62
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1 Start Trace mode.
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2 F64: CREATE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
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3 F85: DELETE [NAME]enemy_greenclab_0 [COORD]x= 120.000000 y= -44.000000 vx= 0.000000 vy= 4.000000
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4 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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5 F96: CREATE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 8.000000
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6 F96: CREATE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 8.000000
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7 F109: DELETE [NAME]enemy_greenclab_1 [COORD]x= 56.000000 y= -24.000000 vx= 0.000000 vy= 8.000000
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8 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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9 F117: DELETE [NAME]enemy_greenclab_2 [COORD]x= 184.000000 y= 40.000000 vx= 0.000000 vy= 8.000000
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10 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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11 F128: CREATE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
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12 F156: DELETE [NAME]enemy_greenclab_3 [COORD]x= 120.000000 y= -16.000000 vx= 0.000000 vy= 4.000000
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13 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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14 F160: CREATE [NAME]enemy_greenclab_4 [COORD]x= 224.000000 y= -128.000000 vx= 1.000000 vy= 1.000000
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15 F160: CREATE [NAME]enemy_greenclab_5 [COORD]x= 184.000000 y= -128.000000 vx= 1.000000 vy= 1.000000
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16 F192: CREATE [NAME]enemy_greenclab_6 [COORD]x= 120.000000 y= -128.000000 vx= 1.000000 vy= 2.000000
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17 F223: DELETE [NAME]enemy_greenclab_4 [COORD]x= 287.000000 y= -65.000000 vx= 1.000000 vy= 1.000000
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18 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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19 F224: CREATE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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20 F224: CREATE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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21 F231: DELETE [NAME]enemy_greenclab_6 [COORD]x= 159.000000 y= -50.000000 vx= 1.000000 vy= 2.000000
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22 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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23 F235: DELETE [NAME]enemy_greenclab_5 [COORD]x= 259.000000 y= -53.000000 vx= 1.000000 vy= 1.000000
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24 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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25 F247: DELETE [NAME]enemy_greenclab_8 [COORD]x= 184.000000 y= -105.000000 vx= 0.000000 vy= 1.000000
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26 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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27 F256: CREATE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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28 F360: DELETE [NAME]enemy_plane_0 [COORD]x= 120.000000 y= -24.000000 vx= 0.000000 vy= 1.000000
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29 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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30 F371: DELETE [NAME]enemy_greenclab_7 [COORD]x= 56.000000 y= 19.000000 vx= 0.000000 vy= 1.000000
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31 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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32 F384: CREATE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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33 F416: CREATE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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34 F448: CREATE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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35 F480: CREATE [NAME]enemy_plane_1 [COORD]x= 1032.000000 y= -128.000000 vx= -1.000000 vy= 1.000000
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36 F512: CREATE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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37 F544: CREATE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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38 F576: CREATE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= -32.000000 vx= 0.000000 vy= 1.000000
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39 F576: CREATE [NAME]enemy_greenclab_13 [COORD]x= 1152.000000 y= -128.000000 vx= -2.000000 vy= 1.000000
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40 F576: CREATE [NAME]enemy_greenclab_14 [COORD]x= 800.000000 y= -88.000000 vx= -1.000000 vy= 1.000000
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41 F629: DELETE [NAME]enemy_greenclab_14 [COORD]x= 747.000000 y= -35.000000 vx= -1.000000 vy= 1.000000
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42 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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43 F646: DELETE [NAME]enemy_plane_1 [COORD]x= 866.000000 y= 38.000000 vx= -1.000000 vy= 1.000000
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44 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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45 F701: DELETE [NAME]enemy_greenclab_13 [COORD]x= 902.000000 y= -3.000000 vx= -2.000000 vy= 1.000000
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46 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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47 F733: DELETE [NAME]enemy_greenclab_9 [COORD]x= 1032.000000 y= 221.000000 vx= 0.000000 vy= 1.000000
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48 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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49 F746: DELETE [NAME]enemy_greenclab_10 [COORD]x= 1032.000000 y= 202.000000 vx= 0.000000 vy= 1.000000
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50 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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51 F755: DELETE [NAME]enemy_greenclab_11 [COORD]x= 1032.000000 y= 179.000000 vx= 0.000000 vy= 1.000000
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52 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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53 F767: DELETE [NAME]enemy_greenclab_12 [COORD]x= 1032.000000 y= 159.000000 vx= 0.000000 vy= 1.000000
