view log/tdandy_log3 @ 62:a5ddd99181df

add log files.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Wed, 09 Feb 2011 00:39:35 +0900
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F64: CREATE  [NAME]enemy_greenclab_0  [COORD]x= 120.000000  y= -128.000000  vx= 0.000000  vy= 4.000000
F96: CREATE  [NAME]enemy_greenclab_1  [COORD]x= 56.000000  y= -128.000000  vx= 0.000000  vy= 8.000000
F96: CREATE  [NAME]enemy_greenclab_2  [COORD]x= 184.000000  y= -128.000000  vx= 0.000000  vy= 8.000000
F109: DELETE  [NAME]enemy_greenclab_0  [COORD]x= 120.000000  y= 52.000000  vx= 0.000000  vy= 4.000000
             [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
F126: DELETE  [NAME]enemy_greenclab_1  [COORD]x= 56.000000  y= 112.000000  vx= 0.000000  vy= 8.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F128: CREATE  [NAME]enemy_greenclab_3  [COORD]x= 120.000000  y= -128.000000  vx= 0.000000  vy= 4.000000
F129: DELETE  [NAME]enemy_greenclab_2  [COORD]x= 184.000000  y= 136.000000  vx= 0.000000  vy= 8.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F145: DELETE  [NAME]enemy_greenclab_3  [COORD]x= 120.000000  y= -60.000000  vx= 0.000000  vy= 4.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F160: CREATE  [NAME]enemy_greenclab_4  [COORD]x= 224.000000  y= -128.000000  vx= 1.000000  vy= 1.000000
F160: CREATE  [NAME]enemy_greenclab_5  [COORD]x= 184.000000  y= -128.000000  vx= 1.000000  vy= 1.000000
F192: CREATE  [NAME]enemy_greenclab_6  [COORD]x= 120.000000  y= -128.000000  vx= 1.000000  vy= 2.000000
F224: CREATE  [NAME]enemy_greenclab_7  [COORD]x= 56.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F224: CREATE  [NAME]enemy_greenclab_8  [COORD]x= 184.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F256: CREATE  [NAME]enemy_plane_0  [COORD]x= 120.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F265: DELETE  [NAME]enemy_greenclab_6  [COORD]x= 193.000000  y= 18.000000  vx= 1.000000  vy= 2.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F268: DELETE  [NAME]enemy_greenclab_4  [COORD]x= 332.000000  y= -20.000000  vx= 1.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F280: DELETE  [NAME]enemy_greenclab_5  [COORD]x= 304.000000  y= -8.000000  vx= 1.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F284: DELETE  [NAME]enemy_greenclab_8  [COORD]x= 184.000000  y= -68.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F384: CREATE  [NAME]enemy_greenclab_9  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F393: DELETE  [NAME]enemy_greenclab_7  [COORD]x= 56.000000  y= 41.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F397: DELETE  [NAME]enemy_plane_0  [COORD]x= 120.000000  y= 13.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F416: CREATE  [NAME]enemy_greenclab_10  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F448: CREATE  [NAME]enemy_greenclab_11  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F480: CREATE  [NAME]enemy_plane_1  [COORD]x= 1032.000000  y= -128.000000  vx= -1.000000  vy= 1.000000
F512: CREATE  [NAME]enemy_plane_2  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F544: CREATE  [NAME]enemy_plane_3  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F576: CREATE  [NAME]enemy_greenclab_12  [COORD]x= 1032.000000  y= -32.000000  vx= 0.000000  vy= 1.000000
F576: CREATE  [NAME]enemy_greenclab_13  [COORD]x= 1152.000000  y= -128.000000  vx= -2.000000  vy= 1.000000
F576: CREATE  [NAME]enemy_greenclab_14  [COORD]x= 800.000000  y= -88.000000  vx= -1.000000  vy= 1.000000
F648: DELETE  [NAME]enemy_plane_1  [COORD]x= 864.000000  y= 40.000000  vx= -1.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F676: DELETE  [NAME]enemy_greenclab_13  [COORD]x= 952.000000  y= -28.000000  vx= -2.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F685: DELETE  [NAME]enemy_greenclab_9  [COORD]x= 1032.000000  y= 173.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F698: DELETE  [NAME]enemy_greenclab_10  [COORD]x= 1032.000000  y= 154.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F707: DELETE  [NAME]enemy_greenclab_11  [COORD]x= 1032.000000  y= 131.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F719: DELETE  [NAME]enemy_greenclab_12  [COORD]x= 1032.000000  y= 111.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F723: DELETE  [NAME]enemy_plane_2  [COORD]x= 1032.000000  y= 83.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F729: DELETE  [NAME]enemy_plane_3  [COORD]x= 1032.000000  y= 57.