view Renderer/Test/ball_action.cc @ 1048:40cde8c1a6cd default tip

add ScaleXY (not for allExecute...)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 08 Dec 2010 06:22:15 +0900
parents d0b8860c17f8
children
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line source

#include <iostream>
#include "SceneGraphRoot.h"

using namespace std;

void
ball_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}