changeset 104:e569ae55a089

regularly .o remove
author Atuto SHIROMA <e095729@ie.u-ryukyu.ac.jp>
date Thu, 02 Jun 2011 23:28:31 +0900
parents 3e2a886290d7
children ef64f1182dc8
files .#car.h .hgtags TAGS a.out main test_vector
diffstat 6 files changed, 0 insertions(+), 452 deletions(-) [+]
line wrap: on
line diff
--- a/.#car.h	Thu Jun 02 23:21:33 2011 +0900
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1 +0,0 @@
-e095729@takeuMac.local.13267
\ No newline at end of file
--- a/.hgtags	Thu Jun 02 23:21:33 2011 +0900
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,4 +0,0 @@
-a3b96859edd30eb245da84815147e406faf0d32b release1-1
-c2e4b67420c42a8c810b9bdf4b496b7490621a4b release1
-c2e4b67420c42a8c810b9bdf4b496b7490621a4b start
-ce9ef7dcf2f059d9131797f1515bba4c7c259986 ps2
--- a/TAGS	Thu Jun 02 23:21:33 2011 +0900
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,447 +0,0 @@
-
-camera.h,74
-#define CAMERA_H2,17
-typedef struct camera{camera7,74
-} CAMERA;12,158
-
-car.h,74
-#define CAR_H4,27
-typedef struct car 8,63
-} Car, *CarPtr;CarPtr21,460
-
-carNode.h,23
-#define CARNODE_H2,18
-
-col.h,157
-#define COL_H2,14
-typedef struct detection_face 8,72
-} ColFace, *ColFacePtr;ColFacePtr13,164
-typedef struct col_face_handler 15,189
-} ColFaceHd;19,285
-
-controler.h,48
-typedef struct SGO_PAD 9,131
-} SGO_PAD;24,376
-
-field.h,225
-#define FIELD_H2,16
-#define EFFECT_TEXTURE_USE 14,336
-#define EFFECT_ALPHABLEND_UNUSE 15,365
-#define EFFECT_SHADING_FLAT 16,399
-#define DEFAULT_SET 18,430
-typedef struct field 19,519
-} Field, *FieldPtr;FieldPtr27,705
-
-gSprite.h,112
-#define GSPRITE_H2,18
-#define SPRITE_PRIO_FOREGROUND 5,81
-typedef struct sptable 7,115
-} SpriteTable;12,188
-
-game.h,81
-#define GAME_H4,29
-typedef struct game 14,148
-} Game, *GamePtr;GamePtr21,332
-
-libps2.h,360
-#define LIBPS2_H3,18
-typedef float FVECTOR[FVECTOR7,50
-typedef float FMATRIX[FMATRIX8,106
-typedef struct texture 12,194
-} TEXTURE;20,600
-typedef struct surface 24,647
-} SURFACE;33,1190
-typedef struct object 37,1243
-} OBJECT;44,1512
-} GsPrim;57,1689
-} GsSpritePacket;66,1809
-} SPRITE;78,2111
-typedef struct popygon 87,2207
-} PolygonInfo;90,2259
-
-light.h,16
-} LIGHT;11,159
-
-linda.h,723
-#define LINDA_H2,16
-#define MODE_INIT 21,547
-#define MODE_WAIT 22,579
-#define MODE_WAIT_READY 23,611
-#define MODE_OPENING 24,643
-#define MODE_SELECT_CAR 25,675
-#define MODE_SELECT_COURSE 26,707
-#define MODE_READY 27,739
-#define MODE_MAIN_INIT 28,771
-#define MODE_MAIN_READY 29,803
-#define MODE_MAIN 30,835
-#define MODE_MAIN_PAUSE 31,867
-#define MODE_MAIN_GOAL 32,899
-#define MODE_MAIN_FINISH 33,931
-#define MODE_FINISH 34,963
-#define PLAYER_1P 36,996
-#define CLIENT_MAX 38,1017
-#define LINDA_ASK_ID 39,1038
-#define LINDA_HOST 40,1065
-#define PKT_MODE_OFFSET 43,1117
-#define PKT_CARID_OFFSET 44,1148
-#define PKT_COURSEID_OFFSET 45,1179
-#define PKT_DATA_OFFSET 46,1210
-#define PKT_HEADER_SIZE 48,1242
-
-mytype.h,211
-#define RADIAN(4,33
-#define INIT_VECTOR(5,68
-#define NORM(6,137
-enum { X_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=8,215
