view Orchestland/Assets/LeapMotion/Scripts/Utils/KeyToggleEnabled.cs @ 3:0030a1b971fb default tip

merge
author Yuta ANSE <e135745@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:23:43 +0900
parents f7675884f2a1
children
line wrap: on
line source

using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class KeyToggleEnabled : MonoBehaviour {
  public List<GameObject> targets;
  public KeyCode toggle = KeyCode.T;

	// Update is called once per frame
	void Update () {
	  if (Input.GetKeyDown (toggle)) {
      foreach (GameObject target in targets) {
        target.SetActive(!target.activeSelf);
      }
    }
	}
}