Mercurial > hg > Members > kazuma > JungleforUnity
view Assets/Application/Scripts/RenderingTestManager.cs @ 11:cf20add31466
change putAttribute -> use fmap.
author | Kazuma Takeda |
---|---|
date | Sat, 28 Jan 2017 19:15:44 +0900 |
parents | 3fefb9f9025d |
children |
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using System.Collections; using System.Collections.Generic; using UnityEngine; using JungleDB; using System.Text; public class RenderingTestManager : MonoBehaviour { // Use this for initialization void Start () { Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser())); JungleTree tree = jungle.createNewTree ("Scene"); NodePath root = new DefaultNodePath (); JungleTreeEditor edt = tree.getTreeEditor (); edt = edt.addNewChildAt (root, 0).b (); } }