-enum { X_AXIS=0, Y_AXIS=1, Z_AXIS=2, W_AXIS=8,215
-
-ps2util.h,142
-#define JOYPAD_1 4,48
-#define PS2UTIL_H8,87
-#define ALIGN_16BYTE 14,153
-typedef struct ps2sprite{ps2sprite28,421
-} ps2utilSprite;30,467
-
-quotanion.h,25
-#define QUOTANION_H2,20
-
-schedule.h,24
-#define SCHEDULE_H3,36
-
-sjoy.h,681
-#define SJOY_PS2_R_LEFT 10,273
-#define SJOY_PS2_R_DOWN 11,309
-#define SJOY_PS2_R_UP 12,350
-#define SJOY_PS2_R_RIGHT 13,391
-#define SJOY_PS2_L1 14,432
-#define SJOY_PS2_R1 15,473
-#define SJOY_PS2_L2 16,514
-#define SJOY_PS2_R2 17,555
-#define SJOY_PS2_SELECT 18,596
-#define SJOY_PS2_START 19,637
-#define SJOY_PS2_L_LEFT 20,678
-#define SJOY_PS2_L_DOWN 21,720
-#define SJOY_PS2_L_UP 22,762
-#define SJOY_PS2_L_RIGHT 23,804
-#define SJOY_PS2_SQUARE 26,862
-#define SJOY_PS2_CROSS 27,898
-#define SJOY_PS2_TRIANGLE 28,939
-#define SJOY_PS2_CIRCLE 29,980
-#define SJOY_PS2_LEFT 30,1021
-#define SJOY_PS2_DOWN 31,1063
-#define SJOY_PS2_UP 32,1105
-#define SJOY_PS2_RIGHT 33,1147
-
-sprite.h,508
-#define FRAME_ANGLE_NORMAL 1,0
-#define FRAME_ANGLE_REVERSE_HORIZON 2,39
-#define FRAME_ANGLE_REVERSE_VERTICAL 3,78
-#define FRAME_ANGLE_ROTATE_180 4,117
-#define UNVISIBLE 7,190
-#define VISIBLE 8,210
-typedef struct sprite_frame 11,237
-} SPRITE_FRAME;21,401
-typedef struct sprite_polygon 23,418
-} SPRITE_POLYGON;36,679
-typedef struct sprite_polygon_head 38,698
-} SPRITE_POLYGON_HEAD;44,897
-#define free_sprite_frame 49,1067
-} GsPrim;69,1649
-} GsSpritePacket;87,2043
-} SpritePacketHeader;102,2557
-
-camera.cc,138
-static CAMERA camera,13,214
-static CAMERA camera, def_camera;13,214
-camera_init(17,255
-void set_camera(53,1122
-camera_update(65,1465
-
-car.cc,383
-#define DEFAULT_SET 15,233
-#define BUFSIZE 16,322
-static FVECTOR location 19,377
-static FVECTOR direction 20,418
-car_create(25,497
-car_new_readCSV(73,1792
-CarPtr car_init(115,2664
-car_swerve(136,3085
-car_accelerate(156,3636
-car_field_check(174,4241
-car_move(216,5306
-car_axis_rotation(232,5694
-void car_update(264,6592
-car_destroy(279,6825
-void car_id_update(296,7117
-
-carNode.cc,99
-static CarPtr car_list;12,188
-carNode_append(15,218
-carNode_draw(29,380
-carNode_destroy(41,496
-
-col.cc,90
-col_detect_approx(20,430
-col_orthocenter(46,1161
-col_detect(71,1818
-col_init(105,2584
-
-controler.cc,42
-SGO_PAD pad;21,329
-bool padCheck(23,343
-
-field.cc,419
-#define BUFSIZE 13,222
-static int field_num_max 18,287
-static int field_num 19,317
-static FieldPtr field_list;21,344
-static FieldPtr field_actual;22,372
-PolygonInfo  xml_read_file(25,427
-field_create(35,553
-field_new_readCSV(82,1834
-field_init(151,3348
-field_draw(166,3616
-void field_update(178,3905
-field_destroy(212,4576
-field_rap_increment(243,5084
-field_set_actual(255,5236
-field_get_actual(261,5299
-
-gFont.cc,647
-#define DEFOBJ 15,332
-#define SPRITE_COL 16,351
-#define SCREEN_HALF_W 17,375
-#define SCREEN_HALF_H 18,401
-#define CHAR_W_SIZE 19,427
-#define CHAR_H_SIZE 20,450
-static SpriteTable   sptable[sptable22,474
-static ps2utilSprite sp[sp23,512
-static unsigned int  sp_counter;24,587
