+/* /\*     } *\/ */
+
+/* /\*     goto meta(context, DeleteCase6); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase5_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase5(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase6(struct Context* context, struct Tree* tree, struct Node* current) { *\/ */
+/* /\*     struct Node* sibling = current == current->parent->left ? current->parent->right : current->parent->left; *\/ */
+
+/* /\*     sibling == sibling->parent->left ? (sibling->parent->left = context->heap) : (sibling->parent->right = context->heap); *\/ */
+/* /\*     allocator(context); *\/ */
+/* /\*     struct Node* tmp = &context->data[context->dataNum]->node; *\/ */
+/* /\*     *tmp = *sibling; *\/ */
+/* /\*     tmp->parent = current; *\/ */
+
+/* /\*     tmp->color = current->parent->color; *\/ */
+/* /\*     current->parent->color = Black; *\/ */
+    
+/* /\*     context->next = Delete3; *\/ */
+/* /\*     stack_push(context->code_stack, &context->next); *\/ */
+    
+/* /\*     if (current == current->parent->left) { *\/ */
+/* /\*         tmp->right->color = Black; *\/ */
+/* /\*         tree->current = current->parent; *\/ */
+
+/* /\*         goto meta(context, RotateL); *\/ */
+/* /\*     } else { *\/ */
+/* /\*         tmp->left->color = Black; *\/ */
+/* /\*         tree->current = current->parent; *\/ */
+
+/* /\*         goto meta(context, RotateR); *\/ */
+/* /\*     } *\/ */
+/* /\* } *\/ */
+
+/* /\* __code deleteCase6_stub(struct Context* context) { *\/ */
+/* /\*     goto deleteCase6(context, &context->data[Tree]->tree, context->data[Tree]->tree.current); *\/ */
+/* /\* } *\/ */