view Renderer/Engine/TextureHash.h @ 1048:40cde8c1a6cd default tip

add ScaleXY (not for allExecute...)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 08 Dec 2010 06:22:15 +0900
parents 6a80ca9a65d9
children
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line source

#ifndef INCLUDED_TEXTURE_HASH
#define INCLUDED_TEXTURE_HASH

const int TABLE_SIZE = 8192;

struct hashtable{
    int tx_id;
    char* key;
};

class TextureHash {
public:
    hashtable *table;

    TextureHash(void);
    ~TextureHash(void);
    int hash_function(const char* image_name);
    int hash_regist(const char* image_name, int &tx_id);
    void remove(int id) {  table[id].tx_id = -1; }
};

#endif