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F768: CREATE  [NAME]enemy_greenclab_15  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F768: CREATE  [NAME]enemy_greenclab_16  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F800: CREATE  [NAME]enemy_plane_4  [COORD]x= 512.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F800: CREATE  [NAME]enemy_plane_5  [COORD]x= 1152.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F832: CREATE  [NAME]enemy_greenclab_17  [COORD]x= 384.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F832: CREATE  [NAME]enemy_greenclab_18  [COORD]x= 1024.000000  y= -128.000000  vx= 0.000000  vy= 2.000000
F832: CREATE  [NAME]enemy_greenclab_19  [COORD]x= 512.000000  y= -128.000000  vx= 0.000000  vy= 3.000000
F832: CREATE  [NAME]enemy_greenclab_20  [COORD]x= 1024.000000  y= -128.000000  vx= 0.000000  vy= 2.000000
F852: DELETE  [NAME]enemy_greenclab_14  [COORD]x= 524.000000  y= 188.000000  vx= -1.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F859: DELETE  [NAME]enemy_plane_4  [COORD]x= 512.000000  y= -69.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F864: CREATE  [NAME]enemy_plane_6  [COORD]x= 512.000000  y= -128.000000  vx= 0.000000  vy= 3.000000
F864: CREATE  [NAME]enemy_plane_7  [COORD]x= 128.000000  y= -128.000000  vx= 0.000000  vy= 2.000000
F864: CREATE  [NAME]enemy_plane_8  [COORD]x= 768.000000  y= -128.000000  vx= 0.000000  vy= 4.000000
F864: CREATE  [NAME]enemy_plane_9  [COORD]x= 128.000000  y= -128.000000  vx= 0.000000  vy= 3.000000
F870: DELETE  [NAME]enemy_greenclab_19  [COORD]x= 512.000000  y= -14.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F896: CREATE  [NAME]enemy_greenclab_21  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F896: CREATE  [NAME]enemy_greenclab_22  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F907: DELETE  [NAME]enemy_greenclab_17  [COORD]x= 384.000000  y= -53.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F928: CREATE  [NAME]enemy_plane_10  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F928: CREATE  [NAME]enemy_plane_11  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F960: CREATE  [NAME]enemy_greenclab_23  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F960: CREATE  [NAME]enemy_greenclab_24  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F969: DELETE  [NAME]enemy_greenclab_15  [COORD]x= 256.000000  y= 73.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F980: DELETE  [NAME]enemy_greenclab_21  [COORD]x= 256.000000  y= -44.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F987: DELETE  [NAME]enemy_plane_10  [COORD]x= 256.000000  y= -69.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1009: DELETE  [NAME]enemy_greenclab_23  [COORD]x= 256.000000  y= -79.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1056: CREATE  [NAME]enemy_greenclab_25  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1056: CREATE  [NAME]enemy_greenclab_26  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1088: CREATE  [NAME]enemy_plane_12  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1088: CREATE  [NAME]enemy_plane_13  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1120: CREATE  [NAME]enemy_greenclab_27  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1120: CREATE  [NAME]enemy_greenclab_28  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1152: CREATE  [NAME]enemy_plane_14  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1152: CREATE  [NAME]enemy_plane_15  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1164: DELETE  [NAME]enemy_greenclab_16  [COORD]x= 896.000000  y= 268.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1178: DELETE  [NAME]enemy_greenclab_22  [COORD]x= 896.000000  y= 154.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1181: DELETE  [NAME]enemy_plane_11  [COORD]x= 896.000000  y= 125.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1184: CREATE  [NAME]enemy_greenclab_29  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1184: CREATE  [NAME]enemy_greenclab_30  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1197: DELETE  [NAME]enemy_greenclab_24  [COORD]x= 896.000000  y= 109.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1201: DELETE  [NAME]enemy_greenclab_18  [COORD]x= 1024.000000  y= 610.000000  vx= 0.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1212: DELETE  [NAME]enemy_greenclab_20  [COORD]x= 1024.000000  y= 632.000000  vx= 0.