diff collision_task.cc @ 5:c9e9b605f08e

rename tcollision.cc
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Tue, 14 Dec 2010 15:29:13 +0900
parents
children 23d54565aa7b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/collision_task.cc	Tue Dec 14 15:29:13 2010 +0900
@@ -0,0 +1,103 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <SDL.h>
+#include "SDL_opengl.h"
+#include "object.h"
+#include "Character.h"
+#include "Character_state.h"
+#include "tokuten.h"
+#include "collision.h"
+#include "bom.h"
+#include "count2.h"
+#include "sgoex.h"
+#include "TaskManager.h"
+#include "Func.h"
+#include "property.h"
+
+extern SpriteTable sptable[DEFOBJ];
+extern TaskManager *tmanager;
+
+CollisionPropertyPtr
+get_property(CHARACTER *p)
+{
+    CollisionPropertyPtr property = new(CollisionProperty);
+    
+    property->infg_level = infg_level;
+    property->enemycount = 0;
+
+    property->jiki = jiki;
+    property->p = *p;
+    property->tlv3 = tlv3[0];
+    property->lg = lg;
+    property->infg = infg;
+
+
+    memcpy(property->tama_lv1, &tama_lv1, sizeof(tama1)*20);    
+    memcpy(property->tama_lv2, &tama_lv2, sizeof(tama2)*20);
+    memcpy(property->laser_lv1, &laser_lv1, sizeof(laser)*20);
+    memcpy(property->laser_lv2, &laser_lv2, sizeof(laser)*20);
+    memcpy(property->laser_lv3, &laser_lv3, sizeof(laser)*128);
+    memcpy(property->bchar, &bchar, sizeof(bomchar)*100);
+
+    return property;
+}
+
+void
+free_property(SchedTask *s, void *prop, void *chara)
+{
+    CollisionPropertyPtr property = (CollisionPropertyPtr)prop;
+    CHARACTER *character = (CHARACTER *)chara;
+
+    if(infg_level <= property->infg_level||infg_level != 0) {
+	infg_level--;
+    }
+    if(lg.stg <= property->lg.stg) {
+	lg.stg -= 26;
+    }
+    enemycount += property->enemycount;
+
+    jiki = property->jiki;
+    *character = property->p;
+    tlv3[0] = property->tlv3;
+    infg = property->infg;
+
+    memcpy(tama_lv1, property->tama_lv1, sizeof(tama1)*20);    
+    memcpy(tama_lv2, property->tama_lv2, sizeof(tama2)*20);
+    memcpy(laser_lv1, property->laser_lv1, sizeof(laser)*20);
+    memcpy(laser_lv2, property->laser_lv2, sizeof(laser)*20);
+    memcpy(laser_lv3, property->laser_lv3, sizeof(laser)*128);
+    memcpy(bchar, property->bchar, sizeof(bomchar)*100);
+
+    delete property;
+}
+
+
+CHARACTER * atari(CHARACTER *p)
+{
+    int w, h, charno;
+    CollisionPropertyPtr property = get_property(p);
+
+    charno = p->charano;
+    w = sptable[charno].w;
+    h = sptable[charno].h;
+
+    HTaskPtr collision_task = tmanager->create_task(ATARI);
+
+    collision_task->set_param(0,(memaddr)w);
+    collision_task->set_param(1,(memaddr)h);
+    collision_task->set_param(2,(memaddr)enemycount);
+    collision_task->set_param(3,(memaddr)bomend);
+    collision_task->set_param(4,(memaddr)tama_lv1_end);
+    collision_task->set_param(5,(memaddr)tama_lv2_end);
+    collision_task->set_param(6,(memaddr)laser_lv1_end);
+    collision_task->set_param(7,(memaddr)infg_level);
+
+    collision_task->add_inData(property, sizeof(CollisionProperty));
+    collision_task->add_outData(property, sizeof(CollisionProperty));
+    collision_task->set_post(free_property, property, p);
+
+    collision_task->set_cpu(SPE_ANY);
+    collision_task->spawn();
+
+    return p;
+}