diff Assets/Application/Scripts/RenderingTestManager.cs @ 10:3fefb9f9025d

put Attribute class.
author Kazuma Takeda
date Fri, 20 Jan 2017 07:30:26 +0900
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Assets/Application/Scripts/RenderingTestManager.cs	Fri Jan 20 07:30:26 2017 +0900
@@ -0,0 +1,21 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using JungleDB;
+using System.Text;
+
+public class RenderingTestManager : MonoBehaviour {
+
+	// Use this for initialization
+	void Start () {
+		Jungle jungle = new DefaultJungle (null, "Game", new DefaultTreeEditor(new DefaultTraverser()));
+		JungleTree tree = jungle.createNewTree ("Scene");
+		NodePath root = new DefaultNodePath ();
+
+		JungleTreeEditor edt = tree.getTreeEditor ();
+
+		edt = edt.addNewChildAt (root, 0).b ();
+	}
+
+
+}