comparison Assets/Application/Scripts/RenderingTestManager.cs @ 10:3fefb9f9025d

put Attribute class.
author Kazuma Takeda
date Fri, 20 Jan 2017 07:30:26 +0900
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9:bbab930748c4 10:3fefb9f9025d
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4 using JungleDB;
5 using System.Text;
6
7 public class RenderingTestManager : MonoBehaviour {
8
9 // Use this for initialization
10 void Start () {
11 Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser()));
12 JungleTree tree = jungle.createNewTree ("Scene");
13 NodePath root = new DefaultNodePath ();
14
15 JungleTreeEditor edt = tree.getTreeEditor ();
16
17 edt = edt.addNewChildAt (root, 0).b ();
18 }
19
20
21 }