10
|
1 using System.Collections;
|
|
2 using System.Collections.Generic;
|
|
3 using UnityEngine;
|
|
4 using JungleDB;
|
|
5 using System.Text;
|
|
6
|
|
7 public class RenderingTestManager : MonoBehaviour {
|
|
8
|
|
9 // Use this for initialization
|
|
10 void Start () {
|
|
11 Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser()));
|
|
12 JungleTree tree = jungle.createNewTree ("Scene");
|
|
13 NodePath root = new DefaultNodePath ();
|
|
14
|
|
15 JungleTreeEditor edt = tree.getTreeEditor ();
|
|
16
|
|
17 edt = edt.addNewChildAt (root, 0).b ();
|
|
18 }
|
|
19
|
|
20
|
|
21 }
|