Mercurial > hg > Members > koba > t_dandy
diff log/tdandy_log3 @ 62:a5ddd99181df
add log files.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 09 Feb 2011 00:39:35 +0900 |
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children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/log/tdandy_log3 Wed Feb 09 00:39:35 2011 +0900 @@ -0,0 +1,440 @@ +F64: CREATE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 +F96: CREATE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 +F96: CREATE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 8.000000 +F109: DELETE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= 52.000000 vx= 0.000000 vy= 4.000000 + [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 +F126: DELETE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= 112.000000 vx= 0.000000 vy= 8.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F128: CREATE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 +F129: DELETE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= 136.000000 vx= 0.000000 vy= 8.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F145: DELETE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -60.000000 vx= 0.000000 vy= 4.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F160: CREATE [NAME]enemy_greenclab_4 [COORD]x= 224.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 +F160: CREATE [NAME]enemy_greenclab_5 [COORD]x= 184.000000 y= -128.000000 vx= 1.000000 vy= 1.000000 +F192: CREATE [NAME]enemy_greenclab_6 [COORD]x= 120.000000 y= -128.000000 vx= 1.000000 vy= 2.000000 +F224: CREATE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F224: CREATE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F256: CREATE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F265: DELETE [NAME]enemy_greenclab_6 [COORD]x= 193.000000 y= 18.000000 vx= 1.000000 vy= 2.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F268: DELETE [NAME]enemy_greenclab_4 [COORD]x= 332.000000 y= -20.000000 vx= 1.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F280: DELETE [NAME]enemy_greenclab_5 [COORD]x= 304.000000 y= -8.000000 vx= 1.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F284: DELETE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -68.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F384: CREATE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F393: DELETE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= 41.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F397: DELETE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= 13.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F416: CREATE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F448: CREATE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F480: CREATE [NAME]enemy_plane_1 [COORD]x= 1032.000000 y= -128.000000 vx= -1.000000 vy= 1.000000 +F512: CREATE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F544: CREATE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F576: CREATE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= -32.000000 vx= 0.000000 vy= 1.000000 +F576: CREATE [NAME]enemy_greenclab_13 [COORD]x= 1152.000000 y= -128.000000 vx= -2.000000 vy= 1.000000 +F576: CREATE [NAME]enemy_greenclab_14 [COORD]x= 800.000000 y= -88.000000 vx= -1.000000 vy= 1.000000 +F648: DELETE [NAME]enemy_plane_1 [COORD]x= 864.000000 y= 40.000000 vx= -1.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F676: DELETE [NAME]enemy_greenclab_13 [COORD]x= 952.000000 y= -28.000000 vx= -2.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F685: DELETE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= 173.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F698: DELETE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= 154.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F707: DELETE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= 131.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F719: DELETE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= 111.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F723: DELETE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= 83.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F729: DELETE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= 57.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F768: CREATE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F768: CREATE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F800: CREATE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F800: CREATE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F832: CREATE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F832: CREATE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 +F832: CREATE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 +F832: CREATE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 +F852: DELETE [NAME]enemy_greenclab_14 [COORD]x= 524.000000 y= 188.000000 vx= -1.