Mercurial > hg > Members > e085722 > Cerium
annotate Renderer/Test_/game_over.cc @ 4:b5b462ac9b3b
Cerium Blender ball_bound
author | Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp> |
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date | Mon, 29 Nov 2010 16:42:42 +0900 |
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b5b462ac9b3b
Cerium Blender ball_bound
Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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1 #include "SceneGraphRoot.h" |
b5b462ac9b3b
Cerium Blender ball_bound
Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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2 #include "vacuum.h" |
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3 |
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4 |
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5 void |
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Cerium Blender ball_bound
Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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6 gameover_scene(int w,int h,SceneGraphPtr node, SceneGraphRoot *sgroot) |
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7 { |
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8 SceneGraphPtr over; |
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9 |
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Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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10 over = sgroot->createSceneGraph("GAMEOVER"); |
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11 over->xyz[0] = w/2; |
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12 over->xyz[1] = h/2; |
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Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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13 over->set_move_collision(gameover_idle,gameover_collision); |
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14 node->addBrother(over); |
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15 } |
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16 |
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17 void |
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Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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18 gameover_idle(SceneGraphPtr node, void *sgroot_, int screen_w,int screen_h) |
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19 { |
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20 } |
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21 |
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22 void |
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Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
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23 gameover_collision(SceneGraphPtr node, void *sgroot_, int screen_w,int screen_h,SceneGraphPtr tree) |
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24 { |
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25 SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; |
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26 Pad *pad = sgroot->getController(); |
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27 |
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28 if(pad->start.isPush()) { |
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29 |
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30 SceneGraphPtr title; |
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32 title = sgroot->createSceneGraph("TITLE"); |
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33 title->xyz[0] = screen_w/2; |
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34 title->xyz[1] = screen_h/2; |
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35 title->set_move_collision(no_move_idle, title_collision); |
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36 sgroot->setSceneData(title); |
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38 } |
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39 |
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40 } |