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view Renderer/Engine/vertex.h @ 1048:40cde8c1a6cd default tip
add ScaleXY (not for allExecute...)
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Wed, 08 Dec 2010 06:22:15 +0900 |
parents | 735f76483bb2 |
children |
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#ifndef INCLUDE_VERTEX #define INCLUDE_VERTEX class Vertex { public: float x,y,z,tex_x,tex_y; Vertex(float tmp_x, float tmp_y, float tmp_z,float tmp_tex_x, float tmp_tex_y); }; #endif