comparison tcollision.cc @ 1:b4c797eee72a

task dandy base
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Mon, 13 Dec 2010 04:56:23 +0900
parents
children 6382d8f6a973
comparison
equal deleted inserted replaced
0:435ac1cdb64e 1:b4c797eee72a
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <SDL.h>
4 #include "SDL_opengl.h"
5 #include "object.h"
6 #include "Character.h"
7 #include "Character_state.h"
8 #include "tokuten.h"
9 #include "collision.h"
10 #include "bom.h"
11 #include "count2.h"
12 #include "sgoex.h"
13 #include "TaskManager.h"
14 #include "Func.h"
15 #include "task_dandy.h"
16
17 extern SpriteTable sptable[DEFOBJ];
18
19 CHARACTER * atari(CHARACTER *p)
20 {
21 int w, h, charno;
22
23 charno = p->charano;
24 w = sptable[charno].w;
25 h = sptable[charno].h;
26
27 HTaskPtr collision = tmanager->create_task(Atari);
28 collision->set_param(0,(memaddr)w);
29 collision->set_param(1,(memaddr)h);
30 collision->set_param(2,(memaddr)enemycount);
31 collision->set_param(3,(memaddr)bomend);
32 collision->set_param(4,(memaddr)tama_lv1_end);
33 collision->set_param(5,(memaddr)tama_lv2_end);
34 collision->set_param(6,(memaddr)laser_lv1_end);
35 collision->set_param(7,(memaddr)infg_level);
36
37 collision->add_inData(&jiki, sizeof(player));
38 collision->add_inData(tama_lv1, sizeof(tama1)*tama_lv1_end);
39 collision->add_inData(tama_lv2, sizeof(tama2)*tama_lv2_end);
40 collision->add_inData(&tlv3[0], sizeof(tama1));
41 collision->add_inData(laser_lv1, sizeof(laser)*laser_lv1_end);
42 collision->add_inData(&laser_lv2[0], sizeof(laser));
43 collision->add_inData(laser_lv3, sizeof(laser)*128);
44 collision->add_inData(&bchar[0], sizeof(bomchar));
45 collision->add_inData(&p, sizeof(CHARACTER));
46 collision->add_inData(&lg, sizeof(stge));
47 collision->add_inData(&infg, sizeof(stge));
48
49 collision->add_outData(&jiki, sizeof(player));
50 collision->add_outData(tama_lv1, sizeof(tama1)*tama_lv1_end);
51 collision->add_outData(tama_lv2, sizeof(tama2)*tama_lv2_end);
52 collision->add_outData(&tlv3[0], sizeof(tama1));
53 collision->add_outData(laser_lv1, sizeof(laser)*laser_lv1_end);
54 collision->add_outData(&laser_lv2[0], sizeof(laser));
55 collision->add_outData(laser_lv3, sizeof(laser)*128);
56 collision->add_outData(&bchar[0], sizeof(bomchar));
57 collision->add_outData(&p, sizeof(CHARACTER));
58 collision->add_outData(&lg, sizeof(stge));
59 collision->add_outData(&infg, sizeof(stge));
60
61 collision->set_cpu(SPE_ANY);
62 collision->spawn();
63
64 return p;
65 }