comparison Renderer/Engine/main.cc @ 895:bed529c55eda

add alignment of classes in SPU width and height are automatically set in frame buffer API
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Fri, 16 Jul 2010 17:23:49 +0900
parents 4f77768d7a7f
children 05696567d1d2
comparison
equal deleted inserted replaced
894:bfc61d38c004 895:bed529c55eda
15 //static Viewer *screen; 15 //static Viewer *screen;
16 16
17 /* 17 /*
18 const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n\ 18 const char *usr_help_str = "Usage: ./test_nogl [OPTION]\n\
19 -cpu Number of SPE (default 1)\n\ 19 -cpu Number of SPE (default 1)\n\
20 -width, -height window size (default 640x480)\n\ 20 -width, -height window size (default 640x480), -bpp bits per pixcel\n\
21 -sg Draw SceneGraph\n\ 21 -video {sdl|fb} in case of frame buffer, width,height,bpp is automatically set\n\
22 0: Joystick の 丸ボタン(Keyboard だとx) を押すと、キューブが二つに分かれる\n\ 22 \n";
23 1: 0 のキューブが大きい版\n\
24 2: テクスチャテスト:576x384\n\
25 3: テクスチャテスト:1024x768\n\
26 4: テクスチャテスト:2048x1536\n\
27 5: 地球が動き、その周りを月が自転、公転する\n\
28 6 以降: キューブが跳ね返りながら、勝手にキューブが増えて行く\n";
29 */ 23 */
30 24
31 int 25 int
32 init(TaskManager *manager, int argc, char *argv[]) 26 init(TaskManager *manager, int argc, char *argv[])
33 { 27 {
92 } 86 }
93 87
94 void 88 void
95 TMend(TaskManager *manager) 89 TMend(TaskManager *manager)
96 { 90 {
97 printf("test_nogl end\n");
98 } 91 }
99 92
100 #endif 93 #endif
101 94
102 /* end */ 95 /* end */