annotate dandy.h @ 1:7dc2d920fc7c

local update. xml,image, blender add. ppe/move, ppe/coll add.
author tkaito
date Tue, 15 Jun 2010 11:14:36 +0900
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children 6e1afe1016dc
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7dc2d920fc7c local update. xml,image, blender add. ppe/move, ppe/coll add.
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1 #include <math.h>
7dc2d920fc7c local update. xml,image, blender add. ppe/move, ppe/coll add.
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2 #include <stdlib.h>
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3 #include "SceneGraph.h"
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4 #include "Application.h"
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5 #include "MainLoop.h"
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7 class dandy : public Application {
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8 MainLoopPtr init(Viewer *viewer, int w, int h);
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9 };
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11 typedef void (*move)(SceneGraphPtr node, void *sgroot_, int w, int h);
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12 typedef void (*coll)(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree);
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14 typedef struct {
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15 double x, y;
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16 double vx, vy;
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17 const char *chara;
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18 int vital;
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19 int score;
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20 void *parent;
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21 void *root;
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23 } *ObjPropertyPtr, ObjProperty;