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F859: DELETE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -69.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F864: CREATE [NAME]enemy_plane_6 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 +F864: CREATE [NAME]enemy_plane_7 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 +F864: CREATE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -128.000000 vx= 0.000000 vy= 4.000000 +F864: CREATE [NAME]enemy_plane_9 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 3.000000 +F870: DELETE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -14.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F896: CREATE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F896: CREATE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F907: DELETE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -53.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F928: CREATE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F928: CREATE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F960: CREATE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F960: CREATE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F969: DELETE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= 73.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F980: DELETE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -44.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F987: DELETE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -69.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1009: DELETE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -79.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1056: CREATE [NAME]enemy_greenclab_25 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1056: CREATE [NAME]enemy_greenclab_26 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1088: CREATE [NAME]enemy_plane_12 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1088: CREATE [NAME]enemy_plane_13 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1120: CREATE [NAME]enemy_greenclab_27 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1120: CREATE [NAME]enemy_greenclab_28 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1152: CREATE [NAME]enemy_plane_14 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1152: CREATE [NAME]enemy_plane_15 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1164: DELETE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= 268.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1178: DELETE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= 154.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1181: DELETE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= 125.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1184: CREATE [NAME]enemy_greenclab_29 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1184: CREATE [NAME]enemy_greenclab_30 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1197: DELETE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= 109.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1201: DELETE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= 610.000000 vx= 0.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1212: DELETE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= 632.000000 vx= 0.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1216: CREATE [NAME]enemy_plane_16 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1216: CREATE [NAME]enemy_plane_17 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1235: DELETE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= 307.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1248: CREATE [NAME]enemy_greenclab_31 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1248: CREATE [NAME]enemy_greenclab_32 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1472: CREATE [NAME]gunbattery_0 [COORD]x= 551.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F1583: DELETE [NAME]gunbattery_0 [COORD]x= 551.000000 y= -17.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F1600: CREATE [NAME]gunbattery_1 [COORD]x= 881.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F1728: CREATE [NAME]gunbattery_2 [COORD]x= 345.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F1763: DELETE [NAME]gunbattery_1 [COORD]x= 881.000000 y= 35.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F1920: CREATE [NAME]enemy_greenclab_33 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1920: CREATE [NAME]enemy_greenclab_34 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1952: CREATE [NAME]enemy_greenclab_35 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1952: CREATE [NAME]enemy_greenclab_36 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1984: CREATE [NAME]enemy_greenclab_37 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F1984: CREATE [NAME]enemy_greenclab_38 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2016: CREATE [NAME]enemy_greenclab_39 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2016: CREATE [NAME]enemy_greenclab_40 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2020: DELETE [NAME]gunbattery_2 [COORD]x= 345.000000 y= 164.