comparison log/demo_slog @ 62:a5ddd99181df

add log files.
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Wed, 09 Feb 2011 00:39:35 +0900
parents
children
comparison
equal deleted inserted replaced
61:e66cab264350 62:a5ddd99181df
1 Start Trace mode.
2 F64: CREATE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
3 F85: DELETE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -44.000000 vx= 0.000000 vy= 4.000000
4 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
5 F96: CREATE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 8.000000
6 F96: CREATE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 8.000000
7 F109: DELETE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -24.000000 vx= 0.000000 vy= 8.000000
8 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
9 F117: DELETE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= 40.000000 vx= 0.000000 vy= 8.000000
10 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
11 F128: CREATE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
12 F156: DELETE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -16.000000 vx= 0.000000 vy= 4.000000
13 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
14 F160: CREATE [NAME]enemy_greenclab_4 [COORD]x= 224.000000 y= -128.000000 vx= 1.000000 vy= 1.000000
15 F160: CREATE [NAME]enemy_greenclab_5 [COORD]x= 184.000000 y= -128.000000 vx= 1.000000 vy= 1.000000
16 F192: CREATE [NAME]enemy_greenclab_6 [COORD]x= 120.000000 y= -128.000000 vx= 1.000000 vy= 2.000000
17 F223: DELETE [NAME]enemy_greenclab_4 [COORD]x= 287.000000 y= -65.000000 vx= 1.000000 vy= 1.000000
18 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
19 F224: CREATE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
20 F224: CREATE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
21 F231: DELETE [NAME]enemy_greenclab_6 [COORD]x= 159.000000 y= -50.000000 vx= 1.000000 vy= 2.000000
22 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
23 F235: DELETE [NAME]enemy_greenclab_5 [COORD]x= 259.000000 y= -53.000000 vx= 1.000000 vy= 1.000000
24 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
25 F247: DELETE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -105.000000 vx= 0.000000 vy= 1.000000
26 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
27 F256: CREATE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
28 F360: DELETE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -24.000000 vx= 0.000000 vy= 1.000000
29 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
30 F371: DELETE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= 19.000000 vx= 0.000000 vy= 1.000000
31 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
32 F384: CREATE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
33 F416: CREATE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
34 F448: CREATE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
35 F480: CREATE [NAME]enemy_plane_1 [COORD]x= 1032.000000 y= -128.000000 vx= -1.000000 vy= 1.000000
36 F512: CREATE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
37 F544: CREATE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
38 F576: CREATE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= -32.000000 vx= 0.000000 vy= 1.000000
39 F576: CREATE [NAME]enemy_greenclab_13 [COORD]x= 1152.000000 y= -128.000000 vx= -2.000000 vy= 1.000000
40 F576: CREATE [NAME]enemy_greenclab_14 [COORD]x= 800.000000 y= -88.000000 vx= -1.000000 vy= 1.000000
41 F629: DELETE [NAME]enemy_greenclab_14 [COORD]x= 747.000000 y= -35.000000 vx= -1.000000 vy= 1.000000
42 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
43 F646: DELETE [NAME]enemy_plane_1 [COORD]x= 866.000000 y= 38.000000 vx= -1.000000 vy= 1.000000
44 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
45 F701: DELETE [NAME]enemy_greenclab_13 [COORD]x= 902.000000 y= -3.000000 vx= -2.000000 vy= 1.000000
46 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
47 F733: DELETE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= 221.000000 vx= 0.000000 vy= 1.000000
48 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
49 F746: DELETE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= 202.000000 vx= 0.000000 vy= 1.000000
50 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
51 F755: DELETE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= 179.000000 vx= 0.000000 vy= 1.000000
52 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
53 F767: DELETE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= 159.000000 vx= 0.000000 vy= 1.000000
54 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
55 F768: CREATE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
56 F768: CREATE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
57 F771: DELETE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= 131.000000 vx= 0.000000 vy= 1.000000
58 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
59 F777: DELETE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= 105.000000 vx= 0.000000 vy= 1.000000
60 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
61 F800: CREATE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
62 F800: CREATE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
63 F832: CREATE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
64 F832: CREATE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
65 F832: CREATE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
66 F832: CREATE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
67 F857: DELETE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000
68 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
69 F864: CREATE [NAME]enemy_plane_6 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
