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1 #include "SceneGraphRoot.h"
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2 #include "direction.h"
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3
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4 static void
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5 x_move(SceneGraphPtr node, void *sgroot_, int w, int h)
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6 {
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7 SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_;
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8 Pad *pad = sgroot->getController();
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9
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10 node->xyz[0] = w/2;
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11 node->xyz[1] = h/2;
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12
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13 if (pad->circle.isPush() || pad->circle.isHold()) {
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14 node->angle[1] += 10.0f;
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15 if (node->angle[1] > 360.0f) node->angle[1] = 0.0f;
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16 }
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17
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18 if (pad->triangle.isPush() || pad->triangle.isHold()) {
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19 node->angle[0] += 10.0f;
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20 if (node->angle[0] > 360.0f) node->angle[0] = 0.0f;
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21 }
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22
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23 if (pad->start.isPush()) {
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24 node->angle[0] = 0.0f;
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25 node->angle[1] = 90.0f;
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26 }
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27
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28 }
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29
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30 static void
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31 y_move(SceneGraphPtr node, void *sgroot_, int w, int h)
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32 {
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33 SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_;
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34 Pad *pad = sgroot->getController();
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35
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36 node->xyz[0] = w/2;
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37 node->xyz[1] = h/2;
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38
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39 if (pad->cross.isPush() || pad->cross.isHold()) {
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40 node->angle[2] += 10.0f;
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41 }
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42
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43 if (pad->square.isPush() || pad->square.isHold()) {
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44 node->angle[0] += 10.0f;
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45 }
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46
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47 if (pad->start.isPush()) {
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48 node->angle[0] = 90.0f;
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49 node->angle[1] = 0.0f;
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50 }
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51
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52 }
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53
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54 static void
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55 z_move(SceneGraphPtr node, void *sgroot_, int w, int h)
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56 {
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57 node->xyz[0] = w/2;
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58 node->xyz[1] = h/2;
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59 }
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60
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61 static void
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62 dir_collision(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
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63 {
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64 }
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65
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66 MainLoopPtr
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67 direction::init(Viewer *sgroot, int screen_w, int screen_h)
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68 {
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69 SceneGraphPtr dx;
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70 SceneGraphPtr dy;
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71 SceneGraphPtr dz;
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72 SceneGraphPtr back;
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73
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74 sgroot->createFromXMLfile("xml_file/direction.xml");
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75
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76 dx = sgroot->createSceneGraph("Dirx");
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77 dy = sgroot->createSceneGraph("Diry");
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78 dz = sgroot->createSceneGraph("Dirz");
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79 back = sgroot->createSceneGraph();
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80
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81 back->addChild(dx);
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82 back->addChild(dy);
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83 back->addChild(dz);
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84
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85 dx->set_move_collision(x_move, dir_collision);
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86 dx->angle[1] = 90.0f;
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87 dy->set_move_collision(y_move, dir_collision);
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88 dy->angle[0] = 90.0f;
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89 dz->set_move_collision(z_move, dir_collision);
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90
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91 back->angle[0] = 30.0f;
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92 back->angle[1] = -30.0f;
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93
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94 sgroot->setSceneData(back);
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95 return sgroot;
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96 }
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97
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98 extern Application *
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99 application() {
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100 return new direction();
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101 }
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102
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103 const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n";
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104
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105 extern int init(TaskManager *manager, int argc, char *argv[]);
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106 extern void task_initialize();
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107 static void TMend(TaskManager *manager);
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108
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109 int
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110 TMmain(TaskManager *manager, int argc, char *argv[])
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111 {
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112 task_initialize();
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113 manager->set_TMend(TMend);
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114 return init(manager, argc, argv);
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115
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116 }
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117
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118 void
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119 TMend(TaskManager *manager)
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120 {
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121 printf("test_nogl end\n");
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122 }
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123
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