comparison collision_task.cc @ 5:c9e9b605f08e

rename tcollision.cc
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Tue, 14 Dec 2010 15:29:13 +0900
parents
children 23d54565aa7b
comparison
equal deleted inserted replaced
4:a87dd72ce1b3 5:c9e9b605f08e
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <SDL.h>
4 #include "SDL_opengl.h"
5 #include "object.h"
6 #include "Character.h"
7 #include "Character_state.h"
8 #include "tokuten.h"
9 #include "collision.h"
10 #include "bom.h"
11 #include "count2.h"
12 #include "sgoex.h"
13 #include "TaskManager.h"
14 #include "Func.h"
15 #include "property.h"
16
17 extern SpriteTable sptable[DEFOBJ];
18 extern TaskManager *tmanager;
19
20 CollisionPropertyPtr
21 get_property(CHARACTER *p)
22 {
23 CollisionPropertyPtr property = new(CollisionProperty);
24
25 property->infg_level = infg_level;
26 property->enemycount = 0;
27
28 property->jiki = jiki;
29 property->p = *p;
30 property->tlv3 = tlv3[0];
31 property->lg = lg;
32 property->infg = infg;
33
34
35 memcpy(property->tama_lv1, &tama_lv1, sizeof(tama1)*20);
36 memcpy(property->tama_lv2, &tama_lv2, sizeof(tama2)*20);
37 memcpy(property->laser_lv1, &laser_lv1, sizeof(laser)*20);
38 memcpy(property->laser_lv2, &laser_lv2, sizeof(laser)*20);
39 memcpy(property->laser_lv3, &laser_lv3, sizeof(laser)*128);
40 memcpy(property->bchar, &bchar, sizeof(bomchar)*100);
41
42 return property;
43 }
44
45 void
46 free_property(SchedTask *s, void *prop, void *chara)
47 {
48 CollisionPropertyPtr property = (CollisionPropertyPtr)prop;
49 CHARACTER *character = (CHARACTER *)chara;
50
51 if(infg_level <= property->infg_level||infg_level != 0) {
52 infg_level--;
53 }
54 if(lg.stg <= property->lg.stg) {
55 lg.stg -= 26;
56 }
57 enemycount += property->enemycount;
58
59 jiki = property->jiki;
60 *character = property->p;
61 tlv3[0] = property->tlv3;
62 infg = property->infg;
63
64 memcpy(tama_lv1, property->tama_lv1, sizeof(tama1)*20);
65 memcpy(tama_lv2, property->tama_lv2, sizeof(tama2)*20);
66 memcpy(laser_lv1, property->laser_lv1, sizeof(laser)*20);
67 memcpy(laser_lv2, property->laser_lv2, sizeof(laser)*20);
68 memcpy(laser_lv3, property->laser_lv3, sizeof(laser)*128);
69 memcpy(bchar, property->bchar, sizeof(bomchar)*100);
70
71 delete property;
72 }
73
74
75 CHARACTER * atari(CHARACTER *p)
76 {
77 int w, h, charno;
78 CollisionPropertyPtr property = get_property(p);
79
80 charno = p->charano;
81 w = sptable[charno].w;
82 h = sptable[charno].h;
83
84 HTaskPtr collision_task = tmanager->create_task(ATARI);
85
86 collision_task->set_param(0,(memaddr)w);
87 collision_task->set_param(1,(memaddr)h);
88 collision_task->set_param(2,(memaddr)enemycount);
89 collision_task->set_param(3,(memaddr)bomend);
90 collision_task->set_param(4,(memaddr)tama_lv1_end);
91 collision_task->set_param(5,(memaddr)tama_lv2_end);
92 collision_task->set_param(6,(memaddr)laser_lv1_end);
93 collision_task->set_param(7,(memaddr)infg_level);
94
95 collision_task->add_inData(property, sizeof(CollisionProperty));
96 collision_task->add_outData(property, sizeof(CollisionProperty));
97 collision_task->set_post(free_property, property, p);
98
99 collision_task->set_cpu(SPE_ANY);
100 collision_task->spawn();
101
102 return p;
103 }