Mercurial > hg > Members > kono > Cerium
diff Renderer/Engine/SceneGraphRoot.h @ 1033:431936c0cc96
add application main method and task.
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Fri, 26 Nov 2010 04:32:59 +0900 |
parents | 295b3c79fb44 |
children | b9cd0c88b69a |
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--- a/Renderer/Engine/SceneGraphRoot.h Thu Oct 28 17:40:13 2010 +0900 +++ b/Renderer/Engine/SceneGraphRoot.h Fri Nov 26 04:32:59 2010 +0900 @@ -112,10 +112,12 @@ void task_array_init(int id, int task_num, int param, int inData_num, int outData_num); void create_task_array(); void task_array_finish(); - void set_game_task(int id, void *property, int size, PostFunction post_func); - void set_game_task(int id, void *property, void* pad, int size, PostFunction post_func); - void set_move_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func); - void set_pad_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func); + void set_gtask_array(int id, void *property, int size, PostFunction post_func); + void set_gtask_array(int id, void *property, void* pad, int size, PostFunction post_func); + void set_game_task(int id, void *property, int size); + void set_game_task(int id, void *property, void *pad, int size); + void set_move_task(SceneGraphPtr node, int move, void *property, int size); + void set_pad_task(SceneGraphPtr node, int move, void *property, int size); /* Other System API */ void allExecute(int screen_w, int screen_h);