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54 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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55 F768: CREATE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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56 F768: CREATE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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57 F771: DELETE [NAME]enemy_plane_2 [COORD]x= 1032.000000 y= 131.000000 vx= 0.000000 vy= 1.000000
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58 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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59 F777: DELETE [NAME]enemy_plane_3 [COORD]x= 1032.000000 y= 105.000000 vx= 0.000000 vy= 1.000000
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60 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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61 F800: CREATE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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62 F800: CREATE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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63 F832: CREATE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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64 F832: CREATE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
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65 F832: CREATE [NAME]enemy_greenclab_19 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
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66 F832: CREATE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
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67 F857: DELETE [NAME]enemy_greenclab_16 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000
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68 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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69 F864: CREATE [NAME]enemy_plane_6 [COORD]x= 512.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
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70 F864: CREATE [NAME]enemy_plane_7 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 2.000000
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71 F864: CREATE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -128.000000 vx= 0.000000 vy= 4.000000
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72 F864: CREATE [NAME]enemy_plane_9 [COORD]x= 128.000000 y= -128.000000 vx= 0.000000 vy= 3.000000
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73 F873: DELETE [NAME]enemy_plane_8 [COORD]x= 768.000000 y= -103.250000 vx= 0.000000 vy= 1.750000
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74 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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75 F896: CREATE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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76 F896: CREATE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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77 F925: DELETE [NAME]enemy_greenclab_18 [COORD]x= 1024.000000 y= 58.000000 vx= 0.000000 vy= 2.000000
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78 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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79 F927: DELETE [NAME]enemy_greenclab_22 [COORD]x= 896.000000 y= -97.000000 vx= 0.000000 vy= 1.000000
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80 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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81 F928: CREATE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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82 F928: CREATE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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83 F936: DELETE [NAME]enemy_greenclab_20 [COORD]x= 1024.000000 y= 80.000000 vx= 0.000000 vy= 2.000000
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84 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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85 F945: DELETE [NAME]enemy_plane_11 [COORD]x= 896.000000 y= -111.000000 vx= 0.000000 vy= 1.000000
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86 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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87 F958: DELETE [NAME]enemy_plane_5 [COORD]x= 1152.000000 y= 30.000000 vx= 0.000000 vy= 1.000000
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88 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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89 F960: CREATE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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90 F960: CREATE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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91 F1026: DELETE [NAME]enemy_greenclab_24 [COORD]x= 896.000000 y= -62.000000 vx= 0.000000 vy= 1.000000
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92 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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93 F1056: CREATE [NAME]enemy_greenclab_25 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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94 F1056: CREATE [NAME]enemy_greenclab_26 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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95 F1088: CREATE [NAME]enemy_plane_12 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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96 F1088: CREATE [NAME]enemy_plane_13 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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97 F1102: DELETE [NAME]enemy_greenclab_19 [COORD]x= 680.000000 y= 472.000000 vx= 4.000000 vy= -2.000000
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98 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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99 F1120: CREATE [NAME]enemy_greenclab_27 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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100 F1120: CREATE [NAME]enemy_greenclab_28 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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101 F1152: CREATE [NAME]enemy_plane_14 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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102 F1152: CREATE [NAME]enemy_plane_15 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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103 F1184: CREATE [NAME]enemy_greenclab_29 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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104 F1184: CREATE [NAME]enemy_greenclab_30 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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105 F1199: DELETE [NAME]enemy_plane_4 [COORD]x= 512.000000 y= 271.000000 vx= 0.000000 vy= 1.000000
