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view Renderer/Engine/task/ExecMove.cc @ 5:8f445f1bfe66 default tip
3d camera
author | Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp> |
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date | Mon, 06 Dec 2010 17:20:56 +0900 |
parents | 04e28d8d3c6f |
children |
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#include <stdlib.h> #include <string.h> #include "ExecMove.h" #include "SgChange.h" #include "SceneGraphRoot.h" SchedDefineTask(ExecMove); static int run(SchedTask *smanager, void *rbuf , void *wbuf) { SgChange *sgchange = (SgChange *)smanager->get_param(0); //SceneGraphRoot *sgroot = (SceneGraphRoot *)smanager->get_param(0); SceneGraphRoot *sgroot = sgchange->sgroot_A; long screen_w = (long)smanager->get_param(1); long screen_h = (long)smanager->get_param(2); //sgroot->updateControllerState(); SceneGraphPtr list = sgroot->sg_available_list; sgroot->allRemove(sgroot->sg_remove_list); sgroot->sg_draw_tree = sgroot->sg_exec_tree; sgroot->sg_remove_list = sgroot->sg_available_list; sgroot->sg_exec_tree = NULL; sgroot->sg_available_list = NULL; sgroot->camera->move_execute(screen_w, screen_h); sgroot->camera->update(screen_w, screen_h); sgroot->camera->children = NULL; sgroot->camera->lastChild = NULL; list->move_execute(screen_w, screen_h); sgroot->list = list; return 0; }