diff Assets/Application/Scripts/FoodItem.cs @ 13:e297afe0889d default tip

Add Prefab.
author Kazuma Takeda
date Tue, 07 Feb 2017 20:49:26 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Assets/Application/Scripts/FoodItem.cs	Tue Feb 07 20:49:26 2017 +0900
@@ -0,0 +1,19 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class FoodItem : Item {
+
+	public int Recovery = 1;
+
+	public void SetItem (FoodItemInfo item, int index)
+	{
+		Recovery = item.Recover;
+		itemID   = item.itemID;
+	}
+
+	private void OnTriggerEnter (Collider col) {
+		Player.Instance.Recovery (Recovery);
+		Destroy (this.gameObject);
+	}
+}