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F2048: CREATE [NAME]enemy_greenclab_41 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2048: CREATE [NAME]enemy_greenclab_42 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2080: CREATE [NAME]gunbattery_3 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2080: CREATE [NAME]gunbattery_4 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000 +F2112: CREATE [NAME]purplecore_0 [COORD]x= 170.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2240: CREATE [NAME]purplecore_1 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2241: DELETE [NAME]purplecore_0 [COORD]x= 170.000000 y= 1.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 +F2368: CREATE [NAME]purplecore_2 [COORD]x= 568.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2496: CREATE [NAME]purplecore_3 [COORD]x= 289.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2559: DELETE [NAME]purplecore_1 [COORD]x= 1032.000000 y= 191.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F2560: CREATE [NAME]spacefish_0 [COORD]x= 1070.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2592: CREATE [NAME]spacefish_1 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2592: CREATE [NAME]spacefish_2 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2656: CREATE [NAME]spacefish_3 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2656: CREATE [NAME]spacefish_4 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2687: DELETE [NAME]purplecore_2 [COORD]x= 568.000000 y= 191.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F2688: CREATE [NAME]spacefish_5 [COORD]x= 942.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2720: CREATE [NAME]spacefish_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2720: CREATE [NAME]spacefish_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2782: DELETE [NAME]purplecore_3 [COORD]x= 289.000000 y= 158.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F2798: DELETE [NAME]spacefish_1 [COORD]x= 256.000000 y= 78.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F2813: DELETE [NAME]spacefish_3 [COORD]x= 256.000000 y= 29.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F2816: CREATE [NAME]spacefish_8 [COORD]x= 539.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2831: DELETE [NAME]spacefish_6 [COORD]x= 256.000000 y= -17.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F2944: CREATE [NAME]spacefish_9 [COORD]x= 1044.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F2991: DELETE [NAME]spacefish_8 [COORD]x= 539.000000 y= 47.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 +F3200: CREATE [NAME]purplecore_4 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3200: CREATE [NAME]purplecore_5 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3203: DELETE [NAME]spacefish_7 [COORD]x= 896.000000 y= 355.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3230: DELETE [NAME]spacefish_2 [COORD]x= 896.000000 y= 510.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3266: DELETE [NAME]spacefish_4 [COORD]x= 896.000000 y= 482.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3272: DELETE [NAME]spacefish_5 [COORD]x= 942.000000 y= 456.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3310: DELETE [NAME]purplecore_5 [COORD]x= 896.000000 y= -18.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3328: CREATE [NAME]purplecore_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3328: CREATE [NAME]purplecore_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3361: DELETE [NAME]spacefish_9 [COORD]x= 1044.000000 y= 289.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 +F3407: DELETE [NAME]purplecore_7 [COORD]x= 896.000000 y= -49.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F3456: CREATE [NAME]purplecore_8 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3456: CREATE [NAME]purplecore_9 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3584: CREATE [NAME]purplecore_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3584: CREATE [NAME]purplecore_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F3642: DELETE [NAME]purplecore_4 [COORD]x= 256.000000 y= 314.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F3674: DELETE [NAME]purplecore_6 [COORD]x= 256.000000 y= 218.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F3708: DELETE [NAME]purplecore_8 [COORD]x= 256.000000 y= 124.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F3740: DELETE [NAME]purplecore_10 [COORD]x= 256.000000 y= 28.