diff Renderer/Engine/SceneGraphRoot.h @ 1033:431936c0cc96

add application main method and task.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 26 Nov 2010 04:32:59 +0900
parents 295b3c79fb44
children b9cd0c88b69a
line wrap: on
line diff
--- a/Renderer/Engine/SceneGraphRoot.h	Thu Oct 28 17:40:13 2010 +0900
+++ b/Renderer/Engine/SceneGraphRoot.h	Fri Nov 26 04:32:59 2010 +0900
@@ -112,10 +112,12 @@
     void task_array_init(int id, int task_num, int param, int inData_num, int outData_num);
     void create_task_array();
     void task_array_finish();
-    void set_game_task(int id, void *property, int size, PostFunction post_func);
-    void set_game_task(int id, void *property, void* pad, int size, PostFunction post_func);
-    void set_move_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func);
-    void set_pad_task(SceneGraphPtr node, int move, void *property, int size, PostFunction post_func);
+    void set_gtask_array(int id, void *property, int size, PostFunction post_func);
+    void set_gtask_array(int id, void *property, void* pad, int size, PostFunction post_func);
+    void set_game_task(int id, void *property, int size);
+    void set_game_task(int id, void *property, void *pad, int size);
+    void set_move_task(SceneGraphPtr node, int move, void *property, int size);
+    void set_pad_task(SceneGraphPtr node, int move, void *property, int size);
 
     /* Other System API */
     void allExecute(int screen_w, int screen_h);