annotate Assets/Application/Scripts/Eye.cs @ 3:2dd40b4412e4

Create game base.
author Kazuma
date Mon, 07 Nov 2016 18:42:01 +0900
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1 using UnityEngine;
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2 using System.Collections;
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3
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4 public class Eye : MonoBehaviour {
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5
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6 // Update is called once per frame
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7 void Update () {
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8 RaycastHit hit;
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9 if (Physics.Raycast (transform.position, transform.forward * 10, out hit)) { // Select picture.
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10 Player.Instance.SetLookedObject (hit.collider.gameObject);
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11 } else {
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12 Player.Instance.SetLookedObject (null);
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13 }
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14 }
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15 }