Mercurial > hg > Members > kazuma > JungleforUnity
annotate Assets/Application/Scripts/CharactorManager.cs @ 0:e5ef0342d00b
First commit
author | Kazuma |
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date | Mon, 07 Nov 2016 00:39:49 +0900 |
parents | |
children | 2dd40b4412e4 |
rev | line source |
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0 | 1 using UnityEngine; |
2 using System.Collections; | |
3 | |
4 // Player Enemy どちらもここで制御する | |
5 public class CharactorManager : MonoBehaviour { | |
6 | |
7 // Use this for initialization | |
8 void Start () { | |
9 | |
10 } | |
11 | |
12 // Update is called once per frame | |
13 void Update () { | |
14 // Playerの制御 | |
15 Player.Instance.Move (InputManager.Instance.InputMouseButton()); | |
16 Player.Instance.EyeMove (new Vector3 (InputManager.Instance.InputX, InputManager.Instance.InputZ, 0)); | |
17 } | |
18 } |