changeset 14:e01292a3bcc5

*** empty log message ***
author gongo
date Sat, 04 Nov 2006 09:00:42 +0000
parents 64ec983dd5db
children 32b270ceef34
files schedule.c
diffstat 1 files changed, 14 insertions(+), 14 deletions(-) [+]
line wrap: on
line diff
--- a/schedule.c	Sat Nov 04 08:57:38 2006 +0000
+++ b/schedule.c	Sat Nov 04 09:00:42 2006 +0000
@@ -131,7 +131,7 @@
     camera_init();
 
     game.state = GAME_SELECT_CAR;
-    game.exec = sche_game_opening;
+    set_sche(sche_game_opening);
 }
 
 void
@@ -147,7 +147,7 @@
 
     if (pad.st == 1) {
 	game.state = GAME_SELECT_CAR;
-	game.exec = sche_game_select_car;
+	set_sche(sche_game_select_car);
     }
 
     /*
@@ -186,7 +186,7 @@
     }
     if (pad.circle == 1) {
 	game.state = GAME_SELECT_COURSE;
-	game.exec = sche_game_select_course;
+	set_sche(sche_game_select_course);
     }
 }
 
@@ -209,7 +209,7 @@
     }
     if (pad.circle == 1) {
 	game.state = GAME_READY;
-	game.exec = sche_game_ready;
+	set_sche(sche_game_ready);
     }
 }
 
@@ -230,11 +230,11 @@
 
     if (pad.st > 0) {
 	game.state = GAME_MAIN_INIT;
-	game.exec = sche_game_main_init;
+	set_sche(sche_game_main_init);
     }
     if (pad.cross > 0) {
 	game.state = GAME_SELECT_CAR;
-	game.exec = sche_game_select_car;
+	set_sche(sche_game_select_car);
     }
 }
 
@@ -245,7 +245,7 @@
 	play_init();
     RUNNIG=0;
     game.state = GAME_MAIN;
-    game.exec = sche_game_main;
+    set_sche(sche_game_main);
 }
 
 void
@@ -286,7 +286,7 @@
 	wait_init();
 	ranking = 1;
 	game.state = GAME_GOAL;
-	game.exec = sche_game_main_goal;
+	set_sche(sche_game_main_goal);
     }
 
     gFont_SetStringInt((int)(100.0*game.jiki->speed), 380, 350);
@@ -308,7 +308,7 @@
     }
     if (pad.st == 1) {
 	game.state = GAME_PAUSE;
-	game.exec = sche_game_main_pause;
+	set_sche(sche_game_main_pause);
     }
 }
 
@@ -331,15 +331,15 @@
     if (pad.circle == 1) {
 	if (game.select == 0) {
 	    game.state = GAME_MAIN;
-	    game.exec = sche_game_main;
+	    set_sche(sche_game_main);
 	} else {
 	    game.state = GAME_FINISH;
-	    game.exec = sche_game_main_finish;
+	    set_sche(sche_game_main_finish);
 	}
     }
     if (pad.st == 1) {
 	game.state = GAME_MAIN;
-	game.exec = sche_game_main;
+	set_sche(sche_game_main);
     }
     if (pad.up == 1 || pad.down == 1) {
 	game.select = !game.select;
@@ -373,7 +373,7 @@
     camera_update(game.jiki->body->transfer);
     if (pad.st == 1) {
 	game.state = GAME_FINISH;
-	game.exec = sche_game_main_finish;
+	set_sche(sche_game_main_finish);
     }
 }
 
@@ -390,7 +390,7 @@
     }
     if (pad.st == 1) {
 	game.state = GAME_OPENING;
-	game.exec = sche_game_opening;
+	set_sche(sche_game_game_opening);
     }
 }