comparison Renderer/Test/long_cube.cc @ 0:04e28d8d3c6f

first commit
author Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp>
date Mon, 08 Nov 2010 01:23:25 +0900
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-1:000000000000 0:04e28d8d3c6f
1 #include "SceneGraphRoot.h"
2 #include "long_cube.h"
3
4 // prototype
5 static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h);
6 //static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h);
7
8
9 static void
10 lcube_move(SceneGraphPtr node, int screen_w, int screen_h)
11 {
12 }
13
14 static void
15 lcube_collision(SceneGraphPtr node, int screen_w, int screen_h,
16 SceneGraphPtr tree)
17 {
18 }
19
20
21 MainLoopPtr
22 lcube_init(Viewer *sgroot, int screen_w, int screen_h)
23 {
24 SceneGraphPtr lcube;
25
26 sgroot->createFromXMLfile(manager, "xml_file/LongCube.xml");
27 lcube = sgroot->createSceneGraph(LongCube);
28 lcube->set_move_collision(lcube_move, lcube_collision);
29
30 sgroot->setSceneData(lcube);
31 return sgroot;
32 }