Mercurial > hg > Members > e085722 > Cerium
comparison Renderer/Test_/back_action.cc @ 4:b5b462ac9b3b
Cerium Blender ball_bound
author | Daiki KINJYO <e085722@ie.u-ryukyu.ac.jp> |
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date | Mon, 29 Nov 2010 16:42:42 +0900 |
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3:3f6fe22ac669 | 4:b5b462ac9b3b |
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1 #include <iostream> | |
2 #include "SceneGraphRoot.h" | |
3 #include "ball_action.h" | |
4 using namespace std; | |
5 | |
6 void | |
7 back_move(SceneGraphPtr node, void *sgroot_, int w, int h) | |
8 { | |
9 SceneGraphRoot *sgroot = (SceneGraphRoot *)sgroot_; | |
10 Pad *pad = sgroot->getController(); | |
11 | |
12 if (pad->triangle.isPush()) { | |
13 SceneGraphPtr ball = sgroot->createSceneGraph("Ball"); | |
14 ball->xyz[0] = -100; | |
15 ball->set_move_collision(ball_move, ball_coll); | |
16 node->addChild(ball); | |
17 } | |
18 } | |
19 | |
20 void | |
21 back_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree) | |
22 { | |
23 | |
24 } |