Mercurial > hg > Game > Games
diff Orchestland/Assets/LeapMotion/Scripts/Utils/EnableUpdateOrdering.cs @ 1:f7675884f2a1
Add Orchestland project
author | Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp> |
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date | Fri, 17 Jul 2015 23:09:20 +0900 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Orchestland/Assets/LeapMotion/Scripts/Utils/EnableUpdateOrdering.cs Fri Jul 17 23:09:20 2015 +0900 @@ -0,0 +1,21 @@ +using UnityEngine; +using System.Collections; +using System.Collections.Generic; + +/// <summary> +/// Execution ordering is determined by enable ordering. +/// Provided that scripts can begin disabled, this will +/// activate scripts in the desired order. +/// </summary> +public class EnableUpdateOrdering : MonoBehaviour { + public List<MonoBehaviour> ordering; + + // Use this for initialization + void Start () { + foreach (MonoBehaviour script in ordering) { + if (script == null) + continue; + script.enabled = true; + } + } +}