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F4103: DELETE [NAME]purplecore_9 [COORD]x= 896.000000 y= 519.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4160: CREATE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F4848: CREATE [NAME]boss1_organ_1 [COORD]x= 504.000000 y= 48.000000 vx= 1.000000 vy= 0.000000 +F4848: CREATE [NAME]boss1_organ_2 [COORD]x= 504.000000 y= 48.000000 vx= -1.000000 vy= 0.000000 +F6258: DELETE [NAME]boss1_organ_0 [COORD]x= 420.000000 y= 64.000000 vx= 0.800000 vy= 1.000000 + [BULLET]tlv1 = 0, tlv2 = 3 llv1 = 0 +F96: CREATE [NAME]meteo_0 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F128: CREATE [NAME]meteo_1 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F160: CREATE [NAME]meteo_2 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F192: CREATE [NAME]meteo_3 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F224: CREATE [NAME]meteo_4 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F256: CREATE [NAME]meteo_5 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F288: CREATE [NAME]meteo_6 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F292: DELETE [NAME]meteo_2 [COORD]x= 358.000000 y= 298.000000 vx= 3.000000 vy= 2.000000 + [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0 +F320: CREATE [NAME]meteo_7 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F352: CREATE [NAME]meteo_8 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F375: DELETE [NAME]meteo_6 [COORD]x= 306.000000 y= 314.000000 vx= 1.000000 vy= 4.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F384: CREATE [NAME]enemy_plane_18 [COORD]x= 256.000000 y= -128.000000 vx= -1.000000 vy= 2.000000 +F393: DELETE [NAME]enemy_plane_18 [COORD]x= 247.000000 y= -110.000000 vx= -1.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F416: CREATE [NAME]meteo_9 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F448: CREATE [NAME]meteo_10 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F462: DELETE [NAME]meteo_4 [COORD]x= 202.000000 y= 555.000000 vx= 1.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F480: CREATE [NAME]meteo_11 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F501: DELETE [NAME]meteo_8 [COORD]x= 286.000000 y= 562.000000 vx= 1.000000 vy= 4.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F512: CREATE [NAME]meteo_12 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F557: DELETE [NAME]meteo_9 [COORD]x= 525.000000 y= 341.000000 vx= 4.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F640: CREATE [NAME]enemy_plane_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 2.000000 +F640: CREATE [NAME]enemy_plane_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F645: DELETE [NAME]meteo_10 [COORD]x= 357.000000 y= 631.000000 vx= 2.000000 vy= 3.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F672: CREATE [NAME]spacefish_10 [COORD]x= 0.000000 y= 384.000000 vx= 0.000000 vy= 0.000000 +F692: DELETE [NAME]meteo_11 [COORD]x= 598.000000 y= 690.000000 vx= 3.000000 vy= 3.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F700: DELETE [NAME]enemy_plane_19 [COORD]x= 512.000000 y= -8.000000 vx= 0.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F736: CREATE [NAME]meteo_13 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F746: DELETE [NAME]spacefish_10 [COORD]x= 346.875000 y= 383.875000 vx= 74.000000 vy= -1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F768: CREATE [NAME]meteo_14 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F800: CREATE [NAME]meteo_15 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F832: CREATE [NAME]meteo_16 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F864: CREATE [NAME]enemy_plane_21 [COORD]x= 800.000000 y= 0.000000 vx= 1.000000 vy= 3.000000 +F896: CREATE [NAME]meteo_17 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F928: CREATE [NAME]purplecore_12 [COORD]x= 256.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F928: CREATE [NAME]purplecore_13 [COORD]x= 896.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F928: CREATE [NAME]meteo_18 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F960: CREATE [NAME]meteo_19 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F992: CREATE [NAME]meteo_20 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1024: CREATE [NAME]spacefish_11 [COORD]x= 1280.000000 y= 256.000000 vx= 0.000000 vy= -1.000000 +F1024: CREATE [NAME]spacefish_12 [COORD]x= 1280.000000 y= 384.000000 vx= 0.000000 vy= 0.000000 +F1024: CREATE [NAME]spacefish_13 [COORD]x= 1280.000000 y= 512.000000 vx= 0.000000 vy= -1.000000 +F1024: CREATE [NAME]meteo_21 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1027: DELETE [NAME]meteo_18 [COORD]x= 303.000000 y= 362.000000 vx= 1.000000 vy= 4.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1056: CREATE [NAME]meteo_22 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1063: DELETE [NAME]purplecore_12 [COORD]x= 256.000000 y= 135.