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106 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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107 F1216: CREATE [NAME]enemy_plane_16 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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108 F1216: CREATE [NAME]enemy_plane_17 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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109 F1248: CREATE [NAME]enemy_greenclab_31 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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110 F1248: CREATE [NAME]enemy_greenclab_32 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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111 F1248: DELETE [NAME]enemy_greenclab_17 [COORD]x= 384.000000 y= 288.000000 vx= 0.000000 vy= 1.000000
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112 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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113 F1289: DELETE [NAME]enemy_greenclab_15 [COORD]x= 256.000000 y= 393.000000 vx= 0.000000 vy= 1.000000
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114 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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115 F1303: DELETE [NAME]enemy_greenclab_21 [COORD]x= 256.000000 y= 279.000000 vx= 0.000000 vy= 1.000000
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116 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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117 F1306: DELETE [NAME]enemy_plane_10 [COORD]x= 256.000000 y= 250.000000 vx= 0.000000 vy= 1.000000
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118 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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119 F1318: DELETE [NAME]enemy_greenclab_23 [COORD]x= 256.000000 y= 230.000000 vx= 0.000000 vy= 1.000000
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120 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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121 F1472: CREATE [NAME]gunbattery_0 [COORD]x= 963.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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122 F1600: CREATE [NAME]gunbattery_1 [COORD]x= 205.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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123 F1700: DELETE [NAME]gunbattery_0 [COORD]x= 963.000000 y= 100.000000 vx= 0.000000 vy= 1.000000
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124 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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125 F1728: CREATE [NAME]gunbattery_2 [COORD]x= 280.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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126 F1917: DELETE [NAME]gunbattery_2 [COORD]x= 280.000000 y= 61.000000 vx= 0.000000 vy= 1.000000
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127 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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128 F1920: CREATE [NAME]enemy_greenclab_33 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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129 F1920: CREATE [NAME]enemy_greenclab_34 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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130 F1939: DELETE [NAME]gunbattery_1 [COORD]x= 205.000000 y= 211.000000 vx= 0.000000 vy= 1.000000
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131 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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132 F1952: CREATE [NAME]enemy_greenclab_35 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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133 F1952: CREATE [NAME]enemy_greenclab_36 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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134 F1984: CREATE [NAME]enemy_greenclab_37 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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135 F1984: CREATE [NAME]enemy_greenclab_38 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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136 F2016: CREATE [NAME]enemy_greenclab_39 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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137 F2016: CREATE [NAME]enemy_greenclab_40 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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138 F2048: CREATE [NAME]enemy_greenclab_41 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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139 F2048: CREATE [NAME]enemy_greenclab_42 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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140 F2080: CREATE [NAME]gunbattery_3 [COORD]x= 256.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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141 F2080: CREATE [NAME]gunbattery_4 [COORD]x= 896.000000 y= 1088.000000 vx= 0.000000 vy= -1.000000
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142 F2112: CREATE [NAME]purplecore_0 [COORD]x= 213.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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143 F2240: CREATE [NAME]purplecore_1 [COORD]x= 780.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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144 F2276: DELETE [NAME]purplecore_0 [COORD]x= 213.000000 y= 36.000000 vx= 0.000000 vy= 1.000000
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145 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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146 F2368: CREATE [NAME]purplecore_2 [COORD]x= 909.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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147 F2482: DELETE [NAME]purplecore_1 [COORD]x= 780.000000 y= 114.000000 vx= 0.000000 vy= 1.000000
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148 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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149 F2496: CREATE [NAME]purplecore_3 [COORD]x= 869.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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150 F2528: DELETE [NAME]purplecore_2 [COORD]x= 909.000000 y= 32.000000 vx= 0.000000 vy= 1.000000
