Mercurial > hg > Members > koba > t_dandy
view property.h @ 13:806d978e7d99
merge.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Thu, 16 Dec 2010 15:25:31 +0900 |
parents | e90c4a8f9dc8 |
children | 00c3272a801f |
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#ifndef INCLUDE_PROPERTY #define INCLUDE_PROPERTY #include "Character.h" #include "bom.h" #include "count2.h" #include "sgoex.h" typedef struct CollisionProperty { int bomend; int enemycount; int infg_level; player jiki; CHARACTER p; stge lg; stge infg; tama1 tama_lv1[20]; tama2 tama_lv2[20]; tama1 tlv3; laser laser_lv1[20]; laser laser_lv2[20]; laser laser_lv3[128]; bomchar bchar[100]; } CollisionProperty, *CollisionPropertyPtr; #endif