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1088: CREATE [NAME]meteo_23 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1120: CREATE [NAME]enemy_plane_22 [COORD]x= 640.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1152: CREATE [NAME]meteo_24 [COORD]x= 0.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1203: DELETE [NAME]meteo_23 [COORD]x= 421.000000 y= 281.000000 vx= 4.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1210: DELETE [NAME]enemy_plane_21 [COORD]x= 491.000000 y= 383.000000 vx= -4.000000 vy= -2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1284: DELETE [NAME]enemy_plane_22 [COORD]x= 640.000000 y= 492.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1376: CREATE [NAME]missile_0 [COORD]x= 2254.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1376: CREATE [NAME]missile_1 [COORD]x= 161.000000 y= -16.000000 vx= 0.000000 vy= 1.000000 +F1376: CREATE [NAME]missile_2 [COORD]x= 1908.000000 y= -32.000000 vx= 0.000000 vy= 1.000000 +F1376: CREATE [NAME]missile_3 [COORD]x= 75.000000 y= -48.000000 vx= 0.000000 vy= 2.000000 +F1376: CREATE [NAME]missile_4 [COORD]x= 1285.000000 y= -64.000000 vx= 0.000000 vy= 2.000000 +F1376: CREATE [NAME]missile_5 [COORD]x= 2300.000000 y= -80.000000 vx= 0.000000 vy= 1.000000 +F1376: CREATE [NAME]missile_6 [COORD]x= 1399.000000 y= -96.000000 vx= 0.000000 vy= 3.000000 +F1408: CREATE [NAME]missile_7 [COORD]x= 2265.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 +F1408: CREATE [NAME]missile_8 [COORD]x= 1133.000000 y= -12.000000 vx= 0.000000 vy= 1.000000 +F1408: CREATE [NAME]missile_9 [COORD]x= 1406.000000 y= -24.000000 vx= 0.000000 vy= 1.000000 +F1408: CREATE [NAME]missile_10 [COORD]x= 2184.000000 y= -36.000000 vx= 0.000000 vy= 0.000000 +F1408: CREATE [NAME]missile_11 [COORD]x= 2378.000000 y= -48.000000 vx= 0.000000 vy= 0.000000 +F1408: CREATE [NAME]missile_12 [COORD]x= 1240.000000 y= -60.000000 vx= 0.000000 vy= 0.000000 +F1408: CREATE [NAME]missile_13 [COORD]x= 2140.000000 y= -72.000000 vx= 0.000000 vy= 0.000000 +F1408: CREATE [NAME]missile_14 [COORD]x= 1832.000000 y= -84.000000 vx= 0.000000 vy= 3.000000 +F1408: CREATE [NAME]missile_15 [COORD]x= 2058.000000 y= -96.000000 vx= 0.000000 vy= 3.000000 +F1440: CREATE [NAME]missile_16 [COORD]x= 171.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F1440: CREATE [NAME]missile_17 [COORD]x= 411.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F1440: CREATE [NAME]missile_18 [COORD]x= 208.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1440: CREATE [NAME]missile_19 [COORD]x= 301.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1440: CREATE [NAME]missile_20 [COORD]x= 400.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F1479: DELETE [NAME]enemy_plane_20 [COORD]x= 860.000000 y= 588.000000 vx= -4.000000 vy= -2.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F1518: DELETE [NAME]purplecore_13 [COORD]x= 768.000000 y= 494.000000 vx= -4.000000 vy= -2.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F1536: CREATE [NAME]purplecore_14 [COORD]x= 88.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 +F1536: CREATE [NAME]purplecore_15 [COORD]x= 176.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1600: CREATE [NAME]purplecore_16 [COORD]x= 266.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1632: CREATE [NAME]purplecore_17 [COORD]x= 352.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F1664: CREATE [NAME]gunbattery_5 [COORD]x= 840.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 +F1664: CREATE [NAME]gunbattery_6 [COORD]x= 928.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 +F1664: CREATE [NAME]meteo_25 [COORD]x= 976.000000 y= 0.000000 vx= 4.000000 vy= 0.000000 +F1722: DELETE [NAME]purplecore_15 [COORD]x= 176.000000 y= 558.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1725: DELETE [NAME]purplecore_16 [COORD]x= 266.000000 y= 375.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F1729: DELETE [NAME]purplecore_17 [COORD]x= 352.000000 y= 291.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F1829: DELETE [NAME]purplecore_14 [COORD]x= 88.000000 y= 586.000000 vx= 0.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F2048: CREATE [NAME]boss2_dummy_0 [COORD]x= 528.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F2048: CREATE [NAME]boss2_rightarm_0 [COORD]x= 688.000000 y= 28.000000 vx= 0.000000 vy= 0.000000 +F2048: CREATE [NAME]boss2_leftarm_0 [COORD]x= 368.000000 y= 28.000000 vx= 0.000000 vy= 0.000000 +F2048: CREATE [NAME]boss2_leftshoulder_0 [COORD]x= 656.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F2048: CREATE [NAME]boss2_rightshoulder_0 [COORD]x= 400.