70 F864: CREATE [NAME]enemy_plane_7 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
71 F864: CREATE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
72 F864: CREATE [NAME]enemy_plane_9 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
73 F873: DELETE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -103.250000 vx= 0.000000 vy= 1.750000
74 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
75 F896: CREATE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
76 F896: CREATE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
77 F925: DELETE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= 58.000000 vx= 0.000000 vy= 2.000000
78 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
79 F927: DELETE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -97.000000 vx= 0.000000 vy= 1.000000
80 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
81 F928: CREATE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
82 F928: CREATE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
83 F936: DELETE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= 80.000000 vx= 0.000000 vy= 2.000000
84 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
85 F945: DELETE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -111.000000 vx= 0.000000 vy= 1.000000
86 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
87 F958: DELETE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= 30.000000 vx= 0.000000 vy= 1.000000
88 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
89 F960: CREATE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
90 F960: CREATE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
91 F1026: DELETE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -62.000000 vx= 0.000000 vy= 1.000000
92 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
93 F1056: CREATE [NAME]enemy_greenclab_25 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
94 F1056: CREATE [NAME]enemy_greenclab_26 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
95 F1088: CREATE [NAME]enemy_plane_12 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
96 F1088: CREATE [NAME]enemy_plane_13 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
97 F1102: DELETE [NAME]enemy_greenclab_19 [COORD]x= 680.000000 y= 472.000000 vx= 4.000000 vy= -2.000000
98 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
99 F1120: CREATE [NAME]enemy_greenclab_27 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
100 F1120: CREATE [NAME]enemy_greenclab_28 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
101 F1152: CREATE [NAME]enemy_plane_14 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
102 F1152: CREATE [NAME]enemy_plane_15 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
103 F1184: CREATE [NAME]enemy_greenclab_29 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
104 F1184: CREATE [NAME]enemy_greenclab_30 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
105 F1199: DELETE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= 271.000000 vx= 0.000000 vy= 1.000000
106 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
107 F1216: CREATE [NAME]enemy_plane_16 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
108 F1216: CREATE [NAME]enemy_plane_17 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
109 F1248: CREATE [NAME]enemy_greenclab_31 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
110 F1248: CREATE [NAME]enemy_greenclab_32 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
111 F1248: DELETE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= 288.000000 vx= 0.000000 vy= 1.000000
112 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
113 F1289: DELETE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= 393.000000 vx= 0.000000 vy= 1.000000
114 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
115 F1303: DELETE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= 279.000000 vx= 0.000000 vy= 1.000000
116 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
117 F1306: DELETE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= 250.000000 vx= 0.000000 vy= 1.000000
118 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
119 F1318: DELETE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= 230.000000 vx= 0.000000 vy= 1.000000
120 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
121 F1472: CREATE [NAME]gunbattery_0 [COORD]x= 963.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
122 F1600: CREATE [NAME]gunbattery_1 [COORD]x= 205.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
123 F1700: DELETE [NAME]gunbattery_0 [COORD]x= 963.000000 y= 100.000000 vx= 0.000000 vy= 1.000000
124 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
125 F1728: CREATE [NAME]gunbattery_2 [COORD]x= 280.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
126 F1917: DELETE [NAME]gunbattery_2 [COORD]x= 280.000000 y= 61.000000 vx= 0.000000 vy= 1.000000
127 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
128 F1920: CREATE [NAME]enemy_greenclab_33 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
129 F1920: CREATE [NAME]enemy_greenclab_34 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
130 F1939: DELETE [NAME]gunbattery_1 [COORD]x= 205.000000 y= 211.000000 vx= 0.000000 vy= 1.000000
131 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
132 F1952: CREATE [NAME]enemy_greenclab_35 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
133 F1952: CREATE [NAME]enemy_greenclab_36 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
134 F1984: CREATE [NAME]enemy_greenclab_37 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
135 F1984: CREATE [NAME]enemy_greenclab_38 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
136 F2016: CREATE [NAME]enemy_greenclab_39 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