-static bool          flag_spriteInited 25,620
-static TEXTURE *font_tex;font_tex27,706
-gFont_Init_Png(30,745
-gFont_Create(48,1118
-gFont_DefSprite(66,1446
-gFont_Init(75,1616
-gFont_PutSprite(93,1884
-gFont_Clear(114,2363
-gFont_Draw_Reset(125,2496
-get_number_char(133,2595
-gFont_SetString(142,2690
-gFont_SetStringInt(158,2957
-gFont_SetFont_OP(167,3093
-
-gSprite.cc,562
-#define DEFOBJ 8,123
-#define SPRITE_COL 9,142
-#define SCREEN_HALF_W 10,166
-#define SCREEN_HALF_H 11,192
-static SpriteTable   sptable[sptable13,219
-static ps2utilSprite sp[sp14,257
-static unsigned int  sp_counter;15,330
-static bool          flag_spriteInited 16,363
-static TEXTURE *sprite_tex;sprite_tex18,449
-gSprite_DefSprite(22,484
-gSprite_PutSprite(31,664
-gSprite_PutSpriteEx(48,1140
-gSprite_Init_Png(66,1644
-gSprite_Create(85,2012
-gSprite_Init(104,2349
-gSprite_Clear(132,3406
-gSprite_Draw_Reset(145,3535
-gSprite_PutSprite_Pause(155,3628
-
-game.cc,50
-#define linda_init 20,288
-void game_main(23,317
-
-game_time.cc,169
-int game_time_get_msec(6,67
-int game_time_conv_ms2cs 29,516
-int game_time_conv_ms2sec 34,603
-int game_time_conv_ms2minute 39,672
-void game_time_set_raptime 56,1044
-
-light.cc,187
-FMATRIX normal_light;9,124
-FMATRIX light_color;10,146
-void init_light(13,169
-void ps2_vu0_normal_light_matrix(60,1060
-void ps2_vu0_light_color_matrix(67,1226
-void set_light(73,1371
-
-linda.cc,967
-static int my_id;18,343
-static CarPtr linda_carlist[linda_carlist19,361
-static int linda_seq[linda_seq20,404
-set_header(25,485
-get_header(35,658
-make_packet(49,879
-send_packet(71,1369
-get_packet(99,2012
-linda_set_schedule(119,2580
-static bool linda_sche_wait0(128,2777
-linda_sche_wait1(153,3304
-linda_sche_wait_ready0(168,3581
-linda_sche_wait_ready1(197,4119
-linda_sche_opening0(212,4392
-linda_sche_opening1(236,4874
-linda_sche_select_car0(251,5155
-linda_sche_select_car1(275,5649
-linda_sche_select_course0(290,5941
-linda_sche_select_course1(324,6648
-linda_sche_ready0(343,7031
-linda_sche_ready1(367,7506
-linda_sche_main_init(382,7780
-linda_sche_main_ready0(417,8526
-linda_sche_main_ready1(441,9001
-linda_sche_main(456,9265
-linda_update(502,10408
-linda_jiki_compareLocation(514,10583
-linda_jiki_compare(541,11108
-linda_jiki_update(555,11399
-linda_update(580,11965
-get_id(677,14415
-void linda_env_init(694,14743
-linda_init(706,14862
-
-main.cc,39
-FILE *main_fp;main_fp6,79
-main(9,99
-
-mytype.cc,139
-static clock_t start;10,137
-static clock_t race_start;11,159
-wait_init(14,192
-wait(24,315
-time_RaceStart(39,480
-time_RaceTime(45,533
-
-ps2util.cc,1332
-OBJECT *ps2util_obj_Create_fromXML(ps2util_obj_Create_fromXML15,337
-void ps2util_obj_Set_effect(32,610
-void ps2_vu0_copy_vector(38,732
-void ps2util_obj_Renew_transMatrix(44,854
-TEXTURE* read_png_file(52,952
-int ps2util_tex_Set(63,1118
-int ps2util_sprite_Create(68,1170
-void ps2util_obj_Set_texture(74,1255
-void ps2_vu0_unit_matrix(80,1385
-void ps2_vu0_rot_matrix_y(94,1978
-void ps2_vu0_apply_matrix(118,2612
-void ps2_vu0_scale_vector(127,3010
-void ps2_vu0_add_vector(137,3361
