Mercurial > hg > Database > jungle-sharp
diff src/test/csharp/DefaultJungleTreeTest.cs @ 7:02b2ab7bffe6
fix
author | Kazuma |
---|---|
date | Tue, 27 Sep 2016 18:36:05 +0900 |
parents | dec15de2c6ff |
children |
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--- a/src/test/csharp/DefaultJungleTreeTest.cs Tue Jul 05 07:20:41 2016 +0900 +++ b/src/test/csharp/DefaultJungleTreeTest.cs Tue Sep 27 18:36:05 2016 +0900 @@ -1,43 +1,49 @@ using UnityEngine; -using System.Collections; using System; //using System.Diagnostics; -public class DefaultJungleTreeTest : MonoBehaviour { // apiの仕様的にこんな感じ - +public class DefaultJungleTreeTest : MonoBehaviour { + // apiの仕様的にこんな感じ + private readonly int COUNT = 500; public Jungle instance() { Jungle j = new DefaultJungle(null, "hoge", new DefaultTreeEditor(new DefaultTraverser())); // hogeというtreeを作る return j; } - public static string key = "KEY"; - public GameObject value; + public string key = "moumou"; + private byte[] value = BitConverter.GetBytes(10); - void Start() { - Jungle j = instance (); - JungleTree tree = j.createNewTree ("tree"); // hogeの中にtreeという名前の木を作る + public void Insert () { + Jungle j = new DefaultJungle(null, "hoge", new DefaultTreeEditor(new DefaultTraverser())); + JungleTree t = j.createNewTree("tree"); - JungleTreeEditor editor1 = tree.getTreeEditor (); // editor + JungleTreeEditor editor1 = t.getTreeEditor(); - DefaultNodePath path = new DefaultNodePath (); - // NodePath path; + DefaultNodePath root = new DefaultNodePath(); + + float check_time = Time.realtimeSinceStartup; - Either<Error, JungleTreeEditor> either = editor1.putAttribute (path, key, value); - if (either.isA ()) { // 失敗した場合のコード - Debug.Log ("失敗しました。"); - } - editor1 = either.b (); //成功した場合 - editor1.success (); // 大本にあるTreeにここで変更を加える + for(int i = 0; i < COUNT; i++) { + Either<Error, JungleTreeEditor> either = editor1.putAttribute(root, i.ToString(), value); + if (either.isA()) { + Debug.Log("失敗しました。"); + } + editor1 = either.b (); - TreeNode node = tree.getRootNode (); - Debug.Log (node); - Debug.Log (node.getAttributes ().getKeys ()); - GameObject v = node.getAttributes ().get (key); - Debug.Log (v); - + Either<Error, JungleTreeEditor> r = editor1.success(); + if (!r.isA()) { + Debug.Log("失敗しました。"); + } + r.b(); + } + check_time = Time.realtimeSinceStartup - check_time; + print ("処理時間 : " + check_time); + + TreeNode node = t.getRootNode(); + for (int i = 0; i < COUNT; i++) { + byte[] v = node.getAttributes ().get (i.ToString()); + print (BitConverter.ToInt32 (v, 0)); + } } - void Update() { - - } } \ No newline at end of file