view Renderer/Engine/Light.h @ 1048:40cde8c1a6cd default tip

add ScaleXY (not for allExecute...)
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Wed, 08 Dec 2010 06:22:15 +0900
parents 5c5cd31b9d43
children
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#ifndef INCLUDED_LIGHT
#define INCLUDED_LIGHT
#include "SceneGraph.h"

class Light : public SceneGraph {
public:
  Light(float w, float h);
  ~Light(void);
};

typedef Light *LightPtr;

#endif