-void ps2_vu0_outer_product(147,3581
-float ps2_vu0_inner_product(156,3818
-void ps2_vu0_mul_matrix(162,3932
-void ps2_vu0_copy_matrix(186,5669
-void ps2util_obj_Free(191,5774
-void ps2_vu0_sub_vector(198,5829
-void ps2_vu0_normalize(208,6019
-void xml_free(219,6266
-void ps2util_obj_Draw(225,6312
-void  ps2util_sprite_Destroy(231,6365
-void ps2util_sprite_Set_basicAttribute(239,6441
-void ps2util_sprite_Request(249,6747
-void ps2util_sprite_Unuse_alpha(255,6808
-void ps2util_graphic_Init(260,6873
-#define SPRITE_HAS_4VERTEXIS 269,6969
-#define PS2_GS_XYZ3 271,7001
-sprite_disappear(274,7093
-void delete_name_dictionary(290,7483
-void free_texture(323,8160
-int malloc_align16(339,8488
-void ps2util_tex_Exclude(363,9016
-void ps2util_sprite_Draw(369,9116
-void ps2util_graphic_Finish(374,9185
-void ps2util_sprite_Use_alpha(381,9287
-
-quotanion.cc,69
-quotanion(11,226
-quotanion_rotmatrix(25,529
-degree2radian(47,1167
-
-schedule.cc,1007
-#define linda_update(31,521
-#define MAXCAR 34,575
-#define MAXFIELD 35,616
-#define MAXRAP 36,660
-#define SP_SEL_CAR 37,695
-#define SP_SEL_COURSE 38,720
-static int start_time,63,1507
-static int start_time,time_count;63,1507
-static int RUNNIG=64,1541
-char raptime[raptime65,1562
-static int ranking 67,1581
-static LIGHT l;68,1605
-static int i=69,1621
-static int change_state 73,1723
-set_schedule_assumption(79,1827
-unset_schedule(86,1933
-set_schedule(92,1987
-graphic_init(99,2085
-play_init(106,2228
-void linda_env_init(114,2382
-static void game_env_init 119,2445
-sche_game_init(136,2678
-sche_game_opening(191,3735
-sche_game_select_car(224,4256
-sche_game_select_course(255,4895
-sche_game_ready(286,5566
-sche_game_main_init(313,6182
-sche_game_main_ready(323,6333
-sche_game_main(330,6470
-sche_game_main_pause(396,7996
-sche_game_main_goal(430,8696
-sche_game_main_finish(460,9374
-sche_game_main_finish2(470,9533
-void wait_sync(482,9723
-void swap_dbuff(488,9793
-schedule(494,9849
-
-sjoy.cc,431
-#define N_JOY 14,195
-static char *g_devName[g_devName16,214
-static int g_fd[g_fd21,280
-int sjoy_open(29,521
-int sjoy_close(52,1095
-struct js_event68,1343
-int g_button[g_button75,1404
-int g_axis[g_axis76,1422
-#define JS_EVENT_INIT 78,1443
-#define JS_EVENT_BUTTON 79,1467
-#define JS_EVENT_AXIS 80,1493
-void sjoy_poll(85,1631
-int sjoy_get_button(119,2308
-int sjoy_get_axis(125,2439
-int sjoy_get_ps2_button(131,2582
-
-test_vector.cc,157
-int main(16,358
-void init_FVECTOR(134,2887
-void init_FMATRIX(144,3081
-void output_FVECTOR(159,3395
-void output_FMATRIX(169,3558
-void all_init(184,3789
-
-title_scene.cc,360
-    TITLE_INIT,::TITLE_INIT10,123
-    TITLE_MAIN,::TITLE_MAIN11,139
-    TITLE_FINISH::TITLE_FINISH12,155
-} TITLE_STATE;13,172
-static ps2utilSprite title_sprite;15,188
-static TEXTURE *title_img;title_img17,224
-#define TITLE_IMG_FILE 19,252
-title_init(23,305
-title_init_call(44,735
-title_finish(50,786
-title_finish_call(58,919
-title_scene(64,966
-
-title_scene.h,0
-
-game_time.h,0
-
-gFont.h,0
Binary file a.out has changed
Binary file main has changed
Binary file test_vector has changed