diff Orchestland/Assets/LeapMotion/Scripts/Utils/EnableUpdateOrdering.cs @ 1:f7675884f2a1

Add Orchestland project
author Daiki OYAKAWA <e135764@ie.u-ryukyu.ac.jp>
date Fri, 17 Jul 2015 23:09:20 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Orchestland/Assets/LeapMotion/Scripts/Utils/EnableUpdateOrdering.cs	Fri Jul 17 23:09:20 2015 +0900
@@ -0,0 +1,21 @@
+using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+
+/// <summary>
+/// Execution ordering is determined by enable ordering.
+/// Provided that scripts can begin disabled, this will
+/// activate scripts in the desired order.
+/// </summary>
+public class EnableUpdateOrdering : MonoBehaviour {
+  public List<MonoBehaviour> ordering;
+
+	// Use this for initialization
+	void Start () {
+    foreach (MonoBehaviour script in ordering) {
+      if (script == null)
+        continue;
+      script.enabled = true;
+    }
+	}
+}