comparison Assets/Application/Scripts/CharactorManager.cs @ 0:e5ef0342d00b

First commit
author Kazuma
date Mon, 07 Nov 2016 00:39:49 +0900
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children 2dd40b4412e4
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-1:000000000000 0:e5ef0342d00b
1 using UnityEngine;
2 using System.Collections;
3
4 // Player Enemy どちらもここで制御する
5 public class CharactorManager : MonoBehaviour {
6
7 // Use this for initialization
8 void Start () {
9
10 }
11
12 // Update is called once per frame
13 void Update () {
14 // Playerの制御
15 Player.Instance.Move (InputManager.Instance.InputMouseButton());
16 Player.Instance.EyeMove (new Vector3 (InputManager.Instance.InputX, InputManager.Instance.InputZ, 0));
17 }
18 }