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1216: CREATE  [NAME]enemy_plane_16  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1216: CREATE  [NAME]enemy_plane_17  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1235: DELETE  [NAME]enemy_plane_5  [COORD]x= 1152.000000  y= 307.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1248: CREATE  [NAME]enemy_greenclab_31  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1248: CREATE  [NAME]enemy_greenclab_32  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1472: CREATE  [NAME]gunbattery_0  [COORD]x= 551.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F1583: DELETE  [NAME]gunbattery_0  [COORD]x= 551.000000  y= -17.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F1600: CREATE  [NAME]gunbattery_1  [COORD]x= 881.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F1728: CREATE  [NAME]gunbattery_2  [COORD]x= 345.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F1763: DELETE  [NAME]gunbattery_1  [COORD]x= 881.000000  y= 35.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F1920: CREATE  [NAME]enemy_greenclab_33  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1920: CREATE  [NAME]enemy_greenclab_34  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1952: CREATE  [NAME]enemy_greenclab_35  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1952: CREATE  [NAME]enemy_greenclab_36  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1984: CREATE  [NAME]enemy_greenclab_37  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F1984: CREATE  [NAME]enemy_greenclab_38  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2016: CREATE  [NAME]enemy_greenclab_39  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2016: CREATE  [NAME]enemy_greenclab_40  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2020: DELETE  [NAME]gunbattery_2  [COORD]x= 345.000000  y= 164.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F2048: CREATE  [NAME]enemy_greenclab_41  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2048: CREATE  [NAME]enemy_greenclab_42  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2080: CREATE  [NAME]gunbattery_3  [COORD]x= 256.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2080: CREATE  [NAME]gunbattery_4  [COORD]x= 896.000000  y= 1088.000000  vx= 0.000000  vy= -1.000000
F2112: CREATE  [NAME]purplecore_0  [COORD]x= 170.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2240: CREATE  [NAME]purplecore_1  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2241: DELETE  [NAME]purplecore_0  [COORD]x= 170.000000  y= 1.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
F2368: CREATE  [NAME]purplecore_2  [COORD]x= 568.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2496: CREATE  [NAME]purplecore_3  [COORD]x= 289.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2559: DELETE  [NAME]purplecore_1  [COORD]x= 1032.000000  y= 191.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F2560: CREATE  [NAME]spacefish_0  [COORD]x= 1070.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2592: CREATE  [NAME]spacefish_1  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2592: CREATE  [NAME]spacefish_2  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2656: CREATE  [NAME]spacefish_3  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2656: CREATE  [NAME]spacefish_4  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2687: DELETE  [NAME]purplecore_2  [COORD]x= 568.000000  y= 191.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F2688: CREATE  [NAME]spacefish_5  [COORD]x= 942.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2720: CREATE  [NAME]spacefish_6  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2720: CREATE  [NAME]spacefish_7  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2782: DELETE  [NAME]purplecore_3  [COORD]x= 289.000000  y= 158.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F2798: DELETE  [NAME]spacefish_1  [COORD]x= 256.000000  y= 78.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F2813: DELETE  [NAME]spacefish_3  [COORD]x= 256.000000  y= 29.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F2816: CREATE  [NAME]spacefish_8  [COORD]x= 539.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2831: DELETE  [NAME]spacefish_6  [COORD]x= 256.000000  y= -17.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F2944: CREATE  [NAME]spacefish_9  [COORD]x= 1044.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F2991: DELETE  [NAME]spacefish_8  [COORD]x= 539.000000  y= 47.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