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F2048: CREATE [NAME]boss2_battery_0 [COORD]x= 528.000000 y= 32.000000 vx= 0.000000 vy= 0.000000 +F2660: CREATE [NAME]boss2_rightarm_b_0 [COORD]x= 216.040924 y= 199.945572 vx= 0.000000 vy= 0.000000 +F2660: CREATE [NAME]boss2_leftarmbattery_0 [COORD]x= 88.040924 y= 17.945570 vx= 0.000000 vy= 0.000000 +F2994: DELETE [NAME]boss2_rightarm_b_0 [COORD]x= 216.040924 y= 199.945572 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F2994: DELETE [NAME]boss2_rightarm_b_0 [COORD]x= 216.040924 y= 199.945572 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F3789: CREATE [NAME]boss2_rightarm_b_1 [COORD]x= 235.824814 y= 188.291962 vx= 0.000000 vy= 0.000000 +F3789: CREATE [NAME]boss2_leftarmbattery_1 [COORD]x= 115.824814 y= 14.291954 vx= 0.000000 vy= 0.000000 +F4009: DELETE [NAME]boss2_rightarm_0 [COORD]x= 221.824814 y= 174.291962 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4010: DELETE [NAME]boss2_rightarm_b_1 [COORD]x= 235.824814 y= 188.291962 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4010: DELETE [NAME]boss2_rightarm_b_1 [COORD]x= 235.824814 y= 188.291962 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4993: DELETE [NAME]boss2_leftarm_0 [COORD]x= 142.771240 y= 86.689117 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4994: DELETE [NAME]boss2_leftarmbattery_0 [COORD]x= 155.771240 y= 101.689117 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4994: DELETE [NAME]boss2_leftarmbattery_1 [COORD]x= 155.771240 y= 101.689117 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4994: DELETE [NAME]boss2_leftarmbattery_0 [COORD]x= 155.771240 y= 101.689117 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F4994: DELETE [NAME]boss2_leftarmbattery_1 [COORD]x= 155.771240 y= 101.689117 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F5645: DELETE [NAME]boss2_leftshoulder_0 [COORD]x= 209.656174 y= 0.223627 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F6836: DELETE [NAME]boss2_rightshoulder_0 [COORD]x= 158.775757 y= 5.128852 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F7374: DELETE [NAME]boss2_battery_0 [COORD]x= 154.716461 y= 84.981400 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F8993: DELETE [NAME]boss2_dummy_0 [COORD]x= 194.459793 y= 8.059242 vx= 0.000000 vy= 0.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F64: CREATE [NAME]missile_21 [COORD]x= 715.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F64: CREATE [NAME]missile_22 [COORD]x= 1762.000000 y= -16.000000 vx= 0.000000 vy= 3.000000 +F64: CREATE [NAME]missile_23 [COORD]x= 1166.000000 y= -32.000000 vx= 0.000000 vy= 0.000000 +F64: CREATE [NAME]missile_24 [COORD]x= 2284.000000 y= -48.000000 vx= 0.000000 vy= 3.000000 +F64: CREATE [NAME]missile_25 [COORD]x= 217.000000 y= -64.000000 vx= 0.000000 vy= 1.000000 +F66: DELETE [NAME]missile_25 [COORD]x= 217.000000 y= -62.750000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F96: CREATE [NAME]missile_26 [COORD]x= 1983.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F96: CREATE [NAME]missile_27 [COORD]x= 588.000000 y= -16.000000 vx= 0.000000 vy= 0.000000 +F96: CREATE [NAME]missile_28 [COORD]x= 2281.000000 y= -32.000000 vx= 0.000000 vy= 0.000000 +F96: CREATE [NAME]missile_29 [COORD]x= 1150.000000 y= -48.000000 vx= 0.000000 vy= 3.000000 +F96: CREATE [NAME]missile_30 [COORD]x= 465.000000 y= -64.000000 vx= 0.000000 vy= 0.000000 +F96: CREATE [NAME]missile_31 [COORD]x= 741.000000 y= -80.000000 vx= 0.000000 vy= 1.000000 +F96: CREATE [NAME]missile_32 [COORD]x= 391.000000 y= -96.000000 vx= 0.000000 vy= 0.000000 +F102: DELETE [NAME]missile_32 [COORD]x= 391.000000 y= -90.750000 vx= 0.000000 vy= 6.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F113: DELETE [NAME]missile_30 [COORD]x= 465.000000 y= -25.750000 vx= 0.000000 vy= 17.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F128: CREATE [NAME]missile_33 [COORD]x= 265.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F128: CREATE [NAME]missile_34 [COORD]x= 576.000000 y= -12.000000 vx= 0.000000 vy= 3.000000 +F128: CREATE [NAME]missile_35 [COORD]x= 1285.000000 y= -24.000000 vx= 0.000000 vy= 0.000000 +F128: CREATE [NAME]missile_36 [COORD]x= 327.000000 y= -36.000000 vx= 0.000000 vy= 0.000000 +F128: CREATE [NAME]missile_37 [COORD]x= 956.000000 y= -48.000000 vx= 0.000000 vy= 1.000000 +F128: CREATE [NAME]missile_38 [COORD]x= 616.000000 y= -60.000000 vx= 0.000000 vy= 2.000000 +F128: CREATE [NAME]missile_39 [COORD]x= 827.000000 y= -72.000000 vx= 0.000000 vy= 2.000000 +F128: CREATE [NAME]missile_40 [COORD]x= 2104.000000 y= -84.000000 vx= 0.000000 vy= 0.000000 +F128: CREATE [NAME]missile_41 [COORD]x= 890.000000 y= -96.000000 vx= 0.000000 vy= 3.000000 +F150: DELETE [NAME]missile_36 [COORD]x= 327.000000 y= 27.250000 vx= 0.000000 vy= 22.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F160: CREATE [NAME]missile_42 [COORD]x= 51.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 +F160: CREATE [NAME]missile_43 [COORD]x= 1278.000000 y= 0.000000 vx= 0.000000 vy= 0.000000 +F160: CREATE [NAME]missile_44 [COORD]x= 14.000000 y= 0.000000 vx= 0.000000 vy= 2.000000 +F160: CREATE [NAME]missile_45 [COORD]x= 447.