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151 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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152 F2560: CREATE [NAME]spacefish_0 [COORD]x= 712.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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153 F2592: CREATE [NAME]spacefish_1 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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154 F2592: CREATE [NAME]spacefish_2 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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155 F2656: CREATE [NAME]spacefish_3 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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156 F2656: CREATE [NAME]spacefish_4 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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157 F2673: DELETE [NAME]purplecore_3 [COORD]x= 869.000000 y= 49.000000 vx= 0.000000 vy= 1.000000
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158 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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159 F2681: DELETE [NAME]spacefish_2 [COORD]x= 896.000000 y= -39.000000 vx= 0.000000 vy= 1.000000
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160 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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161 F2688: CREATE [NAME]spacefish_5 [COORD]x= 708.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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162 F2720: CREATE [NAME]spacefish_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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163 F2720: CREATE [NAME]spacefish_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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164 F2723: DELETE [NAME]spacefish_0 [COORD]x= 712.000000 y= 35.000000 vx= 0.000000 vy= 1.000000
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165 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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166 F2728: DELETE [NAME]spacefish_4 [COORD]x= 896.000000 y= -56.000000 vx= 0.000000 vy= 1.000000
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167 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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168 F2747: DELETE [NAME]spacefish_5 [COORD]x= 708.000000 y= -69.000000 vx= 0.000000 vy= 1.000000
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169 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
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170 F2816: CREATE [NAME]spacefish_8 [COORD]x= 207.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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171 F2872: DELETE [NAME]spacefish_1 [COORD]x= 256.000000 y= 152.000000 vx= 0.000000 vy= 1.000000
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172 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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173 F2888: DELETE [NAME]spacefish_3 [COORD]x= 256.000000 y= 104.000000 vx= 0.000000 vy= 1.000000
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174 [BULLET]tlv1 = 4, tlv2 = 0 llv1 = 0
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175 F2904: DELETE [NAME]spacefish_6 [COORD]x= 256.000000 y= 56.000000 vx= 0.000000 vy= 1.000000
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176 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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177 F2920: DELETE [NAME]spacefish_8 [COORD]x= 207.000000 y= -24.000000 vx= 0.000000 vy= 1.000000
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178 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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179 F2944: CREATE [NAME]spacefish_9 [COORD]x= 626.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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180 F3138: DELETE [NAME]spacefish_9 [COORD]x= 626.000000 y= 66.000000 vx= 0.000000 vy= 1.000000
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181 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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182 F3200: CREATE [NAME]purplecore_4 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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183 F3200: CREATE [NAME]purplecore_5 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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184 F3225: DELETE [NAME]spacefish_7 [COORD]x= 896.000000 y= 377.000000 vx= 0.000000 vy= 1.000000
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185 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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186 F3262: DELETE [NAME]purplecore_5 [COORD]x= 896.000000 y= -66.000000 vx= 0.000000 vy= 1.000000
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187 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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188 F3328: CREATE [NAME]purplecore_6 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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189 F3328: CREATE [NAME]purplecore_7 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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190 F3456: CREATE [NAME]purplecore_8 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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191 F3456: CREATE [NAME]purplecore_9 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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192 F3478: DELETE [NAME]purplecore_4 [COORD]x= 256.000000 y= 150.000000 vx= 0.000000 vy= 1.000000
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193 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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194 F3509: DELETE [NAME]purplecore_6 [COORD]x= 256.000000 y= 53.000000 vx= 0.000000 vy= 1.000000
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195 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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196 F3544: DELETE [NAME]purplecore_8 [COORD]x= 256.000000 y= -40.000000 vx= 0.000000 vy= 1.000000
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197 [BULLET]tlv1 = 3, tlv2 = 0 llv1 = 0
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198 F3584: CREATE [NAME]purplecore_10 [COORD]x= 256.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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199 F3584: CREATE [NAME]purplecore_11 [COORD]x= 896.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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200 F3986: DELETE [NAME]purplecore_10 [COORD]x= 256.000000 y= 274.000000 vx= 0.000000 vy= 1.000000
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201 [BULLET]tlv1 = 2, tlv2 = 0 llv1 = 0
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202 F4160: CREATE [NAME]boss1_organ_0 [COORD]x= 520.000000 y= -128.000000 vx= 0.000000 vy= 1.000000
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203 89.895241 FPS
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204 move: average:367usec, peak:1559usec
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