F3200: CREATE  [NAME]purplecore_4  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3200: CREATE  [NAME]purplecore_5  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3203: DELETE  [NAME]spacefish_7  [COORD]x= 896.000000  y= 355.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3230: DELETE  [NAME]spacefish_2  [COORD]x= 896.000000  y= 510.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3266: DELETE  [NAME]spacefish_4  [COORD]x= 896.000000  y= 482.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3272: DELETE  [NAME]spacefish_5  [COORD]x= 942.000000  y= 456.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3310: DELETE  [NAME]purplecore_5  [COORD]x= 896.000000  y= -18.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3328: CREATE  [NAME]purplecore_6  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3328: CREATE  [NAME]purplecore_7  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3361: DELETE  [NAME]spacefish_9  [COORD]x= 1044.000000  y= 289.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
F3407: DELETE  [NAME]purplecore_7  [COORD]x= 896.000000  y= -49.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F3456: CREATE  [NAME]purplecore_8  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3456: CREATE  [NAME]purplecore_9  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3584: CREATE  [NAME]purplecore_10  [COORD]x= 256.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3584: CREATE  [NAME]purplecore_11  [COORD]x= 896.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F3642: DELETE  [NAME]purplecore_4  [COORD]x= 256.000000  y= 314.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F3674: DELETE  [NAME]purplecore_6  [COORD]x= 256.000000  y= 218.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F3708: DELETE  [NAME]purplecore_8  [COORD]x= 256.000000  y= 124.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F3740: DELETE  [NAME]purplecore_10  [COORD]x= 256.000000  y= 28.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F4103: DELETE  [NAME]purplecore_9  [COORD]x= 896.000000  y= 519.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4160: CREATE  [NAME]boss1_organ_0  [COORD]x= 520.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F4848: CREATE  [NAME]boss1_organ_1  [COORD]x= 504.000000  y= 48.000000  vx= 1.000000  vy= 0.000000
F4848: CREATE  [NAME]boss1_organ_2  [COORD]x= 504.000000  y= 48.000000  vx= -1.000000  vy= 0.000000
F6258: DELETE  [NAME]boss1_organ_0  [COORD]x= 420.000000  y= 64.000000  vx= 0.800000  vy= 1.000000
             [BULLET]tlv1 = 0, tlv2 = 3 llv1 = 0
F96: CREATE  [NAME]meteo_0  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F128: CREATE  [NAME]meteo_1  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F160: CREATE  [NAME]meteo_2  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F192: CREATE  [NAME]meteo_3  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F224: CREATE  [NAME]meteo_4  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F256: CREATE  [NAME]meteo_5  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F288: CREATE  [NAME]meteo_6  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F292: DELETE  [NAME]meteo_2  [COORD]x= 358.000000  y= 298.000000  vx= 3.000000  vy= 2.000000
             [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
F320: CREATE  [NAME]meteo_7  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F352: CREATE  [NAME]meteo_8  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F375: DELETE  [NAME]meteo_6  [COORD]x= 306.000000  y= 314.000000  vx= 1.000000  vy= 4.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F384: CREATE  [NAME]enemy_plane_18  [COORD]x= 256.000000  y= -128.000000  vx= -1.000000  vy= 2.000000
F393: DELETE  [NAME]enemy_plane_18  [COORD]x= 247.000000  y= -110.000000  vx= -1.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F416: CREATE  [NAME]meteo_9  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F448: CREATE  [NAME]meteo_10  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F462: DELETE  [NAME]meteo_4  [COORD]x= 202.000000  y= 555.000000  vx= 1.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F480: CREATE  [NAME]meteo_11  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F501: DELETE  [NAME]meteo_8  [COORD]x= 286.000000  y= 562.000000  vx= 1.000000  vy= 4.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F512: CREATE  [NAME]meteo_12  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F557: DELETE  [NAME]meteo_9  [COORD]x= 525.000000  y= 341.000000  vx= 4.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F640: CREATE  [NAME]enemy_plane_19  [COORD]x= 512.000000  y= -128.000000  vx= 0.000000  vy= 2.000000