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F160: CREATE [NAME]missile_46 [COORD]x= 1498.000000 y= 0.000000 vx= 0.000000 vy= 1.000000 +F161: DELETE [NAME]missile_45 [COORD]x= 447.000000 y= 0.500000 vx= 0.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F196: DELETE [NAME]missile_33 [COORD]x= 265.000000 y= 603.500000 vx= 0.000000 vy= 69.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F288: CREATE [NAME]enemy_greenclab_43 [COORD]x= 128.000000 y= 0.000000 vx= 0.000000 vy= 3.000000 +F288: CREATE [NAME]enemy_greenclab_44 [COORD]x= 256.000000 y= 0.000000 vx= 1.000000 vy= 2.000000 +F288: CREATE [NAME]enemy_greenclab_45 [COORD]x= 384.000000 y= 0.000000 vx= 2.000000 vy= 3.000000 +F288: CREATE [NAME]enemy_greenclab_46 [COORD]x= 512.000000 y= 0.000000 vx= 3.000000 vy= 1.000000 +F320: CREATE [NAME]enemy_greenclab_47 [COORD]x= 1120.000000 y= 0.000000 vx= 4.000000 vy= 2.000000 +F320: CREATE [NAME]enemy_greenclab_48 [COORD]x= 992.000000 y= 0.000000 vx= 3.000000 vy= 3.000000 +F320: CREATE [NAME]enemy_greenclab_49 [COORD]x= 864.000000 y= 0.000000 vx= 2.000000 vy= 4.000000 +F320: CREATE [NAME]enemy_greenclab_50 [COORD]x= 736.000000 y= 0.000000 vx= 1.000000 vy= 1.000000 +F340: DELETE [NAME]enemy_greenclab_44 [COORD]x= 308.000000 y= 104.000000 vx= 1.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F352: CREATE [NAME]purplecore_18 [COORD]x= 128.000000 y= 0.000000 vx= 2.000000 vy= 1.000000 +F352: CREATE [NAME]purplecore_19 [COORD]x= 1152.000000 y= 0.000000 vx= 2.000000 vy= 1.000000 +F352: CREATE [NAME]purplecore_20 [COORD]x= 2176.000000 y= 0.000000 vx= 2.000000 vy= 1.000000 +F352: CREATE [NAME]purplecore_21 [COORD]x= 3200.000000 y= 0.000000 vx= 2.000000 vy= 2.000000 +F384: CREATE [NAME]purplecore_22 [COORD]x= 1120.000000 y= 0.000000 vx= -2.000000 vy= 2.000000 +F384: CREATE [NAME]purplecore_23 [COORD]x= 864.000000 y= 0.000000 vx= -2.000000 vy= 2.000000 +F384: CREATE [NAME]purplecore_24 [COORD]x= 608.000000 y= 0.000000 vx= -2.000000 vy= 1.000000 +F384: CREATE [NAME]purplecore_25 [COORD]x= 352.000000 y= 0.000000 vx= -2.000000 vy= 2.000000 +F385: DELETE [NAME]enemy_greenclab_43 [COORD]x= 128.000000 y= 291.000000 vx= 0.000000 vy= 3.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F410: DELETE [NAME]purplecore_18 [COORD]x= 244.000000 y= 58.000000 vx= 2.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F442: DELETE [NAME]purplecore_25 [COORD]x= 236.000000 y= 116.000000 vx= -2.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F480: CREATE [NAME]spacefish_14 [COORD]x= 704.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F480: CREATE [NAME]spacefish_15 [COORD]x= 774.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F493: DELETE [NAME]purplecore_24 [COORD]x= 390.000000 y= 109.000000 vx= -2.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F512: CREATE [NAME]purplecore_26 [COORD]x= 923.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F512: CREATE [NAME]purplecore_27 [COORD]x= 957.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F562: DELETE [NAME]purplecore_23 [COORD]x= 508.000000 y= 356.000000 vx= -2.000000 vy= 2.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F576: CREATE [NAME]spacefish_16 [COORD]x= 561.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F576: CREATE [NAME]spacefish_17 [COORD]x= 206.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F606: DELETE [NAME]spacefish_16 [COORD]x= 561.000000 y= -98.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 5, tlv2 = 0 llv1 = 0 +F608: CREATE [NAME]purplecore_28 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F640: CREATE [NAME]spacefish_18 [COORD]x= 743.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F675: DELETE [NAME]spacefish_17 [COORD]x= 206.000000 y= -29.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F768: CREATE [NAME]purplecore_29 [COORD]x= 464.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F800: CREATE [NAME]spacefish_19 [COORD]x= 314.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F832: CREATE [NAME]purplecore_30 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000 +F834: DELETE [NAME]purplecore_29 [COORD]x= 464.000000 y= -62.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F865: DELETE [NAME]spacefish_14 [COORD]x= 704.000000 y= 257.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F890: DELETE [NAME]spacefish_15 [COORD]x= 774.000000 y= 282.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0 +F904: DELETE [NAME]spacefish_18 [COORD]x= 743.000000 y= 136.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 +F955: DELETE [NAME]purplecore_26 [COORD]x= 923.000000 y= 315.000000 vx= 0.000000 vy= 1.000000 + [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0 \ No newline at end of file