137 F2016: CREATE [NAME]enemy_greenclab_40 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
138 F2048: CREATE [NAME]enemy_greenclab_41 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
139 F2048: CREATE [NAME]enemy_greenclab_42 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
140 F2080: CREATE [NAME]gunbattery_3 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
141 F2080: CREATE [NAME]gunbattery_4 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
142 F2112: CREATE [NAME]purplecore_0 [COORD]x= 213.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
143 F2240: CREATE [NAME]purplecore_1 [COORD]x= 780.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
144 F2276: DELETE [NAME]purplecore_0 [COORD]x= 213.000000 y= 36.000000 vx= 0.000000 vy= 1.000000
145 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
146 F2368: CREATE [NAME]purplecore_2 [COORD]x= 909.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
147 F2482: DELETE [NAME]purplecore_1 [COORD]x= 780.000000 y= 114.000000 vx= 0.000000 vy= 1.000000
148 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
149 F2496: CREATE [NAME]purplecore_3 [COORD]x= 869.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
150 F2528: DELETE [NAME]purplecore_2 [COORD]x= 909.000000 y= 32.000000 vx= 0.000000 vy= 1.000000
151 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
152 F2560: CREATE [NAME]spacefish_0 [COORD]x= 712.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
153 F2592: CREATE [NAME]spacefish_1 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
154 F2592: CREATE [NAME]spacefish_2 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
155 F2656: CREATE [NAME]spacefish_3 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
156 F2656: CREATE [NAME]spacefish_4 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
157 F2673: DELETE [NAME]purplecore_3 [COORD]x= 869.000000 y= 49.000000 vx= 0.000000 vy= 1.000000
158 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
159 F2681: DELETE [NAME]spacefish_2 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000
160 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
161 F2688: CREATE [NAME]spacefish_5 [COORD]x= 708.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
162 F2720: CREATE [NAME]spacefish_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
163 F2720: CREATE [NAME]spacefish_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
164 F2723: DELETE [NAME]spacefish_0 [COORD]x= 712.000000 y= 35.000000 vx= 0.000000 vy= 1.000000
165 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
166 F2728: DELETE [NAME]spacefish_4 [COORD]x= 896.000000 y= -56.000000 vx= 0.000000 vy= 1.000000
167 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
168 F2747: DELETE [NAME]spacefish_5 [COORD]x= 708.000000 y= -69.000000 vx= 0.000000 vy= 1.000000
169 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
170 F2816: CREATE [NAME]spacefish_8 [COORD]x= 207.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
171 F2872: DELETE [NAME]spacefish_1 [COORD]x= 256.000000 y= 152.000000 vx= 0.000000 vy= 1.000000
172 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
173 F2888: DELETE [NAME]spacefish_3 [COORD]x= 256.000000 y= 104.000000 vx= 0.000000 vy= 1.000000
174 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
175 F2904: DELETE [NAME]spacefish_6 [COORD]x= 256.000000 y= 56.000000 vx= 0.000000 vy= 1.000000
176 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
177 F2920: DELETE [NAME]spacefish_8 [COORD]x= 207.000000 y= -24.000000 vx= 0.000000 vy= 1.000000
178 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
179 F2944: CREATE [NAME]spacefish_9 [COORD]x= 626.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
180 F3138: DELETE [NAME]spacefish_9 [COORD]x= 626.000000 y= 66.000000 vx= 0.000000 vy= 1.000000
181 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
182 F3200: CREATE [NAME]purplecore_4 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
183 F3200: CREATE [NAME]purplecore_5 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
184 F3225: DELETE [NAME]spacefish_7 [COORD]x= 896.000000 y= 377.000000 vx= 0.000000 vy= 1.000000
185 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
186 F3262: DELETE [NAME]purplecore_5 [COORD]x= 896.000000 y= -66.000000 vx= 0.000000 vy= 1.000000
187 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
188 F3328: CREATE [NAME]purplecore_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
189 F3328: CREATE [NAME]purplecore_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
190 F3456: CREATE [NAME]purplecore_8 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
191 F3456: CREATE [NAME]purplecore_9 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
192 F3478: DELETE [NAME]purplecore_4 [COORD]x= 256.000000 y= 150.000000 vx= 0.000000 vy= 1.000000
193 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
194 F3509: DELETE [NAME]purplecore_6 [COORD]x= 256.000000 y= 53.000000 vx= 0.000000 vy= 1.000000
195 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
196 F3544: DELETE [NAME]purplecore_8 [COORD]x= 256.000000 y= -40.000000 vx= 0.000000 vy= 1.000000
197 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
198 F3584: CREATE [NAME]purplecore_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
199 F3584: CREATE [NAME]purplecore_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
200 F3986: DELETE [NAME]purplecore_10 [COORD]x= 256.000000 y= 274.000000 vx= 0.000000 vy= 1.000000
201 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
202 F4160: CREATE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
203 89.895241 FPS
204 move: average:367usec, peak:1559usec