F640: CREATE  [NAME]enemy_plane_20  [COORD]x= 1024.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F645: DELETE  [NAME]meteo_10  [COORD]x= 357.000000  y= 631.000000  vx= 2.000000  vy= 3.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F672: CREATE  [NAME]spacefish_10  [COORD]x= 0.000000  y= 384.000000  vx= 0.000000  vy= 0.000000
F692: DELETE  [NAME]meteo_11  [COORD]x= 598.000000  y= 690.000000  vx= 3.000000  vy= 3.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F700: DELETE  [NAME]enemy_plane_19  [COORD]x= 512.000000  y= -8.000000  vx= 0.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F736: CREATE  [NAME]meteo_13  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F746: DELETE  [NAME]spacefish_10  [COORD]x= 346.875000  y= 383.875000  vx= 74.000000  vy= -1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F768: CREATE  [NAME]meteo_14  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F800: CREATE  [NAME]meteo_15  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F832: CREATE  [NAME]meteo_16  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F864: CREATE  [NAME]enemy_plane_21  [COORD]x= 800.000000  y= 0.000000  vx= 1.000000  vy= 3.000000
F896: CREATE  [NAME]meteo_17  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F928: CREATE  [NAME]purplecore_12  [COORD]x= 256.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F928: CREATE  [NAME]purplecore_13  [COORD]x= 896.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F928: CREATE  [NAME]meteo_18  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F960: CREATE  [NAME]meteo_19  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F992: CREATE  [NAME]meteo_20  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1024: CREATE  [NAME]spacefish_11  [COORD]x= 1280.000000  y= 256.000000  vx= 0.000000  vy= -1.000000
F1024: CREATE  [NAME]spacefish_12  [COORD]x= 1280.000000  y= 384.000000  vx= 0.000000  vy= 0.000000
F1024: CREATE  [NAME]spacefish_13  [COORD]x= 1280.000000  y= 512.000000  vx= 0.000000  vy= -1.000000
F1024: CREATE  [NAME]meteo_21  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1027: DELETE  [NAME]meteo_18  [COORD]x= 303.000000  y= 362.000000  vx= 1.000000  vy= 4.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1056: CREATE  [NAME]meteo_22  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1063: DELETE  [NAME]purplecore_12  [COORD]x= 256.000000  y= 135.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1088: CREATE  [NAME]meteo_23  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1120: CREATE  [NAME]enemy_plane_22  [COORD]x= 640.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1152: CREATE  [NAME]meteo_24  [COORD]x= 0.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1203: DELETE  [NAME]meteo_23  [COORD]x= 421.000000  y= 281.000000  vx= 4.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1210: DELETE  [NAME]enemy_plane_21  [COORD]x= 491.000000  y= 383.000000  vx= -4.000000  vy= -2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1284: DELETE  [NAME]enemy_plane_22  [COORD]x= 640.000000  y= 492.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1376: CREATE  [NAME]missile_0  [COORD]x= 2254.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1376: CREATE  [NAME]missile_1  [COORD]x= 161.000000  y= -16.000000  vx= 0.000000  vy= 1.000000
F1376: CREATE  [NAME]missile_2  [COORD]x= 1908.000000  y= -32.000000  vx= 0.000000  vy= 1.000000
F1376: CREATE  [NAME]missile_3  [COORD]x= 75.000000  y= -48.000000  vx= 0.000000  vy= 2.000000
F1376: CREATE  [NAME]missile_4  [COORD]x= 1285.000000  y= -64.000000  vx= 0.000000  vy= 2.000000
F1376: CREATE  [NAME]missile_5  [COORD]x= 2300.000000  y= -80.000000  vx= 0.000000  vy= 1.000000
F1376: CREATE  [NAME]missile_6  [COORD]x= 1399.000000  y= -96.000000  vx= 0.000000  vy= 3.000000
F1408: CREATE  [NAME]missile_7  [COORD]x= 2265.000000  y= 0.000000  vx= 0.000000  vy= 2.000000
F1408: CREATE  [NAME]missile_8  [COORD]x= 1133.000000  y= -12.000000  vx= 0.000000  vy= 1.000000
