Mercurial > hg > Members > kono > Cerium
comparison Renderer/Engine/main.cc @ 895:bed529c55eda
add alignment of classes in SPU
width and height are automatically set in frame buffer API
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Fri, 16 Jul 2010 17:23:49 +0900 |
parents | 4f77768d7a7f |
children | 05696567d1d2 |
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894:bfc61d38c004 | 895:bed529c55eda |
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15 //static Viewer *screen; | 15 //static Viewer *screen; |
16 | 16 |
17 /* | 17 /* |
18 const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n\ | 18 const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n\ |
19 -cpu Number of SPE (default 1)\n\ | 19 -cpu Number of SPE (default 1)\n\ |
20 -width, -height window size (default 640x480)\n\ | 20 -width, -height window size (default 640x480), -bpp bits per pixcel\n\ |
21 -sg Draw SceneGraph\n\ | 21 -video {sdl|fb} in case of frame buffer, width,height,bpp is automatically set\n\ |
22 0: Joystick の 丸ボタン(Keyboard だとx) を押すと、キューブが二つに分かれる\n\ | 22 \n"; |
23 1: 0 のキューブが大きい版\n\ | |
24 2: テクスチャテスト:576x384\n\ | |
25 3: テクスチャテスト:1024x768\n\ | |
26 4: テクスチャテスト:2048x1536\n\ | |
27 5: 地球が動き、その周りを月が自転、公転する\n\ | |
28 6 以降: キューブが跳ね返りながら、勝手にキューブが増えて行く\n"; | |
29 */ | 23 */ |
30 | 24 |
31 int | 25 int |
32 init(TaskManager *manager, int argc, char *argv[]) | 26 init(TaskManager *manager, int argc, char *argv[]) |
33 { | 27 { |
92 } | 86 } |
93 | 87 |
94 void | 88 void |
95 TMend(TaskManager *manager) | 89 TMend(TaskManager *manager) |
96 { | 90 { |
97 printf("test_nogl end\n"); | |
98 } | 91 } |
99 | 92 |
100 #endif | 93 #endif |
101 | 94 |
102 /* end */ | 95 /* end */ |