#include <stdio.h>
#include <math.h>
#include "libps2.h"
Include dependency graph for camera.c:
Go to the source code of this file.
Defines | |
#define | DEVELOPING |
Functions | |
void | init_camera (CAMERA *c) |
void | set_camera (CAMERA *camera) |
void | dynamic_camera_Calc_worldView (float x, float y, float z, float rot_x, float rot_y, float rot_z) |
void | dynamic_camera_Create_spriteWorld (FMATRIX *world) |
Variables | |
FMATRIX | world_view |
FMATRIX | dynamic_camera_unit_matrix |
CAMERA * | dynamic_camera_ptr |
const float | pi = (float) M_PI |
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