F1408: CREATE  [NAME]missile_9  [COORD]x= 1406.000000  y= -24.000000  vx= 0.000000  vy= 1.000000
F1408: CREATE  [NAME]missile_10  [COORD]x= 2184.000000  y= -36.000000  vx= 0.000000  vy= 0.000000
F1408: CREATE  [NAME]missile_11  [COORD]x= 2378.000000  y= -48.000000  vx= 0.000000  vy= 0.000000
F1408: CREATE  [NAME]missile_12  [COORD]x= 1240.000000  y= -60.000000  vx= 0.000000  vy= 0.000000
F1408: CREATE  [NAME]missile_13  [COORD]x= 2140.000000  y= -72.000000  vx= 0.000000  vy= 0.000000
F1408: CREATE  [NAME]missile_14  [COORD]x= 1832.000000  y= -84.000000  vx= 0.000000  vy= 3.000000
F1408: CREATE  [NAME]missile_15  [COORD]x= 2058.000000  y= -96.000000  vx= 0.000000  vy= 3.000000
F1440: CREATE  [NAME]missile_16  [COORD]x= 171.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F1440: CREATE  [NAME]missile_17  [COORD]x= 411.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F1440: CREATE  [NAME]missile_18  [COORD]x= 208.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1440: CREATE  [NAME]missile_19  [COORD]x= 301.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1440: CREATE  [NAME]missile_20  [COORD]x= 400.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F1479: DELETE  [NAME]enemy_plane_20  [COORD]x= 860.000000  y= 588.000000  vx= -4.000000  vy= -2.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F1518: DELETE  [NAME]purplecore_13  [COORD]x= 768.000000  y= 494.000000  vx= -4.000000  vy= -2.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F1536: CREATE  [NAME]purplecore_14  [COORD]x= 88.000000  y= 0.000000  vx= 0.000000  vy= 2.000000
F1536: CREATE  [NAME]purplecore_15  [COORD]x= 176.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1600: CREATE  [NAME]purplecore_16  [COORD]x= 266.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1632: CREATE  [NAME]purplecore_17  [COORD]x= 352.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F1664: CREATE  [NAME]gunbattery_5  [COORD]x= 840.000000  y= 0.000000  vx= 4.000000  vy= 0.000000
F1664: CREATE  [NAME]gunbattery_6  [COORD]x= 928.000000  y= 0.000000  vx= 4.000000  vy= 0.000000
F1664: CREATE  [NAME]meteo_25  [COORD]x= 976.000000  y= 0.000000  vx= 4.000000  vy= 0.000000
F1722: DELETE  [NAME]purplecore_15  [COORD]x= 176.000000  y= 558.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1725: DELETE  [NAME]purplecore_16  [COORD]x= 266.000000  y= 375.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F1729: DELETE  [NAME]purplecore_17  [COORD]x= 352.000000  y= 291.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F1829: DELETE  [NAME]purplecore_14  [COORD]x= 88.000000  y= 586.000000  vx= 0.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F2048: CREATE  [NAME]boss2_dummy_0  [COORD]x= 528.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F2048: CREATE  [NAME]boss2_rightarm_0  [COORD]x= 688.000000  y= 28.000000  vx= 0.000000  vy= 0.000000
F2048: CREATE  [NAME]boss2_leftarm_0  [COORD]x= 368.000000  y= 28.000000  vx= 0.000000  vy= 0.000000
F2048: CREATE  [NAME]boss2_leftshoulder_0  [COORD]x= 656.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F2048: CREATE  [NAME]boss2_rightshoulder_0  [COORD]x= 400.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F2048: CREATE  [NAME]boss2_battery_0  [COORD]x= 528.000000  y= 32.000000  vx= 0.000000  vy= 0.000000
F2660: CREATE  [NAME]boss2_rightarm_b_0  [COORD]x= 216.040924  y= 199.945572  vx= 0.000000  vy= 0.000000
F2660: CREATE  [NAME]boss2_leftarmbattery_0  [COORD]x= 88.040924  y= 17.945570  vx= 0.000000  vy= 0.000000
F2994: DELETE  [NAME]boss2_rightarm_b_0  [COORD]x= 216.040924  y= 199.945572  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F2994: DELETE  [NAME]boss2_rightarm_b_0  [COORD]x= 216.040924  y= 199.945572  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F3789: CREATE  [NAME]boss2_rightarm_b_1  [COORD]x= 235.824814  y= 188.291962  vx= 0.000000  vy= 0.000000
F3789: CREATE  [NAME]boss2_leftarmbattery_1  [COORD]x= 115.824814  y= 14.291954  vx= 0.000000  vy= 0.000000
