view Orchestland/Assets/Scripts/CubeMove.cs @ 3:0030a1b971fb default tip

merge
author Yuta ANSE <e135745@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:23:43 +0900
parents f7675884f2a1
children
line wrap: on
line source

using UnityEngine;
using System.Collections;

public class CubeMove : MonoBehaviour {
	public float time_destroy;

	float time = 0;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		time += Time.deltaTime;
		if (time > time_destroy) {
			Destroy(this.gameObject);
		}
	}
}