Mercurial > hg > Members > kazuma > JungleforUnity
diff Assets/Application/Scripts/CharactorManager.cs @ 4:2878be4487ec
add Maping Code.
author | Kazuma |
---|---|
date | Tue, 08 Nov 2016 17:07:48 +0900 |
parents | 2dd40b4412e4 |
children | 599bd8ddb72b |
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--- a/Assets/Application/Scripts/CharactorManager.cs Mon Nov 07 18:42:01 2016 +0900 +++ b/Assets/Application/Scripts/CharactorManager.cs Tue Nov 08 17:07:48 2016 +0900 @@ -16,7 +16,7 @@ } public void PlayerController () { - Player.Instance.Move (Input.GetKey(KeyCode.S)); + Player.Instance.Move (Input.GetKey(KeyCode.P)); Player.Instance.EyeMove (new Vector3 (InputManager.Instance.InputX, InputManager.Instance.InputZ, 0)); if (Input.GetKeyDown (KeyCode.Space)) { Player.Instance.GetItem ();