F4009: DELETE  [NAME]boss2_rightarm_0  [COORD]x= 221.824814  y= 174.291962  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4010: DELETE  [NAME]boss2_rightarm_b_1  [COORD]x= 235.824814  y= 188.291962  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4010: DELETE  [NAME]boss2_rightarm_b_1  [COORD]x= 235.824814  y= 188.291962  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4993: DELETE  [NAME]boss2_leftarm_0  [COORD]x= 142.771240  y= 86.689117  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4994: DELETE  [NAME]boss2_leftarmbattery_0  [COORD]x= 155.771240  y= 101.689117  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4994: DELETE  [NAME]boss2_leftarmbattery_1  [COORD]x= 155.771240  y= 101.689117  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4994: DELETE  [NAME]boss2_leftarmbattery_0  [COORD]x= 155.771240  y= 101.689117  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F4994: DELETE  [NAME]boss2_leftarmbattery_1  [COORD]x= 155.771240  y= 101.689117  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F5645: DELETE  [NAME]boss2_leftshoulder_0  [COORD]x= 209.656174  y= 0.223627  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F6836: DELETE  [NAME]boss2_rightshoulder_0  [COORD]x= 158.775757  y= 5.128852  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F7374: DELETE  [NAME]boss2_battery_0  [COORD]x= 154.716461  y= 84.981400  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F8993: DELETE  [NAME]boss2_dummy_0  [COORD]x= 194.459793  y= 8.059242  vx= 0.000000  vy= 0.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F64: CREATE  [NAME]missile_21  [COORD]x= 715.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F64: CREATE  [NAME]missile_22  [COORD]x= 1762.000000  y= -16.000000  vx= 0.000000  vy= 3.000000
F64: CREATE  [NAME]missile_23  [COORD]x= 1166.000000  y= -32.000000  vx= 0.000000  vy= 0.000000
F64: CREATE  [NAME]missile_24  [COORD]x= 2284.000000  y= -48.000000  vx= 0.000000  vy= 3.000000
F64: CREATE  [NAME]missile_25  [COORD]x= 217.000000  y= -64.000000  vx= 0.000000  vy= 1.000000
F66: DELETE  [NAME]missile_25  [COORD]x= 217.000000  y= -62.750000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F96: CREATE  [NAME]missile_26  [COORD]x= 1983.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F96: CREATE  [NAME]missile_27  [COORD]x= 588.000000  y= -16.000000  vx= 0.000000  vy= 0.000000
F96: CREATE  [NAME]missile_28  [COORD]x= 2281.000000  y= -32.000000  vx= 0.000000  vy= 0.000000
F96: CREATE  [NAME]missile_29  [COORD]x= 1150.000000  y= -48.000000  vx= 0.000000  vy= 3.000000
F96: CREATE  [NAME]missile_30  [COORD]x= 465.000000  y= -64.000000  vx= 0.000000  vy= 0.000000
F96: CREATE  [NAME]missile_31  [COORD]x= 741.000000  y= -80.000000  vx= 0.000000  vy= 1.000000
F96: CREATE  [NAME]missile_32  [COORD]x= 391.000000  y= -96.000000  vx= 0.000000  vy= 0.000000
F102: DELETE  [NAME]missile_32  [COORD]x= 391.000000  y= -90.750000  vx= 0.000000  vy= 6.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F113: DELETE  [NAME]missile_30  [COORD]x= 465.000000  y= -25.750000  vx= 0.000000  vy= 17.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F128: CREATE  [NAME]missile_33  [COORD]x= 265.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F128: CREATE  [NAME]missile_34  [COORD]x= 576.000000  y= -12.000000  vx= 0.000000  vy= 3.000000
F128: CREATE  [NAME]missile_35  [COORD]x= 1285.000000  y= -24.000000  vx= 0.000000  vy= 0.000000
F128: CREATE  [NAME]missile_36  [COORD]x= 327.000000  y= -36.000000  vx= 0.000000  vy= 0.000000
F128: CREATE  [NAME]missile_37  [COORD]x= 956.000000  y= -48.000000  vx= 0.000000  vy= 1.000000
F128: CREATE  [NAME]missile_38  [COORD]x= 616.000000  y= -60.000000  vx= 0.000000  vy= 2.000000
F128: CREATE  [NAME]missile_39  [COORD]x= 827.000000  y= -72.000000  vx= 0.000000  vy= 2.000000
F128: CREATE  [NAME]missile_40  [COORD]x= 2104.000000  y= -84.000000  vx= 0.000000  vy= 0.000000
F128: CREATE  [NAME]missile_41  [COORD]x= 890.000000  y= -96.000000  vx= 0.000000  vy= 3.000000
F150: DELETE  [NAME]missile_36  [COORD]x= 327.000000  y= 27.250000  vx= 0.000000  vy= 22.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F160: CREATE  [NAME]missile_42  [COORD]x= 51.000000  y= 0.000000  vx= 0.000000  vy= 2.000000
F160: CREATE  [NAME]missile_43  [COORD]x= 1278.000000  y= 0.000000  vx= 0.000000  vy= 0.000000
F160: CREATE  [NAME]missile_44  [COORD]x= 14.000000  y= 0.000000  vx= 0.000000  vy= 2.000000
F160: CREATE  [NAME]missile_45  [COORD]x= 447.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F160: CREATE  [NAME]missile_46  [COORD]x= 1498.000000  y= 0.000000  vx= 0.000000  vy= 1.000000
F161: DELETE  [NAME]missile_45  [COORD]x= 447.000000  y= 0.500000  vx= 0.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F196: DELETE  [NAME]missile_33  [COORD]x= 265.000000  y= 603.500000  vx= 0.000000  vy= 69.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F288: CREATE  [NAME]enemy_greenclab_43  [COORD]x= 128.000000  y= 0.000000  vx= 0.000000  vy= 3.000000
F288: CREATE  [NAME]enemy_greenclab_44  [COORD]x= 256.000000  y= 0.000000  vx= 1.000000  vy= 2.000000
F288: CREATE  [NAME]enemy_greenclab_45  [COORD]x= 384.000000  y= 0.000000  vx= 2.000000  vy= 3.000000
F288: CREATE  [NAME]enemy_greenclab_46  [COORD]x= 512.000000  y= 0.000000  vx= 3.000000  vy= 1.000000
F320: CREATE  [NAME]enemy_greenclab_47  [COORD]x= 1120.000000  y= 0.000000  vx= 4.000000  vy= 2.000000
F320: CREATE  [NAME]enemy_greenclab_48  [COORD]x= 992.000000  y= 0.000000  vx= 3.000000  vy= 3.000000
F320: CREATE  [NAME]enemy_greenclab_49  [COORD]x= 864.000000  y= 0.000000  vx= 2.000000  vy= 4.000000
F320: CREATE  [NAME]enemy_greenclab_50  [COORD]x= 736.000000  y= 0.000000  vx= 1.000000  vy= 1.000000
F340: DELETE  [NAME]enemy_greenclab_44  [COORD]x= 308.000000  y= 104.000000  vx= 1.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F352: CREATE  [NAME]purplecore_18  [COORD]x= 128.000000  y= 0.000000  vx= 2.000000  vy= 1.000000
F352: CREATE  [NAME]purplecore_19  [COORD]x= 1152.000000  y= 0.000000  vx= 2.000000  vy= 1.000000
F352: CREATE  [NAME]purplecore_20  [COORD]x= 2176.000000  y= 0.000000  vx= 2.000000  vy= 1.000000
F352: CREATE  [NAME]purplecore_21  [COORD]x= 3200.000000  y= 0.000000  vx= 2.000000  vy= 2.000000
F384: CREATE  [NAME]purplecore_22  [COORD]x= 1120.000000  y= 0.000000  vx= -2.000000  vy= 2.000000
F384: CREATE  [NAME]purplecore_23  [COORD]x= 864.000000  y= 0.000000  vx= -2.000000  vy= 2.000000
F384: CREATE  [NAME]purplecore_24  [COORD]x= 608.000000  y= 0.000000  vx= -2.000000  vy= 1.000000
F384: CREATE  [NAME]purplecore_25  [COORD]x= 352.000000  y= 0.000000  vx= -2.000000  vy= 2.000000
F385: DELETE  [NAME]enemy_greenclab_43  [COORD]x= 128.000000  y= 291.000000  vx= 0.000000  vy= 3.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F410: DELETE  [NAME]purplecore_18  [COORD]x= 244.000000  y= 58.000000  vx= 2.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F442: DELETE  [NAME]purplecore_25  [COORD]x= 236.000000  y= 116.000000  vx= -2.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F480: CREATE  [NAME]spacefish_14  [COORD]x= 704.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F480: CREATE  [NAME]spacefish_15  [COORD]x= 774.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F493: DELETE  [NAME]purplecore_24  [COORD]x= 390.000000  y= 109.000000  vx= -2.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F512: CREATE  [NAME]purplecore_26  [COORD]x= 923.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F512: CREATE  [NAME]purplecore_27  [COORD]x= 957.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F562: DELETE  [NAME]purplecore_23  [COORD]x= 508.000000  y= 356.000000  vx= -2.000000  vy= 2.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F576: CREATE  [NAME]spacefish_16  [COORD]x= 561.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F576: CREATE  [NAME]spacefish_17  [COORD]x= 206.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F606: DELETE  [NAME]spacefish_16  [COORD]x= 561.000000  y= -98.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 5, tlv2 = 0 llv1 = 0
F608: CREATE  [NAME]purplecore_28  [COORD]x= 1032.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F640: CREATE  [NAME]spacefish_18  [COORD]x= 743.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F675: DELETE  [NAME]spacefish_17  [COORD]x= 206.000000  y= -29.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F768: CREATE  [NAME]purplecore_29  [COORD]x= 464.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F800: CREATE  [NAME]spacefish_19  [COORD]x= 314.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F832: CREATE  [NAME]purplecore_30  [COORD]x= 184.000000  y= -128.000000  vx= 0.000000  vy= 1.000000
F834: DELETE  [NAME]purplecore_29  [COORD]x= 464.000000  y= -62.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F865: DELETE  [NAME]spacefish_14  [COORD]x= 704.000000  y= 257.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F890: DELETE  [NAME]spacefish_15  [COORD]x= 774.000000  y= 282.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
F904: DELETE  [NAME]spacefish_18  [COORD]x= 743.000000  y= 136.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
F955: DELETE  [NAME]purplecore_26  [COORD]x= 923.000000  y= 315.000000  vx= 0